Search found 3 matches
- Thu Sep 12, 2019 3:48 pm
- Forum: Levels
- Topic: Randomized Roguelike map - v5 (Upd. 12/9/19) (New Map Gen!)
- Replies: 35
- Views: 12929
Re: Randomized Roguelike map - v5 (Upd. 12/9/19) (New Map Ge
I've done a few things and realized that enemies do not spawn on skills 4 and 5 - I don't know much of the Doom terminology, but the map things you use to spawn actors on do not have the hard flag set. Or the flag that says "UV and Nightmare". I'm unlucky indeed :^) I tried out rl_mazegen to see ...
- Wed Sep 11, 2019 5:56 pm
- Forum: Off-Topic
- Topic: New Member Introductions
- Replies: 794
- Views: 202388
Re: New Member Introductions
Hey there! I've been playing Doom II for quite a while now, and even registered to the forums about two years ago but never made any replies, so I thought it was about time to make a small introduction. Found Doom through SRB2. Not exactly decent at making maps, music or graphics, but I took an ...
- Wed Sep 11, 2019 5:27 pm
- Forum: Levels
- Topic: Randomized Roguelike map - v5 (Upd. 12/9/19) (New Map Gen!)
- Replies: 35
- Views: 12929
Re: Randomized Roguelike map - v4 (Upd. 17/2/19)
I'm playing this map under UV and for some reason things rarely spawn.
In MAP02 they spawn normally, but MAP01 gets no enemies or items, or very rarely gets a single enemy.
This is on GZDoom 4.2.1 with no other mods on top
In MAP02 they spawn normally, but MAP01 gets no enemies or items, or very rarely gets a single enemy.
This is on GZDoom 4.2.1 with no other mods on top