Search found 3 matches
- Mon Oct 01, 2018 5:51 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Re: (wip) Ashes 2063 TC - THREAD EVACUATION
- Replies: 1374
- Views: 397159
Re: Ashes 2063 TC - (Release Ep1 Pg 54) V1.05
On another note, would anyone have any objections to a more hub based setup for maps? Still quite linear, as with Strife, but still opportunities for exploration. Personally I'm in favour of a hub-based structure. Giving more incentives to the player to explore for loot, take on dangerous quests ...
- Sun Sep 30, 2018 3:15 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Re: (wip) Ashes 2063 TC - THREAD EVACUATION
- Replies: 1374
- Views: 397159
Re: Ashes 2063 TC - (Release Ep1 Pg 54) V1.05
I just finished this on Survival and I'm not gonna beat around the bush, it's fucking great. I really love the feel of the gunplay, the urban environments (hope we get more stuff like the knocked down building where everything is sideways), and references to Roadside Picnic and the like. Gonna pop ...
- Thu Feb 22, 2018 5:51 pm
- Forum: Levels
- Topic: [Community Project] The 20 Heretics Challenge [Released]
- Replies: 116
- Views: 27890
Re: [Community Project] The 20 Heretics Challenge
Seeing that no feedback related to the beta release has popped up in this thread, I decided to put in my two metal coins of incredibly low denomination. MAP01 - Oceania Running around the wooden houses and blasting monsters is pretty fun, though once or twice I was going and swimming round the whole ...