Search found 485 matches

by axredneck
Thu Aug 13, 2026 12:52 pm
Forum: Technical Issues
Topic: Oversauturation slaughter map ( 90k monsters )
Replies: 2
Views: 76

Re: Oversauturation slaughter map ( 90k monsters )

Usually dynamic lighting is the first thing to harm performance in slaughter maps.
by axredneck
Tue Jun 09, 2026 1:56 pm
Forum: Assets (and other stuff)
Topic: Need an expert in DOOM lighting
Replies: 3
Views: 104

Re: Need an expert in DOOM lighting

I see that lights in Untitled2 have bigger radius than in BadLights. Also shadow maps are probably turned off in BadLights.
by axredneck
Thu Apr 30, 2026 2:19 pm
Forum: General
Topic: Baddie Transparency in Heretic?
Replies: 3
Views: 119

Re: Baddie Transparency in Heretic?

Bob Beaky wrote: Tue Apr 28, 2026 3:10 pmLooking through the settings there seems to be fuzz, noise and shadow transparency options for the baddies but no coloured transparency.
IIRC these settings are for Doom, not for Heretic.
...but the transparent baddies don't seem to display that way.
Can you show a screenshot?
by axredneck
Sun Apr 26, 2026 1:34 pm
Forum: Technical Issues
Topic: Bad tearing on Linux
Replies: 4
Views: 178

Re: Bad tearing on Linux

GeForce RTX 4090
I don't know about Cinnamon but Plasma (KDE) "fixed" such bug several years ago.
You can also try to force compositing pipeline in Nvidia settings.
by axredneck
Mon Apr 20, 2026 4:40 pm
Forum: General
Topic: [ SOLVED ] Doom Editing on Linux
Replies: 16
Views: 494

Re: Doom Editing on Linux

Theo wrote: Mon Apr 20, 2026 4:23 pmHeres what i mean by "not working"

https://imgur.com/gallery/didnt-worked-wUeORj4
You forgot to actually run it.
by axredneck
Sat Mar 21, 2026 12:28 pm
Forum: Technical Issues
Topic: UZDoom appimage bash script
Replies: 2
Views: 266

Re: UZDoom appimage bash script

There is a flatpaked UZDoom on Flathub if it helps: https://flathub.org/ru/apps/org.zdoom.UZDoom

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