Search found 9 matches
- Fri Aug 20, 2021 4:27 am
- Forum: General
- Topic: Search engine to filter trough the Spriting Carnival?
- Replies: 2
- Views: 424
Search engine to filter trough the Spriting Carnival?
Theres gotta be a better way to get find some specific sprites then digging trough 2000+ pages. A way to list all files of a specific type would be a godsend. Edit: Nevermind, figured it out. Bing Image search of 'site:forum.zdoom.org' with filter set to 'Animated GIF'. Only searches the whole forum ...
- Tue Apr 27, 2021 4:09 am
- Forum: Gameplay Mods
- Topic: [WIP] Malice - Version 1.0pre5 [BURNING MELEE!]
- Replies: 214
- Views: 84191
Re: [WIP] Malice - Version 1.0pre [ANTIMATTER GATLING GUN]
One small thing: I cant ever get used to double-tap to dash, no matter what game it pops up.
Please check if its much work to add an option for dashing with the sprint button instead.
Dashing forward into a sprint already flows so damn well.
Thanks!
Please check if its much work to add an option for dashing with the sprint button instead.
Dashing forward into a sprint already flows so damn well.
Thanks!
- Fri Apr 12, 2019 9:26 am
- Forum: Gameplay Mods
- Topic: Your Name: Lieutenant John Doom. Your Mission:
- Replies: 1402
- Views: 269317
Re: JohnnyDoom - The Return of The Titlescreen
Found a potentionally gamebreaking bug, burning chaingunguys are not set to non-blocking. Also, meleeing Hellknights when they are crawling on the floor still triggers fatalities when they are turned off. I like having fatalities, but sometimes they get in the way. A fun solution would be triggering ...
- Thu Apr 11, 2019 12:02 am
- Forum: Gameplay Mods
- Topic: Your Name: Lieutenant John Doom. Your Mission:
- Replies: 1402
- Views: 269317
Re: JohnnyDoom - The Return of The Titlescreen
Turns out after commenting out everything from LOADACS the game will spam error messages but still run. Turing off strafetilting fixed some slight mouse stuttering, but i didnt have these huge performance issues the others were reporting. Might be worth experimenting with. EDIT, some bugs: With ...
- Fri Nov 23, 2018 12:38 am
- Forum: Gameplay Mods
- Topic: BDLite [V1.2 RELEASED - 2019-12-20]
- Replies: 212
- Views: 68816
Re: BDLite - a slimmed-down effects mod [BETA 2018-11-12]
You are probably already aware, but Revenants dont bleed or otherwise give any feedback on being hit.
Also, ive seen Barons and Masterminds get stuck under low cielings a few times, most enemy types have increased height compared to vanilla.
Also, ive seen Barons and Masterminds get stuck under low cielings a few times, most enemy types have increased height compared to vanilla.
- Thu Nov 22, 2018 1:14 am
- Forum: Gameplay Mods
- Topic: Hell Caliber [HC2 Status Update]
- Replies: 116
- Views: 45562
Re: [WIP!] Unnamed Gameplay Mod
The floating pixel is transparent, try filling in the empty space in black.
Affected sprites are all PIST, PEMP and PCOK up to C
Affected sprites are all PIST, PEMP and PCOK up to C
- Wed Nov 21, 2018 8:42 am
- Forum: Gameplay Mods
- Topic: BDLite [V1.2 RELEASED - 2019-12-20]
- Replies: 212
- Views: 68816
Re: BDLite - a slimmed-down effects mod [BETA 2018-11-12]
Theres still a few unique monster behaviors that i think are unnecessary fluff. Only Imps and Knights (but not Barons?) have an extra animation when first spotting you. Imps repeat this animation after every attack (thats a bug, right?). Pinkies are the only enemy that will slowly forget and stop ...
- Wed Nov 21, 2018 7:43 am
- Forum: Gameplay Mods
- Topic: Hell Caliber [HC2 Status Update]
- Replies: 116
- Views: 45562
Re: [WIP!] Unnamed Gameplay Mod
Grenades blowing up in your face when close to a wall can be fixed by reducing the projectile size. Grenade direct hit damage is set to a fixed 20 and bosses tend to have immunity to splash damage. Cyberdemons can easily tank a hundred grenades. Some of the pistol sprites have a single floating ...
- Mon Nov 19, 2018 1:45 am
- Forum: Abandoned/Dead Projects
- Topic: [0.5A Release] ZRift - Chasm in Doom and Heretic
- Replies: 215
- Views: 51812
Re: [WIP] ZRift - Chasm in Doom (New screens)
Did the weapon sprites from the mods early days ever get released?
Would be a shame to leave them unused, they look great!
Would be a shame to leave them unused, they look great!