Search found 5 matches

by Aleasdf
Mon Sep 27, 2021 1:14 pm
Forum: Game Engines
Topic: LZDoom 4.11.4 03/28/25 released
Replies: 566
Views: 126771

Re: LZDoom 3.88a 08/08 released

Any plans on implementing OpenGL ES support like in GZDoom 4.7.0 that recently came out? Should really help for people with weak devices.
by Aleasdf
Mon May 31, 2021 2:44 pm
Forum: Game Engines
Topic: LZDoom 4.11.4 03/28/25 released
Replies: 566
Views: 126771

Re: LZDoom 3.87c 01/24 released

Is there a way to bring back the old OpenGL 1 support that was left after GZDoom 1.8.03?
by Aleasdf
Fri Feb 19, 2021 4:06 pm
Forum: Abandoned/Dead Projects
Topic: [Finished] The Russian Overkill - 3.0e
Replies: 1782
Views: 800804

Re: [Finished] The Russian Overkill - 3.0c

In the latest update I tried to run the mod using the latest LZDoom build, which is 3.87c. The mod loads, but for some reason whenever I try to play a level it gives me this error in the console (also it can't even show the TITLEMAP map cause of this): Screenshot: https://prnt.sc/101b4d7 MAP01 ...
by Aleasdf
Sun Sep 13, 2020 7:06 pm
Forum: Abandoned/Dead Projects
Topic: BRUTAL HEXEN RPG (ZDL Edition) v4.7
Replies: 392
Views: 119241

Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Hello!

I really like this mod so I would like to have the MegaWAD please!
by Aleasdf
Wed May 29, 2019 10:10 pm
Forum: Game Engines
Topic: LZDoom 4.11.4 03/28/25 released
Replies: 566
Views: 126771

Re: LZDoom [beta 4 11/29 released]

It just happens to me, or in some mods (like Brutal Doom), some sprites seem to disappear and appear for some reason?

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