Search found 81 matches

by Irrevenant
Thu Feb 20, 2025 11:18 am
Forum: Gameplay Mods
Topic: [v4.0.2] Doom Incarnate: A Tribute to Wolfenstein
Replies: 642
Views: 212485

Re: [v3.1.1] Doom Incarnate: A Wolfenstein style mod

And no, heavy upgrades are BJ exclusive thing, the only way to access them as Rayne is via cheats. I made up a system in my copy of the last version where Rayne could dismantle heavy weapons if she ran over one with the upgrade menu open and she had enough of them to do it. I could post the code ...
by Irrevenant
Sat Sep 21, 2024 8:50 pm
Forum: Gameplay Mods
Topic: Disaster Jester: Classified - Bubblegum and Bloodshed
Replies: 12
Views: 4330

Re: Disaster Jester: Classified - Bubblegum and Bloodshed

Nice. Was wondering when you were gonna post this here. I like it a lot, and I LOVE all the fidget actions you can do with the weapons. And the MRE. Only thing I've noticed that's off is the Semtex is thrown from the right even though it's in Harley's left hand.
by Irrevenant
Fri Sep 13, 2024 6:57 pm
Forum: Gameplay Mods
Topic: Red Spiral '93 - Hell is a state of mind
Replies: 46
Views: 18224

Re: Red Spiral '93 - Hell is a state of mind

If you open the pk3 in SLADE or 7zip, and go into DECORATE > WEAPONS > coachgun.txt, it'd be all the lines with A_ZoomFactor, so you'd delete those.
by Irrevenant
Sun Sep 08, 2024 11:27 am
Forum: Gameplay Mods
Topic: Walpurgis 1.0 (For Doom/Heretic/Hexen) [GOLD RELEASE!]
Replies: 1392
Views: 333271

Re: Walpurgis 0.99 (For Doom/Heretic/Hexen) [NEW RELEASE!!!]

Mostly I like the shield+weapon idea since it'd make the characters "even" with their ultimates, so I'm good with a mace or hammer.
by Irrevenant
Mon Aug 26, 2024 1:51 am
Forum: Gameplay Mods
Topic: Walpurgis 1.0 (For Doom/Heretic/Hexen) [GOLD RELEASE!]
Replies: 1392
Views: 333271

Re: Walpurgis 0.99 (For Doom/Heretic/Hexen) [NEW RELEASE!!!]

Wait, so you're not just redoing some of the attacks, but the thing itself? If that's the case then I'm a huge fan of the greatshield and giga-mace idea. It's always cool when a character's beginning weapon becomes their ultimate.
by Irrevenant
Wed Aug 21, 2024 1:55 am
Forum: Gameplay Mods
Topic: OMERTÁ - A Blue Moon In Your Eyes
Replies: 24
Views: 12337

Re: OMERTÁ - A Blue Moon In Your Eyes

I have a bug to report. Enemies that were set on fire still retain their speed boost that the FireEffect gives them after they're revived. I fixed that by putting owner.speed=owner.speed/2; or owner.speed=owner.default.speed*1; in the EndEffect section of FireEffect. Not sure if either of these are ...
by Irrevenant
Tue Aug 20, 2024 1:07 am
Forum: Gameplay Mods
Topic: Walpurgis 1.0 (For Doom/Heretic/Hexen) [GOLD RELEASE!]
Replies: 1392
Views: 333271

Re: Walpurgis 0.99 (For Doom/Heretic/Hexen) [NEW RELEASE!!!]

I've always been kinda iffy on Parias' ultimate and specifically the vortex, so I'd be up for a redo.
by Irrevenant
Tue Aug 06, 2024 11:09 pm
Forum: Gameplay Mods
Topic: Red Spiral '93 - Hell is a state of mind
Replies: 46
Views: 18224

Re: Red Spiral '93 - Hell is a state of mind

I've been playing/testing this with Project Malice the last few days and I haven't come across such a bug, myself.
by Irrevenant
Mon Jul 29, 2024 4:03 am
Forum: Gameplay Mods
Topic: Act Of Violence - A Dying Breed
Replies: 17
Views: 11981

Re: Act Of Violence - A Dying Breed

Just wanna say the extra damage on the first slash of the katana was a cool touch and if it wasn't there I was gonna do it myself. The intro is really cool too.
by Irrevenant
Mon Jul 29, 2024 12:31 am
Forum: Gameplay Mods
Topic: OMERTÁ - A Blue Moon In Your Eyes
Replies: 24
Views: 12337

Re: OMERTÁ - A Blue Moon In Your Eyes

what mapsets and monster mod do you reccomend with this? It's a bit short but maybe DBP33: Rainy Days in Casablanca? I think one or two of the sections in Alfonzone might fit, too. The City of Damned Children is also good, but it has a DEHACKED Chaingun replacement. There's also one called Deep ...
by Irrevenant
Thu Jul 25, 2024 2:06 pm
Forum: Gameplay Mods
Topic: OMERTÁ - A Blue Moon In Your Eyes
Replies: 24
Views: 12337

Re: OMERTÁ - A Blue Moon In Your Eyes

AliciaPendragon wrote: Thu Jul 25, 2024 12:39 am what mapsets and monster mod do you reccomend with this?
It's a bit short but maybe DBP33: Rainy Days in Casablanca? I think one or two of the sections in Alfonzone might fit, too.
by Irrevenant
Thu Jul 25, 2024 5:18 am
Forum: Gameplay Mods
Topic: Red Spiral '93 - Hell is a state of mind
Replies: 46
Views: 18224

Re: Red Spiral '93 - Hell is a state of mind

This is pretty cool, I like the trembling hands and first person death states. Use to Pickup would be appropriate with this. Kinda surprised it's not in there already.
by Irrevenant
Wed Jul 24, 2024 8:32 am
Forum: TCs, Full Games, and Other Projects
Topic: SIREN | v0.86
Replies: 182
Views: 149715

Re: SIREN | v0.86

Is there any chance this could be made more playable on 4:3 monitors?
by Irrevenant
Tue Nov 21, 2023 5:53 pm
Forum: Gameplay Mods
Topic: Walpurgis 1.0 (For Doom/Heretic/Hexen) [GOLD RELEASE!]
Replies: 1392
Views: 333271

Re: Walpurgis 0.98A (For Doom/Heretic/Hexen) [0.98A Hotfix!]

I'm liking the trimmed beard on Parias.
by Irrevenant
Sun Oct 29, 2023 1:59 pm
Forum: Gameplay Mods
Topic: Walpurgis 1.0 (For Doom/Heretic/Hexen) [GOLD RELEASE!]
Replies: 1392
Views: 333271

Re: Walpurgis 0.98A (For Doom/Heretic/Hexen) [0.98A Hotfix!]

Really crazy question for everyone : If you could choose 2 of the following options, which would you have? Locust Swarms that sap HP Proximity Mines that unleash Grasping Vines Uppercuts and Punches with Treant Fists As you might guess, I'm having a hard time deciding what to give the Dryad Form ...

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