Search found 15 matches
- Wed Jun 03, 2020 1:43 pm
- Forum: Gameplay Mods
- Topic: Colander 1.5 (Slaughtertools) - Eternity Engine gameplay mod
- Replies: 13
- Views: 6268
Re: [EE] Colander - To STRAIN Your Doom [1.0 RELEASE/INTERLO
Will you make a gzdoom version?
- Tue Apr 07, 2020 3:42 pm
- Forum: Levels
- Topic: Doom: Dissension [WIP]
- Replies: 15
- Views: 4586
Re: Doom: Dissension [WIP]
Double jump is required to beat the game?
- Sun Apr 05, 2020 8:06 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Iron Assault Remake (Demo Update 2.5)
- Replies: 142
- Views: 78773
Re: (WIP)Iron Assault Remake - Mech Action in GZDoom
It looks very cool. Will you include the original HUD?
What happended with interestellar enforcer?
What happended with interestellar enforcer?
- Thu Mar 26, 2020 9:29 am
- Forum: Gameplay Mods
- Topic: Nobody Told Me About id - We've Moved!
- Replies: 449
- Views: 171461
Re: Nobody Told Me About id v0.3 - Build Engine-styled mod
Blood and gibbs stay on the floor only few seconds if the option is enabled. There's no option to reload with the reload key.CantSleep wrote:No.Thedarkcube wrote:Is this compatible with zandronum?
Check the settings...DoomSoul wrote:Why blood disappears? Could you enable the reload key to reload weapons?
- Thu Mar 26, 2020 8:15 am
- Forum: Gameplay Mods
- Topic: Nobody Told Me About id - We've Moved!
- Replies: 449
- Views: 171461
Re: Nobody Told Me About id v0.3 - Build Engine-styled mod
Why blood disappears? Could you enable the reload key to reload weapons?
- Thu Mar 19, 2020 11:39 am
- Forum: Gameplay Mods
- Topic: Doom Exp
- Replies: 145
- Views: 61083
Re: Doom Exp
I'm playing v 2.2, gibbs and casings disappear after few seconds.Officer D wrote:You talking about the body parts? The auto clean up is disabled in 2.2. I can also recommend using Nash's Gore Mod with this.DoomSoul wrote:Awesome mod! But, could you add an option to disable the janitor?
- Wed Mar 18, 2020 10:49 am
- Forum: Gameplay Mods
- Topic: Doom Exp
- Replies: 145
- Views: 61083
Re: Doom Exp
Awesome mod! But, could you add an option to disable the janitor?
- Sat Mar 14, 2020 8:10 am
- Forum: Gameplay Mods
- Topic: Dusted's Pandemonia (v2.6.3.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
- Replies: 246
- Views: 200996
Re: [WIP] Dusted's Pandemonia (v1.1) (v2.0 prerelease)
Could you enable the reload key for the SS?
- Fri Feb 21, 2020 4:00 pm
- Forum: Gameplay Mods
- Topic: Complex DooM (UPDATED 10/01/22)
- Replies: 117
- Views: 143076
Re: Complex DooM (updated 17/01/19)
Can you enable the reload key and move the railgun zoom to the secondary fire?
- Sun Feb 02, 2020 7:25 pm
- Forum: Gameplay Mods
- Topic: Shades of Doom v4.1 (07-09-23)
- Replies: 378
- Views: 121451
Re: Shades of Doom v3.0 - Off the chart (02/02/20)
Would it be possible to select several monsters of the same class?
- Thu Jan 23, 2020 6:25 pm
- Forum: Gameplay Mods
- Topic: Beautiful Doom 7.1.6 (June 2nd, 2021)
- Replies: 525
- Views: 248511
Re: Beautiful Doom pre-7 build c0d410c (January 16, 2020)
Can you add the auto reload option for the SSG?
- Sat Jan 18, 2020 6:14 pm
- Forum: Gameplay Mods
- Topic: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]
- Replies: 2009
- Views: 672144
Re: Smooth Doom [UPDATE 9/25/19]
https://drive.google.com/open?id=1iyGPFylybtpQcrj4Y40YHq4Yrhcheqmj Finally fixed casings and kickback. I like it. But, you could make a topic with its own name. Ok, doomer. Please, don't blow me up with SSG of this joke. I think it's good and it deserves to be a separate mod. Will you keep updating ...
- Sat Jan 18, 2020 7:31 am
- Forum: Gameplay Mods
- Topic: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]
- Replies: 2009
- Views: 672144
Re: Smooth Doom [UPDATE 9/25/19]
I like it. But, you could make a topic with its own name.EmperorGrieferus wrote:https://drive.google.com/open?id=1iyGPF ... 4Yrhcheqmj
Finally fixed casings and kickback.
- Mon Jan 13, 2020 1:30 pm
- Forum: Gameplay Mods
- Topic: Shades of Doom v4.1 (07-09-23)
- Replies: 378
- Views: 121451
Re: Shades of Doom v2.0 - The Spice of Life (03/11/19)
This mod really needs an option to customize the roster. I hope you add it.
- Sun Jan 05, 2020 9:48 pm
- Forum: Levels
- Topic: Wading - a one map singleplayer pWad
- Replies: 2
- Views: 1243
Re: Wading - a one map singleplayer pWad
How can I find the exit after reach the tower, get the rocket launcher with the visor and kill all enemies? I know where is the exit but I don't kow how to get it.