Search found 4 matches

by honeypony
Thu Nov 05, 2020 5:58 pm
Forum: Gameplay Mods
Topic: HeXeReTiC Fantasy v3.2.1 (Update 23 Jul 2025)
Replies: 166
Views: 70890

Re: HeXeReTiC Fantasy v2.2.2.2 (Hotfix Update 23 Oct 2020)

Well, alternatively you can make a small addon with SLADE for replacing the current mod randomspawners with another ones that exclude the undesired actors in DECOITEM lump, and then load it after the H-Fantasy mod file. :wink: SLADE might be over my head, but i appreciate the tip all the same, any ...
by honeypony
Tue Nov 03, 2020 10:46 am
Forum: Gameplay Mods
Topic: HeXeReTiC Fantasy v3.2.1 (Update 23 Jul 2025)
Replies: 166
Views: 70890

Re: HeXeReTiC Fantasy v2.2.2.2 (Hotfix Update 23 Oct 2020)

Seems like a great mod so far but i get easily overwhelmed by all the DECOITEM enemies. I tried reducing the total number of enemies with 10.5x mod and it had no effect. Is my only option to tweak randomspawners? thx
by honeypony
Mon Mar 18, 2019 10:06 am
Forum: Gameplay Mods
Topic: [Release] The Trailblazer - 1.5e
Replies: 1537
Views: 489474

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

m8f wrote:Just checked, the fix is still working.
i got it working now, and apparently i can't follow simple instructions which makes me mad at myself more than happy that i can play the mods together
thank u
by honeypony
Sun Mar 17, 2019 11:57 am
Forum: Gameplay Mods
Topic: [Release] The Trailblazer - 1.5e
Replies: 1537
Views: 489474

Re: [Release] The Trailblazer - 1.4b, Only fools rush in

Hello! I had a minor issue. I'm just leaving a note here if somebody will meet the same problem. If Trailblazer is loaded with Beautiful Doom (Trailblazer after BD), shotgunguy becomes invisible right before and after firing. It happens because Trailblazer and Beautiful Doom use the same sprite ...

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