Search found 60 matches

by Sgt. Ham
Tue Dec 03, 2024 8:09 am
Forum: Gameplay Mods
Topic: Kriegspfad
Replies: 56
Views: 18119

Re: Kriegspfad

Along with vouching for combolynch's MP40 problem (which happens when reloading with the second mag selected), is ZikShadow still lurking around here? The link to his addon in the OP is dead.
by Sgt. Ham
Thu Apr 20, 2023 7:21 pm
Forum: Rules and Forum Announcements
Topic: Changes In Forum Administration
Replies: 134
Views: 45896

Re: Changes In Forum Administration

With all the crap that led up to all this happening (coupled with the stuff years prior), it's really depressing to see one of my favorite websites for this game wind up like this. Although I probably won't be using this site all that much anymore, I'll still wish the best of luck to you, Cali, in ...
by Sgt. Ham
Sun Mar 26, 2023 10:48 am
Forum: Gameplay Mods
Topic: ARACNOCIDE 2.9b (Updated 26/APR/25)
Replies: 610
Views: 175581

Re: ARACNOCIDE 2.3b (Updated 12/Mar/23)

While we still have time to put out some suggestions, I guess I should point out that the reload sprites for the non-upgraded MP-40 are a bit inaccurate to the IRL gun. Where the magazine is inserted on them is actually where the butt of the MP-40's stock is when it's completely folded up, and not ...
by Sgt. Ham
Wed Feb 01, 2023 8:53 pm
Forum: Gameplay Mods
Topic: [1/31/2022] Doom Delta v2.5.0! (+ mapping starter kit!)
Replies: 708
Views: 205567

Re: [1/31/2022] Doom Delta v2.5.0! (+ mapping starter kit!)

RaiderX wrote: Wed Feb 01, 2023 12:03 pm On the download page of the webzone, the mod is listed as version 2.4.2
Try refreshing the page with Ctrl + F5, I think I had this same issue with Reelism 2's website.
by Sgt. Ham
Fri Jun 24, 2022 12:26 pm
Forum: Gameplay Mods
Topic: Samsara Reincarnation 2.0 / ReMixer 1.1
Replies: 93
Views: 60175

Re: Samsara Reincarnation/ReMixer 1.0b

Shiny Metagross wrote: - Duke Nukem 3D strippers no longer open for Lo Wang
Kudos to the greatest patch note this year.
by Sgt. Ham
Sun May 22, 2022 9:31 am
Forum: Gameplay Mods
Topic: Colourful Hell 1.03 now with zandro friendly version included
Replies: 953
Views: 410784

Re: [WIP]Colourful Hell 0.98c

does anyone know what the option ex bosses does? I can't find any information anywhere. I've searched the entire post. Loving the mod btw EX Bosses are even stronger versions of Black/White enemies. They’re basically on the level of Cheap MUGEN characters or bosses in fangames of indie RPGs to give ...
by Sgt. Ham
Fri Apr 22, 2022 10:23 am
Forum: TCs, Full Games, and Other Projects
Topic: [p33] Reelism 2 - This Mod Has Moved. See OP for details.
Replies: 484
Views: 159229

Re: [p25] Reelism 2 - Version 1.1g Released

Back again with some actual bug reports this time. First, sometimes if you kill Assault Troopers as they're flying, the sound of their jetpack still plays; although I don't remember if that happens when you gib them or if you launch them with, say, the baseball bat. Also... ...on the map B____ F ...
by Sgt. Ham
Mon Apr 18, 2022 4:35 pm
Forum: TCs, Full Games, and Other Projects
Topic: [p33] Reelism 2 - This Mod Has Moved. See OP for details.
Replies: 484
Views: 159229

Re: [p25] Reelism 2 - Version 1.1g Released

Finally got through the Astrolab X maze. That actually is a really good question.
by Sgt. Ham
Fri Apr 15, 2022 9:27 pm
Forum: TCs, Full Games, and Other Projects
Topic: [p33] Reelism 2 - This Mod Has Moved. See OP for details.
Replies: 484
Views: 159229

Re: [p23] Reelism 2 - VERSION 1.0 IS HERE!

Kinsie wrote:
Sgt. Ham wrote:Uhh, this is pretty awkward, but the website only has the download for version 0.65 for me.
Sounds like you need to hard-refresh (CTRL+F5). Caching, eh?
Well whaddaya know, it worked! Guess I learned something tonight.
by Sgt. Ham
Fri Apr 15, 2022 6:43 pm
Forum: TCs, Full Games, and Other Projects
Topic: [p33] Reelism 2 - This Mod Has Moved. See OP for details.
Replies: 484
Views: 159229

Re: [p23] Reelism 2 - VERSION 1.0 IS HERE!

https://reelism.dog/ Uhh, this is pretty awkward, but the website only has the download for version 0.65 for me. [Quick edit like... 5 minutes after, lol] After some trial and error of editing the download link URL and I managed to successfully guess the link for the real version: https://reelism ...
by Sgt. Ham
Mon Mar 14, 2022 7:14 pm
Forum: Gameplay Mods
Topic: Samsara Reincarnation 2.0 / ReMixer 1.1
Replies: 93
Views: 60175

Re: Samsara Reincarnation/ReMixer 1.0

Just a small request: since ammo types 1 + 2 are merged while playing as James Bond, could Slot 2 ammo boxes give the same value as Slot 1 boxes? I was playing through Requiem before my computer broke and having to rely on dual Walthers 90% of the time was really killing me.
by Sgt. Ham
Fri Feb 18, 2022 11:22 am
Forum: Gameplay Mods
Topic: BioHazard Deathmatch: Day Without an Ending (Version 2!)
Replies: 7
Views: 5003

Re: BioHazard Deathmatch: A Day Without an Ending

Here from AbsoluteN7’s showcase, and I’ve gotta tell you: that is some clean animation work you’ve got there.
by Sgt. Ham
Sat Feb 12, 2022 7:29 pm
Forum: Gameplay Mods
Topic: Samsara Reincarnation 2.0 / ReMixer 1.1
Replies: 93
Views: 60175

Re: Samsara Reincarnation 1.0 (Releases 2/18/2022)

Guess if everyone's asking questions before release, will it be easier to select specific enemy sets in Reincarnation? I couldn't tell if it was because of a bug or not, but I remember struggling with this back in Extra Heroes where I could only either play against the enemies of the current ...
by Sgt. Ham
Sun Jan 30, 2022 11:57 am
Forum: Gameplay Mods
Topic: [1/31/2022] Doom Delta v2.5.0! (+ mapping starter kit!)
Replies: 708
Views: 205567

Re: [1/28/2022] Doom Delta v2.4.0b!

From what I understand, this is the attack that Archvile ended up with. Probably because it would be an overbuff for Pinkie. Huh, never thought of the Arch-Vile's attack like that. I was thinking of it being some kind of napalm area-denial attack that sets a chunk of land on fire for a few seconds ...
by Sgt. Ham
Sat Jan 29, 2022 8:36 am
Forum: Gameplay Mods
Topic: [1/31/2022] Doom Delta v2.5.0! (+ mapping starter kit!)
Replies: 708
Views: 205567

Re: [1/28/2022] Doom Delta v2.4.0b!

I have been considering this! I think implementing the idea of the enemy variants from the Doom Bible sounds interesting, such as the Imp and Pinky variants, but I am worried that it'd take away from the simpler feel of the mod ... though I guess you can currently count the Blob as a Lost Soul ...

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