Running the re-balance I can't seem to pick up medkits and I always start with a second random gun. I've gone through all of the option menus to no avail.
At full HP I cannot store ANY medical charges in my medkit, even though it's totally empty.
Search found 7 matches
- Tue Dec 10, 2019 1:52 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Doom RPG SE [unofficial, bugfix-ish]
- Replies: 160
- Views: 94480
- Sun Jun 10, 2018 9:25 am
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1709016
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Any wad or Iwad with deathmatch weapons spawns them no matter what when running DoomRL, so even stuff like Alien Conflict is broken.
I'd love to also get a link to those patches too.
I'd love to also get a link to those patches too.
- Fri Jun 08, 2018 11:41 am
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1709016
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Trying to play TNT but we've tried Doom 2 and it's had the same results.
- Sun Jun 03, 2018 12:38 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1709016
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Yup, I've tried altering that setting in gameplay options and it works if I'm not running the mod.
If I am running the mod the game just seems to ignore the setting and place multiplayer weapons regardless. (I am running GZdoom 2.2.0x64)
If I am running the mod the game just seems to ignore the setting and place multiplayer weapons regardless. (I am running GZdoom 2.2.0x64)
- Sun Jun 03, 2018 9:18 am
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1709016
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Hey, I'm trying to run this in co-op and it seems to work fine aside for the fact that deathmatch weapons spawn no matter what, I've tried setting the DMFlags in the command line before launch, changing it midgame and then changing the map, and nothing seems to work. Yeah, the weapon pickups aren't ...
- Thu May 31, 2018 8:42 am
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1709016
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Hey, I'm trying to run this in co-op and it seems to work fine aside for the fact that deathmatch weapons spawn no matter what, I've tried setting the DMFlags in the command line before launch, changing it midgame and then changing the map, and nothing seems to work. Running just vanilla GZdoom co ...
- Sun Apr 08, 2018 12:04 pm
- Forum: Gameplay Mods
- Topic: [Justamod] Shut up and Bleed. (Now in V0.4 flavor)
- Replies: 350
- Views: 74439
Re: [Justamod] Shut up and Bleed. (Now in V0.4 flavor)
Been playing this wad through in VR (it's great by the way) but I'm wondering what the hell I can do against the bloodfiends? They infinitely spawn out of corpse piles and kick my ass, do I just run away or something? They're giving me a really hard time.