Search found 54 matches
- Sun Mar 27, 2022 10:25 pm
- Forum: General
- Topic: Looking for a Monster Pack?
- Replies: 144
- Views: 171239
Re: Looking for a Monster Pack?
this possible to add Angel Aviary ? = viewtopic.php?style=12&f=43&t=69883
- Sat Mar 12, 2022 5:00 am
- Forum: Gameplay Mods
- Topic: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!! Easter eggs) Updated 03/03/25)
- Replies: 209
- Views: 161356
Re: Angelic Aviary v0.97: Life and Death (Updated 03/12/2022
sweet ! a update
- Mon Jan 10, 2022 1:01 pm
- Forum: Gameplay Mods
- Topic: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!! Easter eggs) Updated 03/03/25)
- Replies: 209
- Views: 161356
Re: Angelic Aviary v0.96 (01/07/22, Updated)
there is nothing to say, this update is really refreshing, the voices are less redundant
btw, in combination with the mod painslayer : viewtopic.php?style=12&f=43&t=72567 the mixture is perfect
btw, in combination with the mod painslayer : viewtopic.php?style=12&f=43&t=72567 the mixture is perfect
- Sat Dec 18, 2021 1:19 am
- Forum: Gameplay Mods
- Topic: Gardevoir Has A Gun: Version 1.4 [06MAR2023] Gardevoir Day Update!
- Replies: 86
- Views: 75534
Re: Project GHAG : Gardevoir Has a Gun [WIP - 17DEC2021]
the ammunition is totally broken, impossible to recover, even if it says that the ammunition is taken
in fact, is it normal that 1 shot of 1 plasma rifle costs 2 cells of energy ?
in fact, is it normal that 1 shot of 1 plasma rifle costs 2 cells of energy ?
- Fri Nov 19, 2021 12:01 pm
- Forum: Gameplay Mods
- Topic: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!! Easter eggs) Updated 03/03/25)
- Replies: 209
- Views: 161356
Re: Angelic Aviary v0.93.1 (11/09/21, Minor update)
ah well
I liked to use the weapons mod against the angels, especially with the RPG controller against them
I liked to use the weapons mod against the angels, especially with the RPG controller against them
- Fri Nov 12, 2021 2:52 pm
- Forum: Gameplay Mods
- Topic: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!! Easter eggs) Updated 03/03/25)
- Replies: 209
- Views: 161356
Re: Angelic Aviary v0.93.1 (11/09/21, Minor update)
hello CherubCorps
i play your mod with the spaghetti weapons viewtopic.php?style=12&f=43&t=69407
and i get this bug
https://imgur.com/a/OHXgnif
this happend when you get three images of ice with the slotgun to freeze the enemys
i play your mod with the spaghetti weapons viewtopic.php?style=12&f=43&t=69407
and i get this bug
https://imgur.com/a/OHXgnif
this happend when you get three images of ice with the slotgun to freeze the enemys
- Fri Nov 12, 2021 2:44 pm
- Forum: Gameplay Mods
- Topic: Spaghetti Weapons [v1.5131632]
- Replies: 85
- Views: 36717
Re: Spaghetti Weapons [v1.5131632]
in fact, the ice bug is from of a collision with the monster mod "Angelic Aviary"
viewtopic.php?style=12&f=43&t=69883
viewtopic.php?style=12&f=43&t=69883
- Fri Nov 12, 2021 2:23 pm
- Forum: Gameplay Mods
- Topic: Spaghetti Weapons [v1.5131632]
- Replies: 85
- Views: 36717
Re: Spaghetti Weapons [v1.5131632]
a idea how to fix ?
https://imgur.com/a/asvcTHs
https://imgur.com/a/asvcTHs
- Fri Nov 12, 2021 9:41 am
- Forum: Gameplay Mods
- Topic: Spaghetti Weapons [v1.5131632]
- Replies: 85
- Views: 36717
Re: Spaghetti Weapons [v1.5131632]
i get a bug with the slotgun ice effect
https://imgur.com/a/OHXgnif
https://imgur.com/a/OHXgnif
- Mon Nov 01, 2021 8:44 am
- Forum: Gameplay Mods
- Topic: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!! Easter eggs) Updated 03/03/25)
- Replies: 209
- Views: 161356
Re: Angelic Aviary v0.92 (10/31/21, New enemies and art)
what is be the extra boss ?
- Sun Sep 19, 2021 2:56 am
- Forum: Gameplay Mods
- Topic: Intelligent Supplies
- Replies: 91
- Views: 36298
Re: Intelligent Supplies 1.5
well, with some weapons/gameplay mods, the Intelligent Supplies 1.5 does not work properly for example, the aracnocide mod of Dr_Cosmobyte, some ammunition works but other nope I did a test with a heavy pistol, with the max ammo heavy bullet ammo of the mod I fired just one heavy bullet and walked ...
- Tue Aug 10, 2021 3:52 am
- Forum: Gameplay Mods
- Topic: [RELEASE] Virtua Crisis: Guns of Light - v3: JUUUSTICE!!!!
- Replies: 16
- Views: 10791
Re: [RELEASE] Virtua Crisis: Guns of Light - v3: JUUUSTICE!!
well, this weapon works really well, it reminds well the rails-shooter games
- Fri Aug 06, 2021 2:15 pm
- Forum: Gameplay Mods
- Topic: Gardevoir Has A Gun: Version 1.4 [06MAR2023] Gardevoir Day Update!
- Replies: 86
- Views: 75534
Re: Project GHAG : Gardevoir Has a Gun [WIP - 05AUG2021]
in fact, I experienced a bug with the backpack
when we collect too many of backpack, the maximum number of pistol bullets becomes negative and it becomes impossible to get the pistol bullets
when we collect too many of backpack, the maximum number of pistol bullets becomes negative and it becomes impossible to get the pistol bullets
- Fri Jul 23, 2021 2:19 pm
- Forum: Gameplay Mods
- Topic: Magitek Doom [1.1 Update]
- Replies: 47
- Views: 18392
Re: Magitek Doom [1.1 Update]
the mod works up to the version 4.4.2 of GZDoom but to the 4.5.0, the shop menu stop working .
- Tue Jan 19, 2021 1:22 pm
- Forum: Gameplay Mods
- Topic: [V1.2] Amourverse DOOM: Yesenia (FINAL UPDATE)
- Replies: 49
- Views: 11845
Re: [V1.11] Amourverse DOOM: Yesenia (Doom gameplay mod)
so ... why in doom vanilla, is possible to kill the cyberdemon with the BFG ?