Search found 5 matches
- Wed Jun 30, 2021 7:01 am
- Forum: Levels
- Topic: Autoload Edition (Episode-Ready Conversions)
- Replies: 36
- Views: 25841
Re: Autoload Edition (Episode-Ready Conversions)
Could you detail how you achieved this? Is there anyway you could post how others can create their own Episode-Ready Conversions, please? What I mean to say is, what steps did you take to produce these files? I think it would be sad to only have these three for an eternity, but if you informed us as ...
- Mon Jan 28, 2019 10:53 am
- Forum: Levels
- Topic: Project Romero - The Trans Allies Thank You mod
- Replies: 49
- Views: 15641
Re: Project Romero - The Trans Allies Thank You mod
I'd like to toss my hat in the ring: may I be included as a supporter?
I am able to offer my zscript sorcery & ACS wizardry, and if need be, I can supply the project with it's own unique HUD.
I am able to offer my zscript sorcery & ACS wizardry, and if need be, I can supply the project with it's own unique HUD.
- Tue Jan 01, 2019 8:44 am
- Forum: Gameplay Mods
- Topic: [WIP] PyWeaponWheel v0.3 - Universal weapon wheel!
- Replies: 78
- Views: 89754
Re: [WIP] PyWeaponWheel v0.2 - Universal weapon wheel!
I can confirm I have experienced this bug as well, hoping for help.
- Mon Oct 29, 2018 10:47 am
- Forum: Gameplay Mods
- Topic: josh771's AI Director
- Replies: 41
- Views: 41327
Re: josh771's AI Director
I have to sort of wonder what "tweaking the package" specifically means...it's such a vague statement, almost teasing. Which package was tweaked? Nash or the Director? What did the tweak entail? As for my expieriences with the same error, yes I have errors with SpriteShadow, along with NoItemCount ...
- Sun Aug 19, 2018 11:14 am
- Forum: Levels
- Topic: [Release] Doom 64 for Doom II - /idgames link is up
- Replies: 56
- Views: 23988
Re: [Release] Doom 64 for Doom II - /idgames link is up
I'm afraid i really can't share it due to legal reasons though :/ I've incorporated everything into my doom-complete.pk3 Can you share only the modified custom content then and not any commercial content? So then we can add back our own wadsmooshed files? Can you at least post the instructions so ...