Search found 95 matches
- Thu Jul 12, 2018 7:14 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.4
- Replies: 1255
- Views: 257899
Re: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.1
I ended up quitting in the second world, too much saving is necessary to get through a lot of obstacles and the big coins especially, too many death risks everywhere, it got tiring TBH, I can't take it, not to mention loading takes a lot of time.
- Sat Jun 30, 2018 7:56 pm
- Forum: Levels
- Topic: TEAM ROCKET: Blasting Off at the Speed of Mapping - RELEASED
- Replies: 12
- Views: 2847
Re: TEAM ROCKET: Blasting Off at the Speed of Mapping - RELE
Had a lot of fun playing through all the maps, this should get the anti-mordeth/speedmap cacoward.
- Sat Jun 30, 2018 7:52 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.4
- Replies: 1255
- Views: 257899
Re: Doom: The Golden Souls 2 | OUT NOW!
The platforming is fine IMO, but getting the big coins is a huge risk almost every other time, you have to do some kaizo jumpix map31 precision just to get them and it gets pretty tiring, I started cheating just to get them sometimes.
Bugs so far :
Game crashes when you play with GZDoom on Software ...
Bugs so far :
Game crashes when you play with GZDoom on Software ...
- Sat Jun 23, 2018 3:34 pm
- Forum: Levels
- Topic: [Wip][Demo Available] ZenMPack, my first own doom mappack
- Replies: 3
- Views: 737
Re: [Wip][Demo Available] ZenMPack, my first own doom mappac
Perfect fun maps, had a lot of fun, I hope the next ones get slightly more challenging though.
- Fri May 25, 2018 5:48 pm
- Forum: Gameplay Mods
- Topic: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]
- Replies: 2010
- Views: 679285
Re: Smooth Doom
Hello, I'm here with a bug report, the new changes since 2015 are very sweet BTW
Using the newest version of GZDoom.
-The vanilla BFG is twitching to the sides slightly when fired.
-Doom 64's rocket launcher and bfg still recoil even when recoil is disabled.
-The rifle uses vanilla gloves even ...
Using the newest version of GZDoom.
-The vanilla BFG is twitching to the sides slightly when fired.
-Doom 64's rocket launcher and bfg still recoil even when recoil is disabled.
-The rifle uses vanilla gloves even ...
- Fri Jan 12, 2018 6:01 am
- Forum: Levels
- Topic: Doom 2 Deathmatch (Full public release)
- Replies: 5
- Views: 2132
Re: Doom 2 Deathmatch (Full public release)
If the title wasn't clear enough (for you)
We are not autistic. Please do not pretentious. As for these set of levels, I'm willing to give them a run with a couple of bots to see how it feels. Did you post a thread on Zandronum or ZDaemon? There are a haven of deathmatchers in the forums that can ...
We are not autistic. Please do not pretentious. As for these set of levels, I'm willing to give them a run with a couple of bots to see how it feels. Did you post a thread on Zandronum or ZDaemon? There are a haven of deathmatchers in the forums that can ...
- Wed Jan 10, 2018 1:09 pm
- Forum: Levels
- Topic: Doom 2 Deathmatch (Full public release)
- Replies: 5
- Views: 2132
Re: Doom 2 Deathmatch (Full public release)
WAD is finally finished, now it's just time for more playtesting.
- Fri Nov 03, 2017 4:14 pm
- Forum: Off-Topic
- Topic: Scythe-style map packs?
- Replies: 6
- Views: 713
Re: Scythe-style map packs?
Scythe 2 and Scythex.
- Fri Oct 27, 2017 8:01 am
- Forum: Off-Topic
- Topic: Is it ilegal using MIDI versions of songs?
- Replies: 26
- Views: 3413
Re: Is it ilegal using MIDI versions of songs?
I don't think it's "ill eagle" to use MIDIs which were composed of commercial release songs. Basically a MIDI is a polyphonic ringtone, and anybody is fully allowed to create and distribute such things. Most notably, if you use a copyrighted song on Youtube, it'll be muted or deleted alltogether ...
- Tue Sep 12, 2017 8:25 am
- Forum: Off-Topic
- Topic: What are you listening to?
- Replies: 2083
- Views: 108752
- Sat Sep 09, 2017 6:31 pm
- Forum: Off-Topic
- Topic: What are you listening to?
- Replies: 2083
- Views: 108752
- Mon Sep 04, 2017 4:51 pm
- Forum: Levels
- Topic: Plain ol' Doom 2 Community Mapping Project
- Replies: 131
- Views: 14928
Re: Plain ol' Doom 2 Community Mapping Project
I dunno, contact 40oz (if you can) and conclude the title between yourselves, that simply is dependent on the map author(s) and no one else, I just thought of this self-proclaimed good idea.
- Sat Aug 26, 2017 2:05 pm
- Forum: Off-Topic
- Topic: WTF/funny/interesting videos/pictures
- Replies: 4598
- Views: 242867
- Fri Aug 25, 2017 5:55 pm
- Forum: Off-Topic
- Topic: WAD file question
- Replies: 17
- Views: 1682
Re: WAD file question
If the wad is for Zdoom, then you could simply look inside the MAPINFO text file inside the wad and scout through the level descriptions, since you're already cheating anyways.
- Thu Aug 24, 2017 12:06 pm
- Forum: Levels
- Topic: Doomed in SPACE: Bugfix March 18, Come get it!
- Replies: 31
- Views: 9538
Re: Doomed in Space: NEW Beta Aug '17, Please Download & rev
I think that's a good idea - I'll reconsider their placement throughout the maps!
@Joe - There wasn't anything wrong with your map so to speak, it just doesn't fit in at all with the rest of the wad. The layout and texturing would be completely out of place in the campaign. I notice a lot of ...
@Joe - There wasn't anything wrong with your map so to speak, it just doesn't fit in at all with the rest of the wad. The layout and texturing would be completely out of place in the campaign. I notice a lot of ...