Search found 8 matches

by Massaraksh
Mon Mar 16, 2020 7:16 am
Forum: TCs, Full Games, and Other Projects
Topic: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.4
Replies: 1255
Views: 256431

Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.4

After about 19 hours, I finally 100%'d the mod. What a blast.
I wish skull keys were used more, or for more creative things, like shortcuts.
Oh, and the star launcher is really hard on the ears.
by Massaraksh
Wed Jun 26, 2019 4:50 am
Forum: TCs, Full Games, and Other Projects
Topic: Memoirs of Magic: Full Game is Now Avaliable!
Replies: 568
Views: 100033

Re: Memoirs of Magic: Full Game is Now Avaliable!

A few things in regards to Keralastics and Massaraksh points! Regarding the Hawkman, his low INT stat is compensated for the fact he has access to the Mini Gun and a Giga Drill Component at the start of the game. The Gigadrill itself (which can be found within the grave keepers hut) Carries him ...
by Massaraksh
Thu Jun 20, 2019 10:56 am
Forum: Abandoned/Dead Projects
Topic: Soundless Mound: Demo Version [Update 11]
Replies: 107
Views: 76642

Re: Soundless Mound: Demo Version [Update 10.1]

Congratulations for winning Joel's second mapping contest.
by Massaraksh
Wed Jun 19, 2019 5:56 pm
Forum: TCs, Full Games, and Other Projects
Topic: Memoirs of Magic: Full Game is Now Avaliable!
Replies: 568
Views: 100033

Re: Memoirs of Magic: Full Game is Now Avaliable!

Well, I've beaten the mod. I admit, towards the end I cheated, and I will explain how and why. First things first: this was a very, very poor experience. 2/10 just because it looks pleasant. I did not get any enjoyment out of playing it at all. And it all can be blamed on poor design: poor weapon ...
by Massaraksh
Sun Jun 10, 2018 8:42 am
Forum: Gameplay Mods
Topic: Colourful Hell 1.04 now with zandro friendly version included
Replies: 956
Views: 417603

Re: [WIP]Colourful Hell 0.931 Abyssal [Open Beta Page 44]

Nothing but spoilers. Oh dear god. Was using the Doom Tournament weapon set and bumped into the EX forme of the white shotgunner. Your white shotgunner was already evil and I only ever killed it with invulnerability or time stop, so this one is a total NOPE if it appears 99% of the time. Those ...
by Massaraksh
Sun Feb 18, 2018 6:28 am
Forum: Gameplay Mods
Topic: Heretical Doom v1.5 - Cyberdemons and Maulotaurs, oh my!
Replies: 412
Views: 159756

Re: Heretical Doom v1.0 - WE DID IT GUYS!

Doesn't actually work with Strife, this is what I get: Script error, "HereticalDoom 1.0.pk3:decorate.spawners" line 101: Parent type 'AmuletofProtection' not found in StrifeRadsuit Script error, "HereticalDoom 1.0.pk3:decorate.spawners" line 153: Parent type 'BrutalTomeOfPower' not found in ...
by Massaraksh
Sat Jan 20, 2018 1:57 pm
Forum: Gameplay Mods
Topic: La Tailor Girl v1.90 Plain Black [updated June 30 2024]
Replies: 503
Views: 363736

Re: La Tailor Girl v1.3 [Borger]

Played the mod for a little bit and thought I'd leave some feedback. 1) In chasecam mode, if the sprite for firing a certain weapon (the shotgun while wearing a hazmat suit for example) is missing, the sprite will disappear while firing. Possibly related to each weapon having its own sprite for ...
by Massaraksh
Sat Jan 20, 2018 1:32 pm
Forum: Gameplay Mods
Topic: La Tailor Girl v1.90 Plain Black [updated June 30 2024]
Replies: 503
Views: 363736

Re: La Tailor Girl v1.3 [Borger]

Played around a bit, and found some stuff. 1) Looks like the character/clothing sprite has a unique firing sprite for each gun. And it looks like if it's missing, then the player's sprite disappears completely. Like with the hazmat suit with the shotgun. 2) Wouldn't a button that lets you see the ...

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