Search found 16 matches

by JJmaster
Tue Dec 18, 2018 11:41 am
Forum: Closed Feature Suggestions [GZDoom]
Topic: please add the FXAA antialiasing in gzdoom vintage version
Replies: 5
Views: 618

Re: please add the FXAA antialiasing in gzdoom vintage versi

drfrag wrote:But didn't the vintage build crash for you anyway?
yeah. good point
by JJmaster
Mon Dec 17, 2018 9:49 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: please add the FXAA antialiasing in gzdoom vintage version
Replies: 5
Views: 618

Re: please add the FXAA antialiasing in gzdoom vintage versi

The vintage version is mostly a "life-support" version of GZDoom. Its very existence is a strong indication of the deprecation of the hardware that it is meant for. In fact, axing it completely is something that is consistently on the table, and it is discussed after pretty much every new renderer ...
by JJmaster
Mon Dec 17, 2018 7:12 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: please add the FXAA antialiasing in gzdoom vintage version
Replies: 5
Views: 618

please add the FXAA antialiasing in gzdoom vintage version

Multisampling is very slow for computers with very slow graphics card

with very old hardware that support opengl 2.1 would not be highly recommended :blergh:
by JJmaster
Sat Dec 15, 2018 2:37 pm
Forum: Vintage Build Bugs
Topic: Crash to intromission and restart level (3.6 vintage)
Replies: 17
Views: 7627

Re: Crash to intromission and restart level (3.6 vintage)

drfrag wrote:I guess you mean it still crashes. I provided you a 64 bit build just in case it worked, the last official release is 32 bit.
Sorry but you'll have to use LZDoom then (i released a new beta a few days ago).
OK. thanks
by JJmaster
Sat Dec 15, 2018 2:30 pm
Forum: Vintage Build Bugs
Topic: Crash to intromission and restart level (3.6 vintage)
Replies: 17
Views: 7627

Re: Crash to intromission and restart level (3.6 vintage)

wildweasel wrote:JJmaster, in the future, could you use the Edit button to ament posts instead of posting quickly in succession? It's just a bit cleaner that way.
OH sorry
by JJmaster
Sat Dec 15, 2018 2:20 pm
Forum: Vintage Build Bugs
Topic: Crash to intromission and restart level (3.6 vintage)
Replies: 17
Views: 7627

Re: Crash to intromission and restart level (3.6 vintage)

drfrag wrote:Really? Great news. :)


I was not wrong. if it crashes
by JJmaster
Sat Dec 15, 2018 2:11 pm
Forum: Vintage Build Bugs
Topic: Crash to intromission and restart level (3.6 vintage)
Replies: 17
Views: 7627

Re: Crash to intromission and restart level (3.6 vintage)

drfrag wrote:Really? Great news. :)

then. I have assured that in the next update it will be fixed?
by JJmaster
Sat Dec 15, 2018 1:43 pm
Forum: Vintage Build Bugs
Topic: Crash to intromission and restart level (3.6 vintage)
Replies: 17
Views: 7627

Re: Crash to intromission and restart level (3.6 vintage)

Not. don´t crash in the devbuild
by JJmaster
Sat Dec 15, 2018 1:01 pm
Forum: Vintage Build Bugs
Topic: Crash to intromission and restart level (3.6 vintage)
Replies: 17
Views: 7627

Re: Crash to intromission and restart level (3.6 vintage)

drfrag wrote:What do you mean? It's a vintage devbuild, note the g3.7vpre and not g3.7pre.


not. is not vintage. i don´t have opengl 3.3. i have opengl 3.1
by JJmaster
Sat Dec 15, 2018 12:42 pm
Forum: Vintage Build Bugs
Topic: Crash to intromission and restart level (3.6 vintage)
Replies: 17
Views: 7627

Re: Crash to intromission and restart level (3.6 vintage)

As expected it crashes inside the intel GL driver. It's a known problem and i think it's an obscure driver bug. Did g3.5.1_legacy crash? https://zdoom.org/files/gzdoom/bin/gzdoom-bin-3-5-1-legacy.zip LZDoom should not crash. But could you please try the following devbuild first? https://devbuilds ...
by JJmaster
Sat Dec 15, 2018 12:39 pm
Forum: Vintage Build Bugs
Topic: Crash to intromission and restart level (3.6 vintage)
Replies: 17
Views: 7627

Re: Crash to intromission and restart level (3.6 vintage)

As expected it crashes inside the intel GL driver. It's a known problem and i think it's an obscure driver bug. Did g3.5.1_legacy crash? https://zdoom.org/files/gzdoom/bin/gzdo ... legacy.zip LZDoom should not crash. But could you please try the following devbuild first? https://devbuilds.drdteam ...
by JJmaster
Fri Dec 14, 2018 5:39 pm
Forum: Vintage Build Bugs
Topic: Crash to intromission and restart level (3.6 vintage)
Replies: 17
Views: 7627

Re: Crash to intromission and restart level (3.6 vintage)

I don `t believe. although I have the black boxes bug in the decals. my graphics card is an intel hd has no number
by JJmaster
Fri Dec 14, 2018 5:27 pm
Forum: Off-Topic
Topic: New Member Introductions
Replies: 794
Views: 201540

hello

Hello, I'm jj master newbie programmer and illustrator. I met the community of zdoom and modding for brutal doom in 2012. Since then I have always been interested in this topic and always wanted to learn about it

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