Search found 7 matches

by Jojo_195
Mon Jul 24, 2017 11:40 pm
Forum: Gameplay Mods
Topic: Colourful Hell 1.04 now with zandro friendly version included
Replies: 955
Views: 413050

Re: [WIP]Colourful Hell 0.90 terror and gibs

How do I kill the white archvile? Do I have to shoot him normally or kill all his ghosts? does he spawn infinite ghosts? can he resurrect ghosts of imps as ghosts again?
by Jojo_195
Thu Jun 08, 2017 4:34 pm
Forum: TCs, Full Games, and Other Projects
Topic: [WIP]USCM Arsenal GZDoom BETA - Download p.3
Replies: 35
Views: 12242

Re: [WIP]Aliens (USCM) weapons GZDoom +DOWNLOAD (Alpha 8)

Are you gonna make MOAR weapons? Like the M78 PIG or the M90 Minigun?
by Jojo_195
Tue May 30, 2017 1:16 pm
Forum: TCs, Full Games, and Other Projects
Topic: Aliens: The Ultimate Doom
Replies: 2137
Views: 297112

Re: Acheron Productions: Aliens-Themed Doom Mods/Sharing Gro

Agree. One of the first things I did was make the aliens just a little bit faster (by 1 point only). It makes them more dangerous without making them impossible to hit. Next version I want to change the dynamic light from muzzle flash so it works better, maybe give some special attacks for ...
by Jojo_195
Tue May 30, 2017 8:59 am
Forum: TCs, Full Games, and Other Projects
Topic: Aliens: The Ultimate Doom
Replies: 2137
Views: 297112

Re: Acheron Productions: Aliens-Themed Doom Mods/Sharing Gro

Hello Kontra, I love your Aliens: UD mod. It has a fantastic xenomorph gore system, the kind that makes gunplay feel like you're actually ripping hellish beasts apart. I especially love intermediate states, where mangled aliens crawl your way to bite you in the ankles. Would you consider releasing ...
by Jojo_195
Sun May 07, 2017 6:25 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894572

Re: The "How do I..." Thread

Only for a little while, but I think I already found a way. I made the monster get the frightened flag when hit by fire (Pain.Fire) and put the A_ChangeFlag("FRIGHTENED,FALSE") at the end of the See/Chase state.
by Jojo_195
Sun May 07, 2017 10:31 am
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894572

Re: The "How do I..." Thread

How do I make a monster be frightened for a limited time?

A_ChangeFlag("FRIGHTENED", TRUE)
...
A_ChangeFlag("FRIGHTENED", FALSE)

What do I put between these two?
by Jojo_195
Sun May 07, 2017 7:50 am
Forum: TCs, Full Games, and Other Projects
Topic: Aliens: The Ultimate Doom
Replies: 2137
Views: 297112

Re: Acheron Productions: Aliens-Themed Doom Mods/Sharing Gro

Found a problem with the mod (Aliens the ultimate doom 9.2) You forgot to replace the vanilla shotgun ammo box with a custom spawner. Vanilla boxes spawn all around and they are useless since the shotguns in the mod use custom ammo. "VanillaItemReplacementSpawners" DECORATE has: actor ...

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