Search found 13 matches
- Tue Dec 22, 2020 9:53 pm
- Forum: Gameplay Mods
- Topic: Angled Doom TRIPLE UPDATE is out!
- Replies: 261
- Views: 88820
Re: Angled Doom Plus v2.0 is out! Merry Christmas!
So had a fair bit of fun with this mod, but what I'm most interested is in that new difficulty. Is there any plans to separate that into it's own standalone mod?
- Tue Jul 14, 2020 3:15 pm
- Forum: Abandoned/Dead Projects
- Topic: [1.3 WIP] Codename: DEMOLITIONIST
- Replies: 497
- Views: 188381
Re: [WIP] SWWM GZ ~ Cute robutt whomst loves to explode demo
So been playing through base Doom 2 with this mod...and I utterly love it, the weapons are really fun(the Biospark being my personal favourite weapon) and I ADORE allllll the lore packed into this! Can't wait to see what else might be added/changed upon release!
- Tue May 19, 2020 7:20 pm
- Forum: Gameplay Mods
- Topic: Treasure Tech (NEW 1.2 RELEASE!)
- Replies: 156
- Views: 122573
Re: Treasure Tech (RELEASE 1.01 BUG FIX)
so far I've been loving this mod to absolute bits, it was worth the wait absolutely~ But one question...is there a treasure list or something to check? cause sometimes I get those treasures in the midst of a fight and don't get to read the description.
- Sat Apr 25, 2020 4:46 pm
- Forum: Levels
- Topic: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
- Replies: 102
- Views: 93659
Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
I haven't been around the Doom community too long, or played too many custom maps...but holy hell I love this mappack like no other so far, both the combining of levels and also massively expanding them to be their own things entirely is just amazing, plus combining them with NTMAI makes for an ...
- Mon Mar 02, 2020 3:01 pm
- Forum: Gameplay Mods
- Topic: Deltrarune Companions
- Replies: 20
- Views: 18480
Re: Deltrarune Companions
Having followed this mod on Youtube, I am sooooo happy to see it make it's way to the zdoom forums, I am a huge fan of these mods, and can't wait to see what else you end up bringing to the table!
- Thu Jul 25, 2019 12:50 pm
- Forum: Gameplay Mods
- Topic: NAKU-NARU - バンザイ! (V1.3 OUT NOW!)
- Replies: 150
- Views: 73503
Re: NAKU-NARU - バンザイ! (V1.1 OUT NOW!)
You probably already know this kind of thing, but if it helps, thematically, Oni are typically associated with Earth and Metal, and by extension, Sarutihiko, the Okami (god) of earth, as well as with the Chinese Zodiac animals (the Bull and the Tiger specifically) and the direction of North-East ...
- Fri Apr 26, 2019 10:18 pm
- Forum: Gameplay Mods
- Topic: Your Name: Lieutenant John Doom. Your Mission:
- Replies: 1402
- Views: 269111
Re: JohnnyDoom - I change the title when there's updates
Well good deal I'm glad that fixed it. Yeah idk what's going on with the new gzdooms man, a lot of old stuff seems to be broken currently but I'm sure that'll change as bugs are worked out. For now, 3.7.2 will do the trick. Works for me! And as I did try and play a bit with the janked out camera, I ...
- Fri Apr 26, 2019 9:59 pm
- Forum: Gameplay Mods
- Topic: Your Name: Lieutenant John Doom. Your Mission:
- Replies: 1402
- Views: 269111
Re: JohnnyDoom - I change the title when there's updates
So, wanted to try this mod out after seeing the Doom Mod Madness on this, but um...if it's just a problem with the version of GZDoom I'm using I apologize, but I can't seem to get rid of this insane amount of view tilting, every step the camera tilts hard to the right or left and is rather ...
- Fri Apr 26, 2019 5:35 pm
- Forum: Gameplay Mods
- Topic: Your Name: Lieutenant John Doom. Your Mission:
- Replies: 1402
- Views: 269111
Re: JohnnyDoom - I change the title when there's updates
So, wanted to try this mod out after seeing the Doom Mod Madness on this, but um...if it's just a problem with the version of GZDoom I'm using I apologize, but I can't seem to get rid of this insane amount of view tilting, every step the camera tilts hard to the right or left and is rather ...
- Wed Aug 15, 2018 2:07 pm
- Forum: Gameplay Mods
- Topic: Doom Mower v2: Skulltag was a good source port *sip*
- Replies: 47
- Views: 48609
Re: Doom Mower: Lawn of the dead
This was a really neat little mod, also full points for using "Lazing on a sunday afternoon" by Queen.
- Wed Jun 13, 2018 5:31 am
- Forum: Gameplay Mods
- Topic: scalliano's SUPER Shuffle! - MASSIVE UPDATE!
- Replies: 115
- Views: 30414
Re: scalliano's SUPER Shuffle! - MASSIVE UPDATE!
While I have been enjoying the base mod, I can't seem to get any of the classes to work, all of them end up failing to run with "Script error, "zzmwr2d64.pk3:_mwrd64.wad:DECORATE" line 518: Attempt to get invalid state See from actor PureArach." Any idea what that means? I could just be incredible ...
- Tue Jun 12, 2018 6:15 pm
- Forum: Gameplay Mods
- Topic: Hearts of Demons - BARON [1.1.0] 7/29/22
- Replies: 510
- Views: 163321
Re: Hearts of Demons - BARON [Beta 11] 4/23/18 One Punch Bar
Been absolutely loving this mod so far(Been playing it through Maps of Chaos Overkill so far) and while I absolutely cannot wait to see how this might change in the future...I do hope you don't burn yourself out too much on this one alone. Found this through Icarus' Doom Mod Madness and saw you ...
- Sat Apr 21, 2018 3:17 pm
- Forum: Abandoned/Dead Projects
- Topic: Daytime Drama 2 [Episode 1 Alpha Released! - June 14 2018!]
- Replies: 11
- Views: 5941
Re: Daytime Drama 2 [Alpha Production State]
I made an account solely so I can say...I absolutely adored Daytime Drama 1 and cannot WAIT to see this one come to light!