Search found 23 matches
- Wed Mar 13, 2019 12:02 am
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1709026
Re: DoomRL Arsenal - [1.1] [MP-B7.0]
Sorry my English is some bad , I use a translator :oops: hey? Is it really? I'm not dreaming? Did you really update it? :shock: literally this is a dream come true for me, really thank you very much is a great thing, in my opinion my favorite mod and the best for doom that exists and it is ...
- Sun Dec 09, 2018 10:47 pm
- Forum: Gameplay Mods
- Topic: The Arcane Wanderer - Updated 05/12/19
- Replies: 56
- Views: 16015
Re: The Arcane Wanderer [Hexen/Heretic/Doom] - First release
man very good work ... I will prove it at this moment it looks great ....

- Mon Dec 03, 2018 7:15 am
- Forum: Levels
- Topic: The Sentinel's Lexicon - PvE mapset Compilaition
- Replies: 49
- Views: 43672
Re: The Sentinel's Lexicon - PvE mapset Compilaition
sorry my english is some bad i use a translator :oops: man this look very,very,very amazing good job...hey man this is like compendium and like him he helped me look for maps and play some of which I had never heard or played ... thanks for your work ... I was just bored and wanted to try map wads ...
- Wed Nov 07, 2018 3:15 pm
- Forum: Gameplay Mods
- Topic: ARACNOCIDE 2.9b (Updated 26/APR/25)
- Replies: 615
- Views: 176887
Re: Aracnocide V5 [28/10/18] Back to Zandronum!
I've been playing for a while and I do not see any mistakes or similar things, everything is fine but I'll continue testing it to see what I find
- Tue Nov 06, 2018 11:13 am
- Forum: Gameplay Mods
- Topic: ARACNOCIDE 2.9b (Updated 26/APR/25)
- Replies: 615
- Views: 176887
Re: Aracnocide V5 [28/10/18] Back to Zandronum!
sorry my english is bad i use a translator....
oh man.....I'm not dreaming? aracnocide is updated?
A dream come true, I expected this for some time .....
good job man is awesome is perfect ....

oh man.....I'm not dreaming? aracnocide is updated?
A dream come true, I expected this for some time .....
good job man is awesome is perfect ....

- Fri Sep 14, 2018 1:40 am
- Forum: Levels
- Topic: Fall of Society for ZDOOM
- Replies: 19
- Views: 6375
Re: [WIP] Fall of Society for ZDOOM (Phobos Society Project)
my english is bad I use a translator :oops: hey man this project looks very interesting :D I have some sprites that I did not know where to post them to you? they are something of gore and other things,for the moment I have only some since I am somewhat busy, but I can send those that are already ...
- Thu Sep 06, 2018 3:32 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1709026
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
sorry my english is bad i use a translator :oops: hey man you see you are very new in rla :D , do not worry I was the same and everything I got to trial and error, for objects like backpacks you can not pick them up unless you use the "use" button (with which you open the doors ) each one is ...
- Mon Aug 20, 2018 4:40 am
- Forum: TCs, Full Games, and Other Projects
- Topic: COMMANDOOM | English Version
- Replies: 6
- Views: 2569
Re: COMMANDOOM
hey! hello man :3 is quite effort in your mod the truth is incredible and you also see the love you gave him with those details as destructible objects is perfect :3 

- Sun Aug 19, 2018 3:23 am
- Forum: TCs, Full Games, and Other Projects
- Topic: COMMANDOOM | English Version
- Replies: 6
- Views: 2569
Re: COMMANDOOM
sorry my english is bad I use a translator :oops: hey man very good job first of all I see that your mod is in spanish very good quick shots :chaingun: , enemies everywhere :twisted: , good sprites is very good I love this :wub: is great I love the wads with the theme of returning from hell to earth ...
- Wed Jul 18, 2018 10:32 pm
- Forum: Gameplay Mods
- Topic: Codename Veneza: A Sky Driver Mod - v2.7.1 / v1.6
- Replies: 33
- Views: 13872
Re: Codename Veneza: A Sky Driver Mod - v2.3
sorry my English is bad I use a translator
hey man this looks very good and you see the work you dedicate to this wad this will work on zdoom 2.8.4t ???? good job

hey man this looks very good and you see the work you dedicate to this wad this will work on zdoom 2.8.4t ???? good job

- Sun Jul 15, 2018 2:56 am
- Forum: Abandoned/Dead Projects
- Topic: Strange Aeons v5.7
- Replies: 156
- Views: 52677
Re: Strange Aeons v5.7
I'm sorry my English is bad I use a translator :oops: hey hey this wad is very good its atmosphere, weapons, enemies, setting, gameplay, design, levels is incredible I had always wanted a wad based on lovecraft and I see that you based that idea very well in your wad I would like more gore :D hey ...
- Sun Jul 08, 2018 9:01 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Compendium - Classic Megawad Compilation
- Replies: 170
- Views: 150316
Re: Compendium - Classic Megawad Compilation
sorry my english is bad I use a translator :oops: hey man very good job :D I had thought a lot about a similar project but I thought that nobody would take the trouble to do it very good job I was looking for wads with many maps to play as you mention rpg style wads (rla example) and I had not got ...
- Tue Jun 26, 2018 10:16 am
- Forum: Gameplay Mods
- Topic: [WIP] PyWeaponWheel v0.3 - Universal weapon wheel!
- Replies: 78
- Views: 89102
Re: [WIP] PyWeaponWheel v0.2 - Universal weapon wheel!
hey this looks fun and tried to look for a similar wad for a long time 

- Wed Jun 20, 2018 11:14 pm
- Forum: Gameplay Mods
- Topic: [WIP] Codename : Jaguar (a Wolf3D-style DooM mod)
- Replies: 20
- Views: 4388
Re: [WIP] BJ's bizarre adventures in DOOM!
hey this mod its amazing good work 
this wad works on zdoom or zandronum???

this wad works on zdoom or zandronum???
- Tue Jun 19, 2018 2:11 pm
- Forum: Resources
- Topic: Kagur's Sprites Resources
- Replies: 4
- Views: 3127
Re: Kagur's Sprites Resources
hey kagur thanks 
