Search found 5 matches

by PlutonianEmpire
Thu Dec 27, 2018 9:31 pm
Forum: Scripting
Topic: RandomSpawner leaving empty space
Replies: 9
Views: 736

Re: RandomSpawner leaving empty space

;_;

Alrighty thank you
by PlutonianEmpire
Thu Dec 27, 2018 6:19 am
Forum: Scripting
Topic: RandomSpawner leaving empty space
Replies: 9
Views: 736

Re: RandomSpawner leaving empty space

I was finally able to get around to making a zscript with the override, and using the new randomspawner class, however doing so resulted in Zandronum refusing to start up:

https://i.imgur.com/EdLNUvY.png
https://i.imgur.com/zlHr7Ns.png
https://i.imgur.com/7gbjPKm.png

What gives?
by PlutonianEmpire
Sun Nov 04, 2018 11:47 pm
Forum: Scripting
Topic: RandomSpawner leaving empty space
Replies: 9
Views: 736

Re: RandomSpawner leaving empty space

Would this go in DECORATE or somewhere else?
by PlutonianEmpire
Wed Oct 31, 2018 2:00 am
Forum: Scripting
Topic: RandomSpawner leaving empty space
Replies: 9
Views: 736

RandomSpawner leaving empty space

For example, lets say a RandomSpawner replaces ShotGun I have it set to DropItem 3 weapons, each from a different mod. When I load up Mod 1 and Mod 2 in ZDL but not Mod 3, The RandomSpawner at one point selects the weapon from Mod 3, resulting in empty space in-game where the ShotGun would normally ...
by PlutonianEmpire
Tue Oct 09, 2018 4:58 pm
Forum: Launchers
Topic: Multiplayer Launcher
Replies: 10
Views: 18444

Re: Multiplayer Launcher

Any plans for compatibility with Zandronum?

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