Search found 420 matches

by axredneck
Sun May 18, 2025 2:28 pm
Forum: Assets (and other stuff)
Topic: How can I extract these sprites?
Replies: 2
Views: 261

Re: How can I extract these sprites?

1. Extract tiles*.art files and palette.dat file from amctc*.grp files (if not extracted already) using Slade
2. Extract sprites from tiles*.art files using https://m210.duke4.net/index.php/downlo ... les-editor
by axredneck
Sun May 18, 2025 2:19 pm
Forum: Miscellaneous
Topic: Build Engine mods
Replies: 1
Views: 213

Re: Build Engine mods

Build Engine games differ from each other even more than Doom Engine games, so no, i don't think so.
by axredneck
Sun May 04, 2025 1:37 pm
Forum: Off-Topic
Topic: Is GZQuake possible?
Replies: 28
Views: 972

Re: Is GZQuake possible?

JPC wrote: Sat May 03, 2025 6:29 pmAfter the release of Quakespasm, mods are now limited to maps with the same enemies, weapons and environment as the vanilla game. Where is the creative freedom?
Cough Arcane Dimensions cough...
by axredneck
Wed Apr 23, 2025 12:45 pm
Forum: Mapping
Topic: How do i download gzdoom?
Replies: 8
Views: 310

Re: How do i download gzdoom?

You should buy these IWADs (e.g. on Steam or GOG) or download FreeDoom. GZDoom is just an engine, it doesn't contain games themselves.

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