Search found 83 matches
- Sat Aug 21, 2021 3:22 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.888b
I noticed another bug, when gunzerking with the Sandman, shell casings coming off the Left Gun are tiny (aka: normal sized) compared to the bigger casings the gun normally spews.
- Wed Aug 18, 2021 8:59 am
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.888b
The key noises help a lot, I dunno why I can't see the keys on the map anymore even with the setting to do so on GZDoom. I only have this problem with GC for whatever reason, with other mods it works fine. Also I'd like to ask you to boost the key noises in Heretic. In Doom(2) it's fine, nice and ...
- Thu Aug 05, 2021 7:32 am
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.888b
I haven't played a lot yet, but here's some feedback: That little buff to the Matriarch gave it the punch it needed to compete with other guns as far as time to kill is concerned. On the previous patch you could easily overtake Matriarch damage with other guns on sustained fire (base guns only, no ...
- Thu May 20, 2021 5:00 pm
- Forum: Gameplay Mods
- Topic: Re: Combined_Arms v2.3: Reloaded edition! (last post here 4-18-23)
- Replies: 182
- Views: 128485
Re: Combined_Arms v2.2: Reloaded edition! (hotfix 5-18-21)
My two cents, after having played a bunch with all classes, I'd say the ice beam is fine as it is. The main reason to use it IMO is really to overheat the gun so you can use stronger firing modes on the other weapons. The TTK is much slower than other guns even if it has recharging ammo and pinpoint ...
- Thu May 13, 2021 12:28 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.888a
Small Bug report: Uppercut kills with Midas Tome active isn't turning enemies into golden statues, tested on Heretic, Hexen, Doom2 and Strife. Kinda sucks because Uppercuts are so great at killing the enemies with less health and sometimes Cygnis auto-uppercuts. Power Armor, Deadmaker and Armored ...
- Tue Apr 27, 2021 4:59 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.888a
I have a question for you guys that play Guncaster: What you guys think about the possession mechanic of the Draugh? I always thought it as rather underpowered , specially with the new mechanic that it draws from the riftwalk gauge than the mana itself. Id rather use the temporary damage reflection ...
- Sun Apr 25, 2021 2:15 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.888a
So, I did a quick playthrough and here's the feedback thus far. Since we're tossing away balance for Sandman and Mourning Glory, I'm not going to comment on how they compare to their regular counterparts as they're always the superior choice, to the point you don't even need to remember the ...
- Thu Feb 25, 2021 4:48 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.888
So after more playing around it seems the Mourning Glory does have a stabilizing effect once you use the Stratocaster. My bad for not noticing this before. It's so great in fact that once you get the Stratocaster there is no reason at all to continue using the regular firing mode of the Mourning ...
- Sat Feb 13, 2021 6:55 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.888
With the rebalanced punching damage, I've noticed that sometimes the finisher uppercut when punching higher HP enemies fails to finish them off. Looking at the HP bar the most I've seen an enemy survive with was around 1.7% health. Maybe consider increasing the uppercut damage slightly?
- Sun Feb 07, 2021 2:03 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.888
So I'm almost done taking the update through a spin of regular Doom 2. I'm using all bits of the mod (addon and weapon shop) as well as DoomRLA Monsters with LegenDoom for some monster endurance and the odd curveball. Here's the feedback on the balance/mechanic changes so far: Sandman: Might've gone ...
- Sun Feb 07, 2021 6:25 am
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.888
Ah, in that case you might want to alter the shop text, it still says it generates spirits based on body health.PillowBlaster wrote: -Intentional; did some tweaks in behavior here, I hope I didn't forget to note it in changelog, lol. EDIT: of course I did. Well! I guess I'll fix that.
- Sat Feb 06, 2021 7:26 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.888
Yay, Update! First bug report: If you are using Deadmaker with a weapon, you don't need to be tomed to use Rider of the Storm. And if you don't hold a weapon, you simply can't use Rider of the Storm at all with Deadmaker. Edit: Corpse Blast no longer generating spirits, is this intended? Tested ...
- Tue Feb 02, 2021 5:30 am
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.777a
Noticed that when you're wearing the power armor and you take off Deadmaker, the sprites for taking off show Cyg's regular hands rather than the armor-clad hands he's supposed to have on. The same doesn't happen for putting the mask on.
- Tue Dec 01, 2020 6:16 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.777a
So I noticed some inconsistency when using meteor fist whilst wearing deadmaker (swole cig). When flying to punch your enemies in the face sometimes it seems like the punch itself deals a fraction of the damage, and sometimes it will deal full damage. I tested this using a cyberdemon and no powerups ...
- Sun Nov 29, 2020 12:59 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3023
- Views: 886170
Re: The Guncaster - 3.777a
Noticed one small oversight in Weapon Shop addon, Hammerspace's shop description still says it gives you ammo boost every pick up.