Search found 100 matches

by Joblez_I
Mon May 20, 2024 4:34 pm
Forum: Resources
Topic: (Sprites) (Code) (Sounds)Kerguelen
Replies: 0
Views: 1284

(Sprites) (Code) (Sounds)Kerguelen

Hi everyone. This thread contains a github link and some spritesheets for a mod my friend Magdiel012 and I worked on for a long time. This mod has been cancelled, but has some assets that may be worth reusing. You are free to use the assets and code provided you credit me, Magdiel012, and whoever ...
by Joblez_I
Thu Feb 29, 2024 8:36 am
Forum: Resources
Topic: [Weapon Sprites] Bullets 'n Bombs: H.D.A
Replies: 13
Views: 5457

Re: [Weapon Sprites] Bullets 'n Bombs: H.D.A

goated sprite work, absolute bangers
by Joblez_I
Sat Sep 30, 2023 7:46 am
Forum: Gameplay Mods
Topic: YORU NO SEI - NAKU-NARU 2 !
Replies: 35
Views: 15174

Re: YORU NO SEI - NAKU-NARU 2 !

Sadly I kinda agree, the weapons are a lot less fun to use for me because they don't have that kick to them. Was especially disappointed that the model 1887 from Naku Naru 1, my favorite regular shotgun I've ever used, got replaced by the Franchi. There are things I love, like the animations seem ...
by Joblez_I
Sat Sep 30, 2023 7:37 am
Forum: Gameplay Mods
Topic: YORU NO SEI - NAKU-NARU 2 !
Replies: 35
Views: 15174

Re: YORU NO SEI - NAKU-NARU 2 !

The soundwork in Naku-Naru 1 had a lot more kick to it. In this the sounds feel muted, almost suppressed, and the guns suffer for it. The visuals are great but as it stands I get more out of the experience of playing Doom with Naku-Naru 1 and this arsenal feels very similar to Voyage Infernal (also ...
by Joblez_I
Thu Sep 21, 2023 5:42 pm
Forum: Gameplay Mods
Topic: YORU NO SEI - NAKU-NARU 2 !
Replies: 35
Views: 15174

Re: YORU NO SEI - NAKU-NARU 2 !

Should be worth mentioning that this needs GZDoom 4.10.0 to run - I apparently last upgraded in the very short window where 4.9.0 was the latest and never needed to upgrade again until now. Feels pretty nice from what little I played with it, and well-timed considering I just spent the last two ...
by Joblez_I
Thu Sep 21, 2023 2:42 pm
Forum: Gameplay Mods
Topic: YORU NO SEI - NAKU-NARU 2 !
Replies: 35
Views: 15174

Re: YORU NO SEI - NAKU-NARU 2 !

the 2019 Cacoaward-winning gameplay mod Was it necessary??? I don't think there's anything wrong for someone to point out their mods got cacowards, pretty sure I've seen some do it as well. Anyhow so far it's been pretty swell, the animations and sounds are really nice. My only real complaint would ...
by Joblez_I
Thu Sep 21, 2023 1:04 pm
Forum: Gameplay Mods
Topic: YORU NO SEI - NAKU-NARU 2 !
Replies: 35
Views: 15174

YORU NO SEI - NAKU-NARU 2 !

https://i.imgur.com/GIselVb.png Link to download on itch.io: https://joblez.itch.io/naku-naru-2-yoru-no-sei Requires GZDoom 4.10.0 or later. Yoru no Sei - Naku Naru 2 is the sequel / reboot of Naku Naru, the 2019 Cacoaward-winning gameplay mod about a man possessed by an oni mask. In Naku-Naru 2 ...
by Joblez_I
Wed Jul 05, 2023 6:23 pm
Forum: Resources
Topic: [Sprites] Weapon hand templates
Replies: 449
Views: 266307

Re: [Sprites] Weapon hand templates

adding another big sheet to the pile, here are all the hand sprites from the shadow warrior 1994 prototype with appended shadow warrior 1997 and doom palette alts (with a few potentially useful edits) (1994 original) https://i.imgur.com/LgRxluq.png (1997 SW palette) https://i.imgur.com/CgXlseA.png ...
by Joblez_I
Sat Apr 01, 2023 2:18 pm
Forum: Gameplay Mods
Topic: Pour Liberté!
Replies: 36
Views: 9372

Re: Pour Liberté!

YOOOO!!! this mod rules!!! all the guns feel so good to shoot dude, amazing job!
by Joblez_I
Sat Jan 28, 2023 7:54 am
Forum: Gameplay Mods
Topic: y2k Doom [nostalgia for y2k era Doom modding]
Replies: 9
Views: 4941

Re: y2k Doom [nostalgia for y2k era Doom modding]

this mod rocks so hard!!! it's literally all of my favorite things about old 2000s doom mods. you even did the lmtemple thing where you just have one weapon that has inconsistent hands! amazing. so good. this is my new go-to with old wads.
by Joblez_I
Sat Jan 21, 2023 8:47 am
Forum: Resources
Topic: [RESOURCES] Joblez' Workshop
Replies: 30
Views: 31705

Re: [RESOURCES] Joblez' Workshop

updated for 2023. my pc recently crashed and i had to reset the OS, i lost a lot of my models and art. this would've been a larger list of resources if i hadn't. regardless, i hope you all can find some use for these!
by Joblez_I
Thu Dec 01, 2022 7:24 pm
Forum: Graphic/Audio Patches
Topic: Doom 64-styled gloves for Doom 1/2
Replies: 3
Views: 1872

Doom 64-styled gloves for Doom 1/2

Hi! This is a simple graphic patch for Doom 1 and 2 that replaces the default Doom gloves with Doom 64-styled gloves. d64hands.wad Screenshots: https://i.imgur.com/ghSKT2t.png https://i.imgur.com/Q1ftyoN.png https://i.imgur.com/pxnnYL2.png https://i.imgur.com/W3vnP13.png If you'd like to use these ...
by Joblez_I
Thu Dec 01, 2022 11:44 am
Forum: Resources
Topic: [Sprites] Weapon hand templates
Replies: 449
Views: 266307

Re: [Sprites] Weapon hand templates

have some whole sheets to post, these will be very useful i hope: the first is big sheet of doomguy hands i've been holding on to for a while. they're a varied mix of hands from different games given a doom-styled facelift, and even hands from my own 3d models. the hands are a mix of duke nukem ...
by Joblez_I
Sun Nov 27, 2022 10:25 am
Forum: Levels
Topic: Scrungus - Single Level
Replies: 2
Views: 1118

Scrungus - Single Level

Hello everyone! This is a short, single level wad that I built in about a day. It's made for doom 2, and mapped in UDMF format. I made it to get back into the swing of making maps, so structurally it's meant to be a starting level. It replaces map01. Download Link: https://www.mediafire.com/file ...
by Joblez_I
Fri Sep 16, 2022 2:42 pm
Forum: Graphic/Audio Patches
Topic: Audio Overhaul Patch for Cold as Hell
Replies: 1
Views: 635

Audio Overhaul Patch for Cold as Hell

Hello! A while back I played through the ever-excellent mod Cold as Hell, as per my usual yearly replay of it. While I still enjoy it dearly, I had the thought to update some parts of it, namely the sounds of the guns and the music. As such, I went out of my way to update/recreate every song on the ...

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