Search found 6 matches
- Fri Jan 05, 2018 12:21 am
- Forum: ZDoom (and related) News
- Topic: GZDoom 3.2.5 released
- Replies: 41
- Views: 25480
Re: GZDoom 3.2.5 released
Are you using default FluidSynth sound font? Nope, I have... fluid_patchset=/Patch93's SC-55 soundfont v2.2.sf2 ...which worked as of 3.2.4. Edit: The sound font can be downloaded here but the .sfpack file must be 'unpacked' using something like SFPack . Edit 2: The 'unpacked' sound font can be ...
- Fri Jan 05, 2018 12:01 am
- Forum: ZDoom (and related) News
- Topic: GZDoom 3.2.5 released
- Replies: 41
- Views: 25480
Re: GZDoom 3.2.5 released
macOS build crashes on launch: https://gist.github.com/anonymous/e85c8 ... 5847731d5b
- Fri May 19, 2017 10:03 pm
- Forum: Gameplay Mods
- Topic: Samsara - 0.3666 - World Tour
- Replies: 490
- Views: 110642
Re: Samsara - 0.3666 - World Tour
Hi Kinsie. Thank you for the great work! Have you thought about an update for GZDoom 3.0 compatibility to fix the status bar and viewport size issues due to the HUD scaling changes? For example, in GZDoom 2.4.0 here is how the HUD appears under default settings: http://imgur.com/6sf7ATG But, in ...
- Thu May 18, 2017 11:54 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: RELEASE: Wolfenstein 3D TC Version 3.1
- Replies: 1536
- Views: 347467
Re: Wolfenstein 3D TC (Version 2.0)
Hi AFADoomer. Thank you for the great work! You may want to push a small update for GZDoom 3.0 compatibility to fix the "hover hand" and status bar size issue due to HUD scaling changes (which seems to affect the mod on HiDPI screens, at least). For example, in GZDoom 2.4.0 here is how the HUD ...
- Sat May 13, 2017 2:02 am
- Forum: Closed Bugs [GZDoom]
- Topic: Bad MIDI playback since GZDoom 3.0
- Replies: 19
- Views: 1587
Re: Bad MIDI playback since GZDoom 3.0
For users unaware of the MIDI situation while using the macOS port, they are going to be pretty confused when they run GZDoom and MIDI playback sounds awful by default. Annoyingly, you might expect duplicate bug reports being opened for that reason. In terms of lightweight soundfonts, one can try ...
- Tue May 09, 2017 11:42 pm
- Forum: Closed Bugs [GZDoom]
- Topic: Bad MIDI playback since GZDoom 3.0
- Replies: 19
- Views: 1587
Bad MIDI playback since GZDoom 3.0
Since the addition of OpenAL (and removal of FMOD Ex) in GZDoom 3.0, MIDI playback has been wrong where pitch is sometimes off or notes are not played. Specs: - GZDoom g3.0pre-141-gbdac1c3ad - macOS 10.12.4 Config: - OpenAL sound backend - 'Sound System' MIDI device - All default audio settings as ...