its zdoom marines in skulltag though
they dont appear when i place them somewhere
Search found 42 matches
- Mon Apr 02, 2007 8:39 pm
- Forum: Editing (Archive)
- Topic: My monsters wont appear
- Replies: 8
- Views: 368
- Mon Apr 02, 2007 8:35 pm
- Forum: Editing (Archive)
- Topic: My monsters wont appear
- Replies: 8
- Views: 368
- Mon Apr 02, 2007 8:23 pm
- Forum: Editing (Archive)
- Topic: My monsters wont appear
- Replies: 8
- Views: 368
My monsters wont appear
My monsters wont appear. Whats going on? 

- Mon Apr 02, 2007 8:21 pm
- Forum: Levels
- Topic: Sign-Up![ZDoom Community Map Pack]
- Replies: 521
- Views: 46628
- Thu Mar 22, 2007 5:32 pm
- Forum: Editing (Archive)
- Topic: Sounds arent playing
- Replies: 2
- Views: 208
- Wed Mar 21, 2007 8:00 pm
- Forum: Editing (Archive)
- Topic: Sounds arent playing
- Replies: 2
- Views: 208
Sounds arent playing
When i test my level the hissy isn't playing the sounds it sits there and runs around and when i shoot it it should make the hissy/pain sound heres the decorate code actor Hissy 15000 { spawnid 244 health 100 radius 25 height 25 mass 100 speed 3 Scale 0.7 painchance 255 seesound "hissy/sight ...
- Wed Dec 20, 2006 7:27 am
- Forum: Editing (Archive)
- Topic: How does Skull Tag and Zdoom creat actors without decorate?
- Replies: 6
- Views: 411
- Mon Dec 18, 2006 10:53 pm
- Forum: Editing (Archive)
- Topic: Trails
- Replies: 5
- Views: 475
- Mon Dec 18, 2006 9:36 pm
- Forum: Editing (Archive)
- Topic: Trails
- Replies: 5
- Views: 475
Trails
How would you add a trail to a missile?
And to help a little can you add an example of a properly defined missile with a trail?
please help cuz im making a mod for doom
And to help a little can you add an example of a properly defined missile with a trail?
please help cuz im making a mod for doom
- Sat Dec 16, 2006 4:36 pm
- Forum: Editing (Archive)
- Topic: How does Skull Tag and Zdoom creat actors without decorate?
- Replies: 6
- Views: 411
- Sat Dec 16, 2006 4:20 pm
- Forum: Editing (Archive)
- Topic: How does Skull Tag and Zdoom creat actors without decorate?
- Replies: 6
- Views: 411
How does Skull Tag and Zdoom creat actors without decorate?
How does Skull Tag and Zdoom creat actors without decorate?
Does Carn and Randy programm the actors right in the programs?
Does Carn and Randy programm the actors right in the programs?
- Tue Dec 12, 2006 10:40 pm
- Forum: Editing (Archive)
- Topic: Extracting Textures
- Replies: 1
- Views: 201
Extracting Textures
How would a person extract textures from like a Quake pak file or a HeXen II pak file with XWE?
- Sun Oct 29, 2006 1:59 am
- Forum: Editing (Archive)
- Topic: Making Strife-like conversation characters
- Replies: 12
- Views: 764
Making Strife-like conversation characters
How would you make a basic Strife-thing conversation character?
- Sat Oct 28, 2006 9:19 pm
- Forum: General
- Topic: The marine class thingy
- Replies: 1
- Views: 258
The marine class thingy
Theres a player class thing in the player setup i can change the skins to whatever i like but when i try to change the classe marine thing it doesnt do anything.do classes mean like "Class Arachnotron" or something like that?
- Sat Oct 14, 2006 4:05 pm
- Forum: Editing (Archive)
- Topic: Player Height
- Replies: 15
- Views: 1111