Search found 5 matches
- Wed Jan 23, 2019 9:00 am
- Forum: Abandoned/Dead Projects
- Topic: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
- Replies: 1442
- Views: 165017
Re: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
For anyone who is willing/able to compile it themselves, the ui-items branch of my fork has toolbar buttons for the grid rotation stuff: https://i.imgur.com/rHDULfK.png. Once the pending pull request to fix the freeze-on-load issue is merged, I'll rebase and make one for this change (and possibly ...
- Mon Jan 21, 2019 2:00 pm
- Forum: Abandoned/Dead Projects
- Topic: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
- Replies: 1442
- Views: 165017
Re: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
Glad people like it! Would be cool if, when grid rotation is not at default, the ceiling and floor flat texture rotations would automatically rotate to follow the grid? I'm probably asking too much though, heh. =P That's a definite possibility. Doing some experimenting, it seems that surface ...
- Mon Jan 21, 2019 9:54 am
- Forum: Abandoned/Dead Projects
- Topic: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
- Replies: 1442
- Views: 165017
Re: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
No problem. I'd be happy to make it a bit more user friendly when I get some time, possibly this evening. (In the meantime, I use the following binds: Keypad-plus to align, Keypad-period to set origin, keypad-slash to reset)
- Mon Jan 21, 2019 8:03 am
- Forum: Abandoned/Dead Projects
- Topic: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
- Replies: 1442
- Views: 165017
Re: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
I submitted a pull request to hopefully fix this issue. It seems that the first time the grid is rendered after a map load, the grid size values aren't initialized properly and you end up with size = infinity, and it caused the rotated grid drawing algorithm to go into an infinite loop. The normal ...
- Mon Jan 21, 2019 7:31 am
- Forum: Abandoned/Dead Projects
- Topic: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
- Replies: 1442
- Views: 165017
Re: GZDoomBuilder-Bugfix, a maintenance fork of GZDB
Hey guys, author of the grid rotation feature here. I can seemingly confirm that it freezes if you save and reopen a map with grid settings applied. I generally set the grid rotation, draw the geometry, and then reset, so I never hit that myself. I'll take a look and make a PR as soon as I can.