Search found 54 matches

by Cabo_Fiambre
Thu Jun 24, 2021 8:53 pm
Forum: Levels
Topic: Two new maps: Control Tower and Computer Central
Replies: 7
Views: 1856

Re: Two new maps: Control Tower and Computer Central

Thank you playing and recording, i really enjoy watching people playing my maps! Hideous Destructor makes an interesting combination with them so i will try my best to release a map that would work better with that mod.
by Cabo_Fiambre
Sun Jun 20, 2021 5:14 pm
Forum: Levels
Topic: Two new maps: Control Tower and Computer Central
Replies: 7
Views: 1856

Re: Two new maps: Control Tower and Computer Central

Amazing gameplay! Thank you for taking the time of doing this, it really encourages me!
by Cabo_Fiambre
Thu Jun 10, 2021 8:13 pm
Forum: Levels
Topic: Two new maps: Control Tower and Computer Central
Replies: 7
Views: 1856

Re: Two new maps: Control Tower and Computer Central

Thank you for your suggestions and for taking the time to play my maps, this encourages me to continue making more of them! Already updated the main post and now both maps are included in a single file.
by Cabo_Fiambre
Sat Jun 05, 2021 6:31 pm
Forum: Levels
Topic: Two new maps: Control Tower and Computer Central
Replies: 7
Views: 1856

Two new maps: Control Tower and Computer Central

Hello, i want to share two new maps i've made: Control Tower and Computer Central
Feel free to post any criticism, feedback is always welcome!

SCREENSHOTS:
Control Tower - https://imgur.com/a/soAoeGV
Computer Central - https://imgur.com/a/q29lusA
by Cabo_Fiambre
Fri Jun 04, 2021 5:00 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38040
Views: 4656278

Re: [SPRITES] Spriting Carnival!!

Dude, that is fantastic! I'm a Half-Life fan and seeing this makes me really happy, can't wait to see the rest of the soldiers!
by Cabo_Fiambre
Wed May 26, 2021 5:12 pm
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4981
Views: 1238348

Re: Mod Download Broken? Request Reuploads Here

Sorry for the inconvenient, i'm moving this post to the right thread as it was put on the wrong one (the original post has been deleted). viewtopic.php?f=45&t=40271 viewtopic.php?f=19&t=43949 Those are my first mods from my first account and were made when i was 13 and i'm 20 (21 in june) now so ...
by Cabo_Fiambre
Fri May 14, 2021 3:43 pm
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4981
Views: 1238348

Re: Mod Download Broken? Request Reuploads Here

Sorry for the inconvenient, i'm moving this post to the right thread as it was put on the wrong one (the original post has been deleted). viewtopic.php?f=45&t=40271 viewtopic.php?f=19&t=43949 Those are my first mods from my first account and were made when i was 13 and i'm 20 (21 in june) now so its ...
by Cabo_Fiambre
Tue May 11, 2021 6:31 pm
Forum: Levels
Topic: Outpost Omega (classic styled map)
Replies: 2
Views: 1014

Re: Outpost Omega (classic styled map)

I really appreciate your feedback and thank you for taking the time to play my map! I made an update and the new version has been attached to the main post.
by Cabo_Fiambre
Sun May 09, 2021 3:27 pm
Forum: Graphic/Audio Patches
Topic: Doom 2 & Heretic Minor Sprite Fixing Projects (upd 11/28/22)
Replies: 87
Views: 61047

Re: Doom 2 & Heretic Minor Sprite Fixing Projects (upd 1/27/

Hello, i want to share some of the fixes i've made. -Fixed the "@" icon missing outline pixels in the bottom. -Fixed STFTL10, STFTR10 and STFKILL1 not having blood on doomguy's nose as it should be. -Fixed "ENTRYWAY" logo missing its upper outline pixels. -Fixed the animation of SAWGC0 and SAWGD0 so ...
by Cabo_Fiambre
Sun May 09, 2021 10:25 am
Forum: Levels
Topic: Infraworld - Coma Moonlight
Replies: 9
Views: 4240

Re: Infraworld - Coma Moonlight

I'm surprised no one commented on this, it looks visually outstanding and the map itself is godlike! Hope to see more!
by Cabo_Fiambre
Sat May 08, 2021 9:46 pm
Forum: Levels
Topic: Outpost Omega (classic styled map)
Replies: 2
Views: 1014

Outpost Omega (classic styled map)

This is my first Doom map, it took me a couple of days to finish due to real life stuff but its finally done. I've made it based on classic maps with basic layout and vanilla textures.
Feel free to leave suggestions.

SCREENSHOTS:
https://imgur.com/a/8VNfSdP
by Cabo_Fiambre
Fri Apr 30, 2021 6:01 pm
Forum: Requests
Topic: Pre-Release Arachnotron
Replies: 3
Views: 1537

Re: Pre-Release Arachnotron

Ok, i'm on it
by Cabo_Fiambre
Thu Apr 29, 2021 6:03 pm
Forum: Requests
Topic: Pre-Release Arachnotron
Replies: 3
Views: 1537

Re: Pre-Release Arachnotron

I've kinda recreated the sprite from the screenshot, is it necessary for it to have the chaingun?
by Cabo_Fiambre
Sat Apr 24, 2021 6:28 pm
Forum: Scripting
Topic: Reduce Revenant's homing missile chance?
Replies: 4
Views: 638

Reduce Revenant's homing missile chance?

I'm working on a project that modifies enemies attacks and the revenant has been modified to shoot two rockets instead of one to match the sprite but i've encountered that the chance of homing missiles is too high and it makes fighting them very frustrating. While i was investigating the matter i've ...
by Cabo_Fiambre
Thu Apr 22, 2021 6:53 pm
Forum: Requests
Topic: wolfenstein 3d requests
Replies: 6
Views: 2346

Re: wolfenstein 3d requests

Hope this works for you. You shouldn't have any problems converting to the palette.

Go to advanced search