Yep, a fist-punch in the air works too.Gez wrote:Allies wake up when they see an enemy. They don't react to you. Though you can wake them up by hurting them, causing them to go to their pain state.
Search found 6 matches
- Mon Dec 19, 2016 9:06 am
- Forum: Creation, Conversion, and Editing
- Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
- Replies: 3113
- Views: 402216
Re: SLADE Discussion - Latest release: v3.1.1.4
- Sun Dec 18, 2016 1:26 pm
- Forum: Creation, Conversion, and Editing
- Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
- Replies: 3113
- Views: 402216
Re: SLADE Discussion - Latest release: v3.1.1.4
Okay yes, the ally flag doesn't seem to appear in UDMF. Odd, but easily fixable. In the meantime you can go to the Other Properties tab, click on the blue + button, and add a boolean property named strifeally. As for the angle chart, it's a Mac-specific UI issue. Cool, that works! Though it seems ...
- Sun Dec 18, 2016 11:09 am
- Forum: Creation, Conversion, and Editing
- Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
- Replies: 3113
- Views: 402216
Re: SLADE Discussion - Latest release: v3.1.1.4
Thanks again for further clarifications. Might be an OSX-specific interface issue then. It works for me on Windows. I gave it another shot and after som fiddle I finally got it to work. :) I apparently missed the small orange squares in each corner, which displays once CMD is pressed. IMO not very ...
- Sat Dec 17, 2016 11:40 pm
- Forum: Creation, Conversion, and Editing
- Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
- Replies: 3113
- Views: 402216
Re: SLADE Discussion - Latest release: v3.1.1.4
Thank you Gez! The UI takes too much space to fit in an archive manager panel on a small screen. Taking a full tab allows it to occupy the space taken up by the archive entry list. Not sure I understand, but I might get a more intelligent mind concerning all this later on. Also, this is not a big ...
- Sat Dec 17, 2016 4:21 pm
- Forum: Creation, Conversion, and Editing
- Topic: SLADE Discussion - Latest: v3.2.7 (25/Dec/2024)
- Replies: 3113
- Views: 402216
Re: SLADE Discussion - Latest release: v3.1.1.4
Hey everyone, I'm new around here and new with Slade. I posted a few questions at Doomworld, but apparently there are not so many building maps with Slade over there (I'm using Mac OS X btw although I'm not sure how much that would matter). So if anyone could take the time with a couple of my ...
- Thu Dec 08, 2016 11:27 am
- Forum: Closed Bugs [GZDoom]
- Topic: Latest build; "Couldn't find zdoom.pk3" (Mac)
- Replies: 11
- Views: 726
Latest build; "Couldn't find zdoom.pk3" (Mac)
The latest build (8 dec) will cause this message for me.
The latest official version seems to work though, and no such message.
I'm running Mac OS 10.11.6
The latest official version seems to work though, and no such message.
I'm running Mac OS 10.11.6