Search found 11 matches

by GraveUypo
Sun Sep 15, 2019 5:50 pm
Forum: Tutorials
Topic: Voxels with MagicaVoxel
Replies: 47
Views: 40868

Re: Voxels with MagicaVoxel

I'm not sure it is forcing the doom palette. Been having a hard time getting 100% accurate results. I've been getting plenty of "good enough" though. I'm going to try to make a voxel monster anyway. Just need to pose it and convert each frame to a different voxel file https://i.ibb.co/T4L9Xyh ...
by GraveUypo
Fri Sep 13, 2019 7:29 pm
Forum: Tutorials
Topic: Voxels with MagicaVoxel
Replies: 47
Views: 40868

Re: Voxels with MagicaVoxel

Hey, i'm back! I found this whole process of converting a file a bunch of times a bit cumbersome, so i asked the guys at drububu.com if they would implement conversion directly from .obj to .kvx, and my request was actually fulfilled! like in the same week, which is amazing. Here it is: http ...
by GraveUypo
Sun Sep 08, 2019 5:46 pm
Forum: Tutorials
Topic: Voxels with MagicaVoxel
Replies: 47
Views: 40868

Re: Voxels with MagicaVoxel

this is pretty cool. i made a pile of rocks and it looks awesome. BUT! it's sinking into the ground, with only like the top 3 lines of voxels showing. voxels don't inherit sprite offsets? how do i even fix this? on the left, the whole thing suspended on the air, on the right, how it sits when it ...
by GraveUypo
Sun Sep 01, 2019 6:29 pm
Forum: ZDoom (and related) News
Topic: GZDoom 4.2.0 released.
Replies: 45
Views: 19866

Re: GZDoom 4.2.0 released.

̶E̶v̶e̶r̶ ̶s̶i̶n̶c̶e̶ ̶i̶ ̶u̶p̶d̶a̶t̶e̶d̶ ̶f̶r̶o̶m̶ ̶3̶.̶2̶.̶5̶ ̶t̶h̶e̶ ̶"̶s̶e̶c̶t̶o̶r̶ ̶l̶i̶g̶h̶t̶ ̶m̶o̶d̶e̶"̶ ̶o̶p̶t̶i̶o̶n̶ ̶s̶t̶o̶p̶p̶e̶d̶ ̶w̶o̶r̶k̶i̶n̶g̶ ̶a̶n̶d̶ ̶i̶'̶m̶ ̶s̶t̶u̶c̶k̶ ̶u̶s̶i̶n̶g̶ ̶h̶o̶r̶r̶i̶b̶l̶e̶ ̶d̶e̶f̶a̶u̶l̶t̶ ̶"̶d̶a̶r̶k̶"̶ ̶m̶o̶d̶e̶.̶ ̶i̶t̶ ̶s̶e̶r̶i̶o̶u̶s̶l̶y̶ ̶k̶i̶l̶l̶s̶ ̶m̶a̶ ...
by GraveUypo
Mon Dec 17, 2018 7:27 pm
Forum: Scripting
Topic: Making a sprite stick to a player
Replies: 6
Views: 612

Re: Making a sprite stick to a player

damn, i posted as a guest :oops: welp, thanks for all the replies. i'll try that next time i'm messing with this wad. my guest post should show up here eventually with links to my wad, so please give it a try. meanwhile, here's a link to the "nightly version": https://drive.google.com/file/d ...
by GraveUypo
Thu Dec 13, 2018 2:49 pm
Forum: Scripting
Topic: Making a sprite stick to a player
Replies: 6
Views: 612

Making a sprite stick to a player

I'm making a powerup that hugely boosts all player weapons and i want it to be visually obvious when a player picks it up by sticking an aura animation on the player for the duration of the power up. How would i go about doing that? I have no idea how to spawn the thing when the powerup is picked up ...
by GraveUypo
Sun Oct 22, 2017 7:23 pm
Forum: Assets (and other stuff)
Topic: Scale down a high res HUD weapon sprite?
Replies: 10
Views: 11170

Re: Scale down a high res HUD weapon sprite?

You have the possibly simpler alternative of using placeholder sprites in the sprites [wiki]namespace[/wiki], and the real ones in the hires namespace. Then the scaling is done automatically without having to create a TEXTURE lump. i love you. seriously this is so easy and solves the problem i was ...
by GraveUypo
Tue Jul 18, 2017 9:47 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894013

Re: The "How do I..." Thread

is there a way to make a projectile inherit the spawning actor's momentum? i want to make a flamethrower with consistent range. right now it has extremely long range when backpedalling and a really short range when running forward (although i could actually work with these properties in balance if i ...
by GraveUypo
Fri Jun 09, 2017 4:13 pm
Forum: Creation, Conversion, and Editing
Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
Replies: 3109
Views: 396786

Re: SLADE Discussion - Latest: v3.1.2 Beta 1 (24/May/2017)

Do you have a a SLADE3 folder in %APPDATA%? If so rename or delete it, and try launching SLADE again. apparently not. nothing came up. Are you sure you installed the correct versions of everything required to run it? Sounds like a file is incompatible and causes the dysfunction. well, it should be ...
by GraveUypo
Sun Jun 04, 2017 7:56 am
Forum: Creation, Conversion, and Editing
Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
Replies: 3109
Views: 396786

Re: SLADE Discussion - Latest: v3.1.2 Beta 1 (24/May/2017)

Do you have a a SLADE3 folder in %APPDATA%? If so rename or delete it, and try launching SLADE again. apparently not. nothing came up. Are you sure you installed the correct versions of everything required to run it? Sounds like a file is incompatible and causes the dysfunction. well, it should be ...
by GraveUypo
Sat Jun 03, 2017 6:25 pm
Forum: Creation, Conversion, and Editing
Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
Replies: 3109
Views: 396786

Re: SLADE Discussion - Latest: v3.1.2 Beta 1 (24/May/2017)

I'm currently having an issue i can't seem to fix. i've recently clean reinstalled windows, and now i can't get slade to open. at first it said i was missing DLLs and all, so i downloaded the slade installer and let it download the crap it needs to run. those errors are gone but now when i run slade ...

Go to advanced search