Search found 437 matches

by axredneck
Sun Sep 21, 2025 1:49 pm
Forum: Technical Issues
Topic: Can't seem to change soundfonts in GZDoom on Linux
Replies: 2
Views: 97

Re: Can't seem to change soundfonts in GZDoom on Linux

Try to put the soundfont into `~/.config/gzdoom/soundfonts/`
by axredneck
Sat Aug 30, 2025 11:50 am
Forum: Off-Topic
Topic: The "Fresh Free Game Deals" Thread
Replies: 709
Views: 180574

Re: The "Fresh Free Game Deals" Thread

https://store.steampowered.com/app/3506 ... _Survival/
Until August 31.
(Reviews are mostly negative though)
by axredneck
Tue Aug 26, 2025 11:24 am
Forum: Technical Issues
Topic: Issues Loading .WAD Files in GZDoom on Linux (20.04)
Replies: 13
Views: 1299

Re: Issues Loading .WAD Files in GZDoom on Linux (20.04)

Also you can try some sort of https://flathub.org/ru/apps/com.github.tchx84.Flatseal to grant GZDoom access to folders where wads are.
by axredneck
Sat Aug 16, 2025 11:58 am
Forum: Off-Topic
Topic: Sanya Whines about Linux and Wine
Replies: 11
Views: 430

Re: Sanya Whines about Linux and Wine

2.) I listen to a lot of emulated video game music and I don't know any music program on Linux that can play it
Try Deadbeef.
(I currently use Foobar2000 + Wine for this stuff, but i used Deadbeef before.)
by axredneck
Sat Jul 05, 2025 1:44 pm
Forum: Mapping
Topic: Optimal texture size and using?
Replies: 3
Views: 123

Re: Optimal texture size and using?

Edit: As you see, I use two different textures for the locker: one has a stain, and the other doesn't. The stain now is a layer in Photoshop. How do I use layered textures correctly: a) prepare two large textures in a graphical software or b) make layers in UDM? If the latter, how do I create a ...
by axredneck
Sat Jul 05, 2025 1:21 pm
Forum: Mapping
Topic: Optimal texture size and using?
Replies: 3
Views: 123

Re: Optimal texture size and using?

Should they be a power of two (128, 256, 512)?
The less 1's the binary number has, the faster the computer processes it, so yes, they should.
by axredneck
Sat Jul 05, 2025 1:16 pm
Forum: Mapping
Topic: Is it possible to create such arcs?
Replies: 4
Views: 160

Re: Is it possible to create such arcs?

These are called "3D Floors" in UDMF (https://zdoom.org/wiki/Sector_Set3dFloor)

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