Search found 7 matches
- Tue May 18, 2021 10:47 am
- Forum: Mapping
- Topic: GZDOOM BUILDER: Texture folder into Wad ?
- Replies: 3
- Views: 1377
Re: GZDOOM BUILDER: Texture folder into Wad ?
Just pure laziness, I would rather have it do automatically to save me 5 minutes than me having to do it, that is the only reason
- Tue May 18, 2021 7:08 am
- Forum: Mapping
- Topic: GZDOOM BUILDER: Texture folder into Wad ?
- Replies: 3
- Views: 1377
GZDOOM BUILDER: Texture folder into Wad ?
Basically, I am lazy and don't want to go into slade to import the textures the traditional way, so I am just wandering does gzdoom builder have any option or tools that does that for you ? I got most of my resources into a texture folder that gzdoom builder can read just fine but when I open the ...
- Wed Mar 10, 2021 4:46 pm
- Forum: Mapping
- Topic: Can you convert a BOOM: DOOM 2 wad to a GZDOOM: DOOM 2 ?
- Replies: 2
- Views: 603
Can you convert a BOOM: DOOM 2 wad to a GZDOOM: DOOM 2 ?
Last year I started making a wad in Doom Builder and with my lack of knowledge I chose the default Doom 2 setting which doesn't allow you to do cool things like, Dynamic Lighting and 3D Floors. I know I can open the wad with gzdoom configuration but not with the scripts necessary to do some of that ...
- Fri Apr 10, 2020 3:27 pm
- Forum: Gameplay Mods
- Topic: Embers Of Armageddon
- Replies: 129
- Views: 68807
Re: Embers Of Armageddon
I found this to make doom 2 a little bit to easy, weapons do too much damage, at least in hurt me plenty. I did enjoy it a lot tho
- Sat Jul 13, 2019 8:46 am
- Forum: Levels
- Topic: Bloodspill
- Replies: 0
- Views: 1127
Bloodspill
Hello there, this is the first wad I decided to share, originally I was going to make this for the vargskelethor doom contest for this year but I ran out of time so I just decided to make my own thing. It's a 3 map wad, each map being very short, I got inspired by beat'n ups like DnD chronicles of ...
- Tue Apr 17, 2018 9:01 pm
- Forum: Mapping
- Topic: Repeating Skyboxes and light effects. Headache and Question
- Replies: 2
- Views: 714
Re: Repeating Skyboxes and light effects. Headache and Quest
Hmm, I will study GLDEFS a little before I attempt anything, thanks ! As for the skybox, I don't think the problem is the height of it or anything, I used a vanilla one in the second map and the same thing happened, I think its something with my mapinfo maybe ? my hitch is the forcenoskystrech part ...
- Tue Apr 17, 2018 10:12 am
- Forum: Mapping
- Topic: Repeating Skyboxes and light effects. Headache and Question
- Replies: 2
- Views: 714
Repeating Skyboxes and light effects. Headache and Question
Hello friends, I am fairly new to using Decorate and all that stuff on Doom, though I know how to use for mapping the scripting part is getting me fairly confused in some aspects. One of my problems is that after applying a custom skybox to the MAPINFO it kinda just repeats itself, the skybox in ...