Search found 13 matches
- Sat Feb 16, 2019 2:56 am
- Forum: General
- Topic: Mod Download Broken? Request Reuploads Here
- Replies: 4963
- Views: 1221740
- Thu Feb 14, 2019 3:23 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Hell-Forged (updated to v1.11 - development paused)
- Replies: 4991
- Views: 681700
Re: [GZDoom] Hell-Forged - (Hellsmith sprites preview p.293)
I have a little question, will the Hell Apprentice appear in later episodes? He could work as a weaker Hell Smith which appears now and again, like the original one from Demon Eclipse.
- Wed Feb 13, 2019 10:48 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Hell-Forged (updated to v1.11 - development paused)
- Replies: 4991
- Views: 681700
Re: [GZDoom] Hell-Forged - (Hellsmith sprites preview p.293)
We can all say goodbye to that lame Heretic recolor/edit and say hello to the new, and improved Hellsmith. Will he have new sounds too?
- Fri Feb 08, 2019 12:55 pm
- Forum: Resources
- Topic: [Monster] Cybergunner,Melee Revenant & Cryocubus
- Replies: 30
- Views: 10151
Re: [Monster] Cybergunner,Melee Revenant & Cryocubus
No offense, but I kinda liked the version of the Apocalipsis with 2 miniguns instead of a normal Cyberdemon arm. You should've stuck to that instead.
- Wed Jan 02, 2019 12:09 pm
- Forum: Resources
- Topic: [Sprites/Textures/Misc.] Archon's Stuff
- Replies: 21
- Views: 15328
Re: [Sprites/Textures/Misc.] Archon's Stuff
Could you fix the Caco-Lord? Imgur converted it to a JPG so it would be good if you fix it and use something else to upload it.
- Thu Dec 27, 2018 2:51 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Hell-Forged (updated to v1.11 - development paused)
- Replies: 4991
- Views: 681700
Re: [GZDoom] Hell-Forged - (0.8 public Alpha up!)
I saw the Corpulent, Infernal and Arachknight's sprites in a mod called Complex Doom (which is a great mod btw) before I discovered this. Did the maker of the mod get permission or just steal heartlessly?
- Fri Dec 21, 2018 9:56 am
- Forum: Gameplay Mods
- Topic: Shades of Doom v4.1 (07-09-23)
- Replies: 378
- Views: 119443
Re: Shades of Doom v1.2 - More, more, more!!! (05/20/18)
I need those faceless Imp sprites so bad, know where you found them?
- Tue Dec 18, 2018 10:43 am
- Forum: Resources
- Topic: [SPRITES][MONSTER]Motherdemon
- Replies: 15
- Views: 8578
Re: [SPRITES][MONSTER]Motherdemon
In the opening post of this very thread : I always inteded this monster to be available for everyone to use - it's been around a month since D64D2's release, so I think most people had a chance to play it and associate it with the project it has been made for, so I'm making the sprites public today ...
- Sat Dec 15, 2018 9:14 am
- Forum: Resources
- Topic: [Sprite] Cacomental
- Replies: 75
- Views: 12051
Re: [Sprite] Cacomental
Here's a little request, could you make an explosion death for the second one? That would be cool tbh.
- Sun Dec 09, 2018 9:39 am
- Forum: Resources
- Topic: [SPRITES][MONSTER]Motherdemon
- Replies: 15
- Views: 8578
Re: [SPRITES][MONSTER]Motherdemon
Whatever post you are talking about, I do not know.Kinsie wrote:The answers you seek are within the first post that you obviously didn't read.DaBowz wrote:This might obviously be a yes or not, but are these free to use?
- Thu Dec 06, 2018 12:46 pm
- Forum: Resources
- Topic: [SPRITES][MONSTER]Motherdemon
- Replies: 15
- Views: 8578
Re: [SPRITES][MONSTER]Motherdemon
This might obviously be a yes or not, but are these free to use?
- Sat Jun 16, 2018 4:59 am
- Forum: Resources
- Topic: [Sprites/Textures/Misc.] Archon's Stuff
- Replies: 21
- Views: 15328
Re: [Sprites/Textures/Misc.] Archon's Stuff
Are these free to use? I'll give credit. (I also think that Arachnotwin is a better name for the Knight)
- Sat May 05, 2018 10:41 am
- Forum: Resources
- Topic: [Sprite] Cacomental
- Replies: 75
- Views: 12051
Re: [Sprite] Cacomental
Can I use these for my monster, the Cackler?