Search found 4 matches
- Mon Sep 26, 2022 7:58 am
- Forum: ZDoom (and related) News
- Topic: GZDoom 4.8.0 released
- Replies: 62
- Views: 34203
Re: GZDoom 4.8.0 released
Highlights: added Raze-style HUD scaling. Not exposed in the menu yet, Set hud_oldscale to 0 and use shift with the screen resize keys to scale the status bar. added the cutscene system from Raze Nice! Hopefully we get some more HUD features from Raze, like the ability to overlay the statusbar ...
- Wed Jun 02, 2021 8:58 pm
- Forum: Feature Suggestions [GZDoom]
- Topic: Option for the statusbar to overlay the bottom
- Replies: 0
- Views: 497
Option for the statusbar to overlay the bottom
instead of just pushing everything up? Raze has this option.
This: https://imgur.com/a/uY1UwH1
Instead of just this: https://imgur.com/a/EPhYfmX
And the option to scale it like in Raze. Maybe a background opacity option too, like in some sourceports of Quake.
This: https://imgur.com/a/uY1UwH1
Instead of just this: https://imgur.com/a/EPhYfmX
And the option to scale it like in Raze. Maybe a background opacity option too, like in some sourceports of Quake.
- Sun Nov 01, 2020 8:38 am
- Forum: General
- Topic: Is multiplayer getting any focus?
- Replies: 15
- Views: 2446
Is multiplayer getting any focus?
GZDoom is incredibly lacking on the networking front, resulting in the need for a multiplayer-centric sourceport. Is Raze going to suffer from the same issue?
- Tue Dec 18, 2018 12:38 pm
- Forum: Graphic/Audio Patches
- Topic: Simple HUD Add-ons [Updated July 2, 2025]
- Replies: 267
- Views: 265306
Re: Simple UI Add-ons [Updated December 10, 2018]
Any way to add an option for Doomguy's face next to the health?