Search found 4 matches
- Wed Sep 04, 2024 7:58 am
- Forum: Gameplay Mods
- Topic: [minimod][v2.0.1] Target Spy: Health Bar on Steroids
- Replies: 199
- Views: 120064
Re: [minimod][v2.0.1] Target Spy: Health Bar on Steroids
All good m8f! I messed around with settings for the pre-ZScript v0.13.3 version, and got it working more or less as I was hoping for. I've also been working on my own beginner ZScript HUD mod, mostly to learn a bit about the language. If I can apply that knowledge to the Target Spy mod, and re ...
- Mon Sep 02, 2024 3:07 pm
- Forum: Gameplay Mods
- Topic: [minimod][v2.0.1] Target Spy: Health Bar on Steroids
- Replies: 199
- Views: 120064
Re: [minimod][v2.0.1] Target Spy: Health Bar on Steroids
Curious if anyone might have an older build of this mod? There's a Target Spy > Crosshair option for "Only on target" in the mods menu, but it seems like the latest build doesn't seem to actually implement that option? https://github.com/search?q=repo%3Ammaulwurff%2Ftarget-spy%20m8f_ts_cross_only_tg ...
- Fri Dec 28, 2018 8:59 pm
- Forum: General
- Topic: Creepy Ambient Music
- Replies: 5
- Views: 834
Re: Creepy Ambient Music
I can't suggest any packs, but I did find out last night that using the wrong soundfont can make for some really offputting ambient style sounding tracks. I had accidentally left doomsnd.sf2 (From the Doom 64: Retribution mod ) set as the active soundfont, and then it was trying to play regular Doom ...
- Wed Dec 26, 2018 6:56 pm
- Forum: General
- Topic: Unload WAD after start/exclude from autoload?
- Replies: 1
- Views: 291
Unload WAD after start/exclude from autoload?
Hello all! Bit of an odd question, but I was curious if there was any way to unload a WAD/PK3, or remove it after loading up ZDoom. I'm assuming there isn't, as it seems to be that ZDoom compiles everything on initial start (At least, that's what I imagine is happening when the ZDoom dialog box ...