Search found 12 matches

by Squirb
Fri May 22, 2020 12:50 pm
Forum: Gameplay Mods
Topic: Hellrider v0.9c - Swift Demon Killing! (28-04-21)
Replies: 237
Views: 165996

Re: Hellrider v0.7 - Swift demon killing!

Really enjoying this one. I did like your Slayer's Rampage but a few of the guns recoil/muzzle flash was a bit much for me. This one seems a little more subdued in that category. The sounds are powerful and all the weapons are fun to use. The only minor issue I'd have is the upper left corner ...
by Squirb
Fri Apr 03, 2020 11:36 am
Forum: Abandoned/Dead Projects
Topic: [Maybe later] Universal Glory Kill
Replies: 28
Views: 18219

Re: [WIP] Universal Glory Kill

Really liking those new weapon sounds.
by Squirb
Thu Aug 15, 2019 6:10 am
Forum: Gameplay Mods
Topic: [BETA 0.21] FINAL DOOMER CUSTOMIZER
Replies: 20
Views: 18167

Re: [BETA 0.1] FINAL DOOMER CUSTOMIZER

Really like this mod of a mod! Should be fun to experiement with combos. I'm having an issue however: Weapons and ammunition can be picked up but they are not visible. I've tried running just Final Doomer+ 2.4 and the newest download of Customizer in both GZDoom 3.7.2 and the newest development ...
by Squirb
Tue Aug 13, 2019 1:43 pm
Forum: Gameplay Mods
Topic: Legion of Bones [1.05]
Replies: 73
Views: 46742

Re: Legion of Bones [1.02]

So I'm playing this with Soldier Z and I can't seem to get the Double Death mode to come up. I'm wondering if there is anything I can do on the development end to get the two mods to work together. This really is a wonderful monster mod so I want my stuff to work with it at max capacity. Did you ...
by Squirb
Sat Aug 10, 2019 6:41 pm
Forum: Gameplay Mods
Topic: Legion of Bones [1.05]
Replies: 73
Views: 46742

Re: Legion of Bones [1.0]

Played a few maps with Zagemod and enjoyed this. Double Death works as intended. I also quickly tested a regular difficulty and the skeletons were the default enemy. Sprites look nice and the bone splatter on death is a nice touch.
by Squirb
Sun Jul 28, 2019 9:34 am
Forum: General
Topic: Cool mods people might have missed.
Replies: 645
Views: 332653

Re: Cool mods people might have missed.

Just recently checked out The Veteran.

Good selection of weapons and firing modes. Some seem a bit overpowered but enemy attacks have been enhanced. Also has a nice looking custom HUD and crosshairs.
by Squirb
Thu Jul 18, 2019 8:49 am
Forum: General
Topic: ZDoom Community Top Works of All Time
Replies: 413
Views: 169830

Re: ZDoom Community Top Mods of All Time (update 2019-07-09)

3 - Zagemod
3 - Beautiful Doom
3 - The Trailblazer
3 - NCHud
3 - m8f's toolbox
by Squirb
Sat Jul 06, 2019 4:27 am
Forum: Technical Issues
Topic: Actor.CountInv Error
Replies: 2
Views: 351

Re: Actor.CountInv Error

Thanks Weasel, I sure have checked for a topic on the mod first.
by Squirb
Fri Jul 05, 2019 9:48 am
Forum: Gameplay Mods
Topic: Boom Power Reborn - 1.01
Replies: 11
Views: 5161

Re: Boom Power Reborn - 1.00

(I reported this originally in the Technical Issue forum) https://ibb.co/QmJPT24 When using the Boom Power Reborn mod this error comes up using the latest beta build. Running the mod with the 3.7 version of GZDoom works without issue. I also tried the latest official release (4.1.3) and the same ...
by Squirb
Fri Jul 05, 2019 9:13 am
Forum: Technical Issues
Topic: Actor.CountInv Error
Replies: 2
Views: 351

Actor.CountInv Error

https://ibb.co/QmJPT24

When using the Boom Power Reborn mod this error comes up using the latest beta build. Running the mod with the 3.7 version of GZDoom works without issue. I also tried the latest official release (4.1.3) and the same error came up. No other mods were running at the time.
by Squirb
Wed Jul 03, 2019 8:26 am
Forum: Gameplay Mods
Topic: Beautiful Doom 7.1.6 (June 2nd, 2021)
Replies: 524
Views: 246303

Re: Beautiful Doom pre-7 build 7d9dbf8 (June 11, 2019)

One minor issue I've come across when using the newest version of Beautiful Doom with mods such as Zagemod and Pandemonia: When Imps throw a fireball, they enter a death animation even though they haven't been damaged/killed. Using only Beautiful Doom doesn't cause the imps to do the death fireball ...
by Squirb
Sun Jun 23, 2019 8:02 am
Forum: Abandoned/Dead Projects
Topic: [minimod][v3.10.1] Weapon Menu +
Replies: 160
Views: 72487

Re: [minimod][v3.8] Weapon Menu +

Thanks for making this! Having the priority change editor really helps in mods with a lot of weapon choices.

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