Search found 99 matches

by will183
Thu Jan 02, 2025 9:27 am
Forum: General
Topic: Propose a tactical doom mod
Replies: 4
Views: 3888

Re: Propose a tactical doom mod

I'd definitely highly recommend Hideous Destructor. You've got frag grenade tripwires, IEDs, autonomous turrets and pistol drones that can be used remotely. It's significantly realism focused, being very much a hardline, realistic tactical "milsim" experience similar to games like Ghost Recon ...
by will183
Fri May 31, 2024 12:57 am
Forum: Gameplay Mods
Topic: [1.9a] Insanity's Requiem Mk.2 | Updated Credits.
Replies: 592
Views: 131579

Re: [1.9a] Insanity's Requiem Mk.2 | Updated Credits.

Just heard about the news.

Rest in Peace Tiberium

o7
by will183
Fri Apr 21, 2023 10:30 am
Forum: Rules and Forum Announcements
Topic: Changes In Forum Administration
Replies: 134
Views: 50052

Re: Changes In Forum Administration

I'm very hopeful this community can stay thriving and eventually recover. My thoughts on the whole forum going forward 1. Any sort of bias should be taken out of any equations with moderation. Moderators should be neutral in any situation unless they think there is an active problem that needs to ...
by will183
Thu Apr 20, 2023 6:10 am
Forum: Rules and Forum Announcements
Topic: Statement regarding Marisa the Magician (aka Marisa Kirisame)
Replies: 184
Views: 85452

Re: Statement regarding Marisa the Magician (aka Marisa Kirisame)

I suspect Doomworld will have a flood of new registrations/a spike in usage. Ultimately. This whole fiasco has birthed a firestorm. I have no doubts this site unless it makes drastic changes will die. Will GZDoom die alongside it? Probably not. But I know for a fact that these forums will either go ...
by will183
Thu Apr 20, 2023 3:43 am
Forum: Rules and Forum Announcements
Topic: Statement regarding Marisa the Magician (aka Marisa Kirisame)
Replies: 184
Views: 85452

Re: Statement regarding Marisa the Magician (aka Marisa Kirisame)

I've never been super active in this forum. But I will spout my opinion into the horde of masses who just like me, are rightfully very very VERY pissed. You ask me. Rachel needs to step down or be removed, And the modding team needs a good long look in the mirror and there needs to be changes. Lots ...
by will183
Sun Apr 17, 2022 11:33 pm
Forum: Gameplay Mods
Topic: Lithium 1.7.0 (Oct. 28, 2025)
Replies: 730
Views: 262542

Re: Lithium 1.7.0 Beta (Apr. 17, 2022)

thoughts so far Absolutely loving The Dark Lord so far, I like the tanky moveset with hard hitting firepower and overall toughness at the cost of decreased mobility. Pretty excited for the lore entries as I always enjoy reading them. Thoughts on the weaponry in particular Khanda: Relatively viable ...
by will183
Sun Feb 20, 2022 10:59 pm
Forum: Levels
Topic: Lunar Strike (WIP build style sci-fi map set)
Replies: 36
Views: 11359

Re: Lunar Strike (WIP build style sci-fi map set)

@all thanks for the interest/kind words. Dumping some more screens. https://imgur.com/1wEZS17 https://imgur.com/c9g4OZR https://imgur.com/BJZAh7H Re testing: ... I love maps like this. Would be happy to beta if you need HD gameplay testers lol. I might hit you up soon if you're still interested. I ...
by will183
Fri Feb 11, 2022 1:34 am
Forum: Levels
Topic: gz_bigcity - A city sandbox map
Replies: 8
Views: 9025

Re: gz_bigcity - A city sandbox map

Kinda makes me wish there was a sort of Gmod style spawn menu mod so you could spawn any actors or props for a map like this
by will183
Sun Oct 24, 2021 11:05 pm
Forum: Abandoned/Dead Projects
Topic: Ashes Afterglow TC - closing the vault
Replies: 1779
Views: 654664

Re: (Release 1.02) Ashes Afterglow TC

Anyone have any idea where to find the bike battery? I'm lost as fuck, I can't find where to go in the subway, westside or the flooded district, I've got the primers and the jerry can for my bike, but I have no idea what I am missing
by will183
Tue Sep 14, 2021 2:13 am
Forum: Gameplay Mods
Topic: BloodWave: What A Mess
Replies: 11
Views: 4724

Re: BloodWave: What A Mess

Pretty fun, but I do feel like it needs a bit more difficulty. Atleast on vanilla Doom 2 maps it's a little easy. somewhat Harder enemies could go a long way to making this better.
by will183
Sun Jul 25, 2021 7:14 am
Forum: Gameplay Mods
Topic: [WIP] Sneaky Doom - New A.I.!
Replies: 121
Views: 60812

Re: [WIP] Sneaky Doom - New A.I.!

Any of you boys know whether we can devise a universal version where enemy behavior across any mod operates as such, even with something ridiculous as Brutal Doom? Because anything that can make enemies track you better would make Doom sing. I vaguely remember a mod made by Josh771 (or by someone ...
by will183
Thu Nov 19, 2020 11:15 pm
Forum: Levels
Topic: [GZDoom] Unfamiliar
Replies: 95
Views: 52081

Re: [GZDoom] Unfamiliar Episodes Redux

How can I improve performance on this map?
by will183
Wed Sep 30, 2020 10:12 pm
Forum: Abandoned/Dead Projects
Topic: Ashes Afterglow TC - closing the vault
Replies: 1779
Views: 654664

Re: Re: (WIP) Ashes Afterglow- Demo Uploaded

Where do I take the blue key in Westside?
by will183
Sat Aug 15, 2020 8:15 pm
Forum: TCs, Full Games, and Other Projects
Topic: [p33] Reelism 2 - This Mod Has Moved. See OP for details.
Replies: 484
Views: 160421

Re: [p10] Reelism 2 - v0.5 "Early Excess" OUT NOW!

Gothic wrote:If the Crapshoot reel comes back, may I sugest adding the broken Super Shotgun from Extreme Weapons Pack?
I hope we get Crapshoot back, I loved the shitty homing missile launcher and the whatever the hell that weird plasma rifle thing was.
by will183
Sat Aug 01, 2020 2:17 am
Forum: Levels
Topic: SVNHRNS/SVNEYES
Replies: 74
Views: 40381

Re: SVNHRNS/SVNEYES

https://imgur.com/9PU8M7i Is there some kind of post processing shader going on in this shot? Looks cool! Well it’s an underwater scene where the area youre in gets flooded and then I run my game with bloom. It really does give it a sweet effect hahaha holy heck this looks amazing. I utterly can't w ...

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