Search found 13 matches

by Mataku
Tue Dec 22, 2020 9:53 pm
Forum: Gameplay Mods
Topic: Angled Doom TRIPLE UPDATE is out!
Replies: 261
Views: 88820

Re: Angled Doom Plus v2.0 is out! Merry Christmas!

So had a fair bit of fun with this mod, but what I'm most interested is in that new difficulty. Is there any plans to separate that into it's own standalone mod?
by Mataku
Tue Jul 14, 2020 3:15 pm
Forum: Abandoned/Dead Projects
Topic: [1.3 WIP] Codename: DEMOLITIONIST
Replies: 497
Views: 188381

Re: [WIP] SWWM GZ ~ Cute robutt whomst loves to explode demo

So been playing through base Doom 2 with this mod...and I utterly love it, the weapons are really fun(the Biospark being my personal favourite weapon) and I ADORE allllll the lore packed into this! Can't wait to see what else might be added/changed upon release!
by Mataku
Tue May 19, 2020 7:20 pm
Forum: Gameplay Mods
Topic: Treasure Tech (NEW 1.2 RELEASE!)
Replies: 156
Views: 122573

Re: Treasure Tech (RELEASE 1.01 BUG FIX)

so far I've been loving this mod to absolute bits, it was worth the wait absolutely~ But one question...is there a treasure list or something to check? cause sometimes I get those treasures in the midst of a fight and don't get to read the description.
by Mataku
Sat Apr 25, 2020 4:46 pm
Forum: Levels
Topic: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]
Replies: 102
Views: 93659

Re: [WIP] Doom 2 - Re-Build-t [updated 4-12-2020]

I haven't been around the Doom community too long, or played too many custom maps...but holy hell I love this mappack like no other so far, both the combining of levels and also massively expanding them to be their own things entirely is just amazing, plus combining them with NTMAI makes for an ...
by Mataku
Mon Mar 02, 2020 3:01 pm
Forum: Gameplay Mods
Topic: Deltrarune Companions
Replies: 20
Views: 18480

Re: Deltrarune Companions

Having followed this mod on Youtube, I am sooooo happy to see it make it's way to the zdoom forums, I am a huge fan of these mods, and can't wait to see what else you end up bringing to the table!
by Mataku
Thu Jul 25, 2019 12:50 pm
Forum: Gameplay Mods
Topic: NAKU-NARU - バンザイ! (V1.3 OUT NOW!)
Replies: 150
Views: 73503

Re: NAKU-NARU - バンザイ! (V1.1 OUT NOW!)

You probably already know this kind of thing, but if it helps, thematically, Oni are typically associated with Earth and Metal, and by extension, Sarutihiko, the Okami (god) of earth, as well as with the Chinese Zodiac animals (the Bull and the Tiger specifically) and the direction of North-East ...
by Mataku
Fri Apr 26, 2019 10:18 pm
Forum: Gameplay Mods
Topic: Your Name: Lieutenant John Doom. Your Mission:
Replies: 1402
Views: 269111

Re: JohnnyDoom - I change the title when there's updates

Well good deal I'm glad that fixed it. Yeah idk what's going on with the new gzdooms man, a lot of old stuff seems to be broken currently but I'm sure that'll change as bugs are worked out. For now, 3.7.2 will do the trick. Works for me! And as I did try and play a bit with the janked out camera, I ...
by Mataku
Fri Apr 26, 2019 9:59 pm
Forum: Gameplay Mods
Topic: Your Name: Lieutenant John Doom. Your Mission:
Replies: 1402
Views: 269111

Re: JohnnyDoom - I change the title when there's updates

So, wanted to try this mod out after seeing the Doom Mod Madness on this, but um...if it's just a problem with the version of GZDoom I'm using I apologize, but I can't seem to get rid of this insane amount of view tilting, every step the camera tilts hard to the right or left and is rather ...
by Mataku
Fri Apr 26, 2019 5:35 pm
Forum: Gameplay Mods
Topic: Your Name: Lieutenant John Doom. Your Mission:
Replies: 1402
Views: 269111

Re: JohnnyDoom - I change the title when there's updates

So, wanted to try this mod out after seeing the Doom Mod Madness on this, but um...if it's just a problem with the version of GZDoom I'm using I apologize, but I can't seem to get rid of this insane amount of view tilting, every step the camera tilts hard to the right or left and is rather ...
by Mataku
Wed Aug 15, 2018 2:07 pm
Forum: Gameplay Mods
Topic: Doom Mower v2: Skulltag was a good source port *sip*
Replies: 47
Views: 48609

Re: Doom Mower: Lawn of the dead

This was a really neat little mod, also full points for using "Lazing on a sunday afternoon" by Queen.
by Mataku
Wed Jun 13, 2018 5:31 am
Forum: Gameplay Mods
Topic: scalliano's SUPER Shuffle! - MASSIVE UPDATE!
Replies: 115
Views: 30414

Re: scalliano's SUPER Shuffle! - MASSIVE UPDATE!

While I have been enjoying the base mod, I can't seem to get any of the classes to work, all of them end up failing to run with "Script error, "zzmwr2d64.pk3:_mwrd64.wad:DECORATE" line 518: Attempt to get invalid state See from actor PureArach." Any idea what that means? I could just be incredible ...
by Mataku
Tue Jun 12, 2018 6:15 pm
Forum: Gameplay Mods
Topic: Hearts of Demons - BARON [1.1.0] 7/29/22
Replies: 510
Views: 163321

Re: Hearts of Demons - BARON [Beta 11] 4/23/18 One Punch Bar

Been absolutely loving this mod so far(Been playing it through Maps of Chaos Overkill so far) and while I absolutely cannot wait to see how this might change in the future...I do hope you don't burn yourself out too much on this one alone. Found this through Icarus' Doom Mod Madness and saw you ...
by Mataku
Sat Apr 21, 2018 3:17 pm
Forum: Abandoned/Dead Projects
Topic: Daytime Drama 2 [Episode 1 Alpha Released! - June 14 2018!]
Replies: 11
Views: 5941

Re: Daytime Drama 2 [Alpha Production State]

I made an account solely so I can say...I absolutely adored Daytime Drama 1 and cannot WAIT to see this one come to light!

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