Search found 15 matches
- Fri Dec 01, 2017 3:19 am
- Forum: Gameplay Mods
- Topic: [3.4!] FINAL DOOMER +
- Replies: 1199
- Views: 445779
Re: [2.1!] FINAL DOOMER PLUS
ah thanks for clearing that up yholl
- Fri Dec 01, 2017 1:57 am
- Forum: Gameplay Mods
- Topic: [3.4!] FINAL DOOMER +
- Replies: 1199
- Views: 445779
Re: [2.1!] FINAL DOOMER PLUS
this is a really damn fun mod to play around with and by far my favourite class to play with is the aliens guy! though im not sure if this is a bug or not but the animation for pumping the rifle still happens even though i set it to recharge after shooting
- Sat Nov 18, 2017 12:02 am
- Forum: Gameplay Mods
- Topic: Factotum [16/10/19] Survival
- Replies: 204
- Views: 47415
Re: Factotum (WIP/Playable Beta)
sorry for the dumb question but how do i repair the weapons? im not entirely sure if the repair kits are supposed to show up in my inventory or if im supposed to bind a key for it
- Sat Aug 19, 2017 10:01 pm
- Forum: Gameplay Mods
- Topic: Kriegsland : Blutorden 2.4 (Z-Surprise page 40!)
- Replies: 605
- Views: 120956
Re: Kriegsland : Blutordnung (LU 05/08/17)
i really like the akimbo weapons but is there anyway to make it so that the button that brings them up also switchs back to the single weapon? it can be a bit of a pain switching back and forth and i often find myself running low on ammo due to just using akimbo's
- Sat May 20, 2017 11:22 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1708574
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
thanks for the calm and concise reply. I hope my language didn't offend you, as it seems to have caused quite a stir for some reason. Haha, nah. Stuff like that generally won't bother me, and even then I was too busy giggling at the massive dent in your morale the barrels caused. nuclear barrel ...
- Fri May 12, 2017 5:06 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1708574
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
whats this about ice cream and should i be scared? i dont have much luck finding Legendary weapons and the closest i've gotten was finding the soulstorm rifle on my very first run so i just want to make sure im not in for a nasty suprise
- Wed May 03, 2017 8:40 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1708574
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
want a clusterfuck? try jpcp with colourfull hell and enjoy the mess
- Mon May 01, 2017 5:16 am
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1708574
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
how does one play the commando class? is there a command i need to input or is it not playable yet?
- Thu Apr 27, 2017 4:37 pm
- Forum: Gameplay Mods
- Topic: Flakes Doom v2.6b (Updated 06/03/18) Home fixes
- Replies: 178
- Views: 39107
Re: Flakes Doom v2.2 (Updated 25/04) SQUARE!
thanks i got it working now with v4GAA1992 wrote:Ketchup has a small problem and i believe there's a patch for it. Try with V4, and if it doesn't work, you could try either Droplets by SidDoyle or Nashgore by Nash
- Thu Apr 27, 2017 12:02 am
- Forum: Gameplay Mods
- Topic: Flakes Doom v2.6b (Updated 06/03/18) Home fixes
- Replies: 178
- Views: 39107
Re: Flakes Doom v2.2 (Updated 25/04) SQUARE!
does ketchupv5 work with this mod? i cant seem to load it up with it
- Wed Apr 26, 2017 9:56 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1708574
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
the technician can be good or amazing depending on your luck but never bad given the classes ability to scrap weapons for modpacks to assemble some pretty good weapons even if you cant find exotic modpacks to make master assembly's
- Wed Apr 19, 2017 2:12 am
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1708574
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
is the overcharged blaster an assembly or is it a exotic weapon?
- Mon Apr 17, 2017 5:08 am
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1708574
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
why not make it so that the zeus cannon requires both a sniper and a firestorm mod? at least that way it would be more balanced instead of it being an early "i win" button
- Sat Apr 15, 2017 4:16 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1708574
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
the defense drone launcher is incredibly broken in this version. :P who needs a gun homing in on people, when you can have a gun that deploys sentry turrets that are completely invincible to cyberdemon rockets? agreed i think its way more broken compared to the other master assemblies and makes the ...
- Sun Apr 09, 2017 9:19 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1708574
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
great mod makes me change up the way i play doom and the monster pack was no joke either!