Search found 11 matches

by MrYossarian
Wed Feb 21, 2024 6:30 pm
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4990
Views: 1249739

Re: Mod Download Broken? Request Reuploads Here

Anyone got a link to this old mod? It's gone from drdteam.org. Is there an archive for drdteam files? Here's where I got the link from: https://steamcommunity.com/sharedfiles/filedetails/?id=71361344 https://drdteam.org/index.php/files/get/X-76-kq9qx/myilittlepony.zip https://www.mediafire.com/file ...
by MrYossarian
Tue Feb 20, 2024 8:18 pm
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4990
Views: 1249739

Re: Mod Download Broken? Request Reuploads Here

Anyone got a link to this old mod? It's gone from drdteam.org. Is there an archive for drdteam files?

Here's where I got the link from: https://steamcommunity.com/sharedfiles/ ... d=71361344
https://drdteam.org/index.php/files/get ... lepony.zip
by MrYossarian
Mon Jan 15, 2024 6:05 am
Forum: Gameplay Mods
Topic: TDBots Mk2 - v1 (11/05/2022) (Dead)
Replies: 250
Views: 101317

Re: TDBots Mk2 - v1 (11/05/2022)

After fiddling around with the old versions of TDBots, I found out that the last version of TDBots that work with ZDoom without any modifications is TDBots v26c.

Here's a link to it for anyone that is interested: https://www.mediafire.com/file/uztntqip ... c.pk3/file
by MrYossarian
Tue Nov 03, 2020 1:31 pm
Forum: Scripting
Topic: ZScript Translation Property in Functions
Replies: 4
Views: 711

Re: ZScript Translation Property in Functions

Ah yeah, then clearly I won't be able to do it unfortunately as the translation is not consistent between the player and the non-player actor. The translation needs to be blended, which means the actor would have the hue of the player's color, mainly the player that's being targeted by the actor in ...
by MrYossarian
Tue Nov 03, 2020 10:38 am
Forum: Scripting
Topic: ZScript Translation Property in Functions
Replies: 4
Views: 711

Re: ZScript Translation Property in Functions

So, basically, I can't dynamically change the translation of the actor? The translation has to be hard coded?
Well, that's a shame. I think I can do it through ACS though, so I think I'll go with that, I just would have hoped that I could do it through ZScript.

Thanks for your help though.
by MrYossarian
Tue Nov 03, 2020 10:06 am
Forum: Scripting
Topic: ZScript Translation Property in Functions
Replies: 4
Views: 711

ZScript Translation Property in Functions

So, I've been trying to mess around with the translation property in ZScript. I'm essentially trying to change the translation of an actor through a function, but, I can't seem to get it working as a string. Here's an example: class TranslationTest : ZombieMan { override void BeginPlay() { if(target ...
by MrYossarian
Sun Oct 18, 2020 9:18 pm
Forum: Gameplay Mods
Topic: TDBots Mk2 - v1 (11/05/2022) (Dead)
Replies: 250
Views: 101317

Re: TDBots: The fast-performing bots v26c (10/10/2020)

1. Essentially, this program places down nodes by calculating the distance between each nodes and the player. If the player is farther than 128 map units of all nodes that are present, the program places down a new node on the player, and the process repeats. I will have to upgrade this program soon ...
by MrYossarian
Sun Oct 18, 2020 5:15 pm
Forum: Gameplay Mods
Topic: TDBots Mk2 - v1 (11/05/2022) (Dead)
Replies: 250
Views: 101317

Re: TDBots: The fast-performing bots v26c (10/10/2020)

Hi there, I have completed the Doom Episode 1 nodes for your mod. I have made my own little program to create automatic nodes and If you're interested, I'd be more than willing to publish a sample of that program so that node creation can be easier for people. Although, I couldn't do E1M6 because ...
by MrYossarian
Fri Jan 26, 2018 6:47 pm
Forum: Off-Topic
Topic: Question
Replies: 1
Views: 233

Question

Hello, sorry for posting this unecessary topic but I cannot PM anyone since I haven't been around long enough to do so, so I'll ask it here instead. I was trying to post something in the "Resources" section, but I didn't find the "New Topic" button, I looked everywhere and I couldn't find it. Is it ...
by MrYossarian
Wed Jan 24, 2018 5:45 pm
Forum: TCs, Full Games, and Other Projects
Topic: Luna Game 3D
Replies: 4
Views: 3570

Re: Luna Game 3D

Please edit the post in its current form, instead of deleting and reposting. Also, you will need to use [imgur] tags if the images are large, such as with the top image. Okay, sorry, I didn't knew how I could told you that I accidentally clicked on "Submit" and I will edit the picture on the top as ...
by MrYossarian
Wed Jan 24, 2018 5:29 pm
Forum: TCs, Full Games, and Other Projects
Topic: Luna Game 3D
Replies: 4
Views: 3570

Luna Game 3D

[imgur]https://i.imgur.com/wEx2nHg[/imgur] Author's note:This is a project that I've been working on and that I posted on Gamejolt about a year ago. ( https://gamejolt.com/games/luna-game-3D/168956 ) The reason that I didn't post this sooner here is because of the reputation that MLP Doom mods ...

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