Search found 9 matches

by Sparktimus
Thu Sep 23, 2021 12:52 pm
Forum: Levels
Topic: 1995 Tune Up Project - Limit-Removing Project [OPEN SLOTS!]
Replies: 4
Views: 1405

Re: 1995 Tune Up Project - Limit-Removing Project [OPEN SLOT

It is most definitely still active, but I'll admit that I haven't really keeping this thread as updated as I should be, especially considering what system I've switched to recently. From the OP thread on Doomworld: "Hey guys, posting a quick update with some very good news. I am pleased to announce ...
by Sparktimus
Sun Jun 20, 2021 5:39 am
Forum: Levels
Topic: 1995 Tune Up Project - Limit-Removing Project [OPEN SLOTS!]
Replies: 4
Views: 1405

1995 Tune Up Project - Limit-Removing Project [OPEN SLOTS!]

https://imgur.com/H4OCKLW Original Doomworld thread Hello there, and welcome to the 1995 Tune Up Project! I will be updating this thread over time as progress on this project continues. I F YOU PLAN TO PARTICIPATE IN THIS PROJECT, PLEASE MAKE SURE YOU READ THE RULES AND GUIDELINES BEFORE YOU DO SO ...
by Sparktimus
Mon Dec 10, 2018 1:54 am
Forum: Levels
Topic: This Is Your Life! - UD Vanilla Mapset (Shareware!)
Replies: 0
Views: 960

This Is Your Life! - UD Vanilla Mapset (Shareware!)

Doomguy, This Is Your Life! https://imgur.com/DRS3Hqo Link Hey, guys! It's Sparks again, and to celebrate Doom's 25th anniversary, I'm releasing my E1M1 replacement for Ultimate Doom which is going to be included in my upcoming mapset: This Is Your Life! There will be a first level replacement for ...
by Sparktimus
Mon Aug 13, 2018 10:11 pm
Forum: Levels
Topic: Schism - A Limit-Removing Doom 2 Map
Replies: 3
Views: 2079

Schism - A Limit-Removing Doom 2 Map

Schism Howdy! Today is my birthday, and I cannot think of a more fitting way to celebrate than with than with the release of my second map, Schism. This'll be a limit-removing Doom 2 map01 replacement. The ramp up in difficulty is pretty steep near the end, so be prepared. Otherwise, this a pretty ...
by Sparktimus
Sat Jul 14, 2018 10:32 pm
Forum: Levels
Topic: [Release] Doom 64 for Doom II - /idgames link is up
Replies: 56
Views: 23950

Re: [Release] Doom 64 for Doom II

Fucking fantastic work to all involved. Amazing megawad.
by Sparktimus
Sat Jul 14, 2018 4:29 pm
Forum: TCs, Full Games, and Other Projects
Topic: REKKR - V1.16
Replies: 223
Views: 82787

Re: [Released] REKKR - An Ultimate Doom Total Conversion

This is fucking amazing. 2018 has been and continues to be an absolutely phenomenal year for mods and TCs.
by Sparktimus
Wed Jul 04, 2018 7:17 pm
Forum: Levels
Topic: Stranglehold - A Boom-compatible Doom 2 level
Replies: 4
Views: 1015

Re: Stranglehold - A Boom-compatible Doom 2 level

Updated the OP with a new version and an /idgames link!
by Sparktimus
Sun Jul 01, 2018 6:37 pm
Forum: Levels
Topic: Stranglehold - A Boom-compatible Doom 2 level
Replies: 4
Views: 1015

Re: Stranglehold - A Boom-compatible Doom 2 level

Dr. Shotgun wrote:I 100%'d the level in about 10 minutes, and played it on zDoom 2.8.1. There weren't any technical issues of note, though I do have to wonder why the island in the imp room for the plasma secret was a damaging floor. I don't quite get that.
Total bug. Thank you for bringing that to my attention :P
by Sparktimus
Sun Jul 01, 2018 9:55 am
Forum: Levels
Topic: Stranglehold - A Boom-compatible Doom 2 level
Replies: 4
Views: 1015

Stranglehold - A Boom-compatible Doom 2 level

Stranglehold This is a Doom 2 boom-compatible single level replacement. I originally intended this to be part of my planned mapset 'Jaunt', but I have since decided that I have poked around with this thing for way too long and I need to release it as it's own thing to be finally done with it. It's ...

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