Search found 51 matches
- Tue Aug 08, 2023 4:22 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 296930
Re: Aliens: The Ultimate Doom
I think this is only a problem for the pistol. All other guns should activate switches. I don't know if I'll get around to fixing this anytime soon. You could open the pk3 with Slade and delete the +NOTRIGGER flag from the pistols for each class. Hope this helps.
- Sun Nov 06, 2022 4:16 pm
- Forum: Levels
- Topic: Dark Encounters MegaWad AVAILABLE NOW
- Replies: 14
- Views: 12208
Re: Dark Encounters MegaWad AVAILABLE NOW
Thank you very much. I am glad you are enjoying it. Map 16? Great! Expect more ahead...of everything 

- Tue Oct 26, 2021 6:52 am
- Forum: General
- Topic: So does anyone want to make an ACTUAL Alien Trilogy TC?
- Replies: 2
- Views: 1343
Re: So does anyone want to make an ACTUAL Alien Trilogy TC?
This is my attempt to bring Alien Trilogy to the modern age. It can be used with any wad that uses mostly vanilla assets or with the included 8 map campaign. It is a heavily modified version of Kontra Kommando's Aliens Trilogy series that addresses most of the issues you mentioned. None of the ...
- Mon Apr 19, 2021 10:14 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 296930
Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th
Oh yeah. How could I forget the teleport triggers. Hmmmmm. still might be able to work something out. I'll try a few ideas that might even make it possible to play as different classes. The map would play out based on player 1's choice and the others would be along for the ride. Probably have to ...
- Mon Apr 19, 2021 5:11 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 296930
Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th
Yeah, I should probably line those up better. I left it this way because I wasn't happy with the way the iron sight sprites looked when displayed so high up on the screen. "- For starting to play on Eradication Mapset you have to press K to suicide, then respawn and move a bit. then your mate has to ...
- Thu Apr 01, 2021 10:42 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 296930
Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th
All good Colerx, enjoy!
- Wed Mar 31, 2021 7:32 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 296930
Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th
Wow, that is frickin awesome. Downloading now. I rarely ever play co op or deathmatch but let me know when and where you are going to play next and I'll try to join, if possible.
- Wed Mar 03, 2021 8:45 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 296930
Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th
I think got flashlight working on both server and client, https://i.ibb.co/CV8yB3J/acoopfl.jpg unfortunately with too many workarounds such as rehost the server every map change since it stop working on client once starting new level. probably it's still due the problem of the spawn point, probably ...
- Wed Feb 17, 2021 1:58 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 296930
Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th
^^ sorry could I ask for something about co-op mode if not has already done before? I've just tested it for a little while, apart from some problem here and there the mod seems responding better than expected! (obviously the campaign is the host's one so clients have to consider that whatever class ...
- Wed Feb 17, 2021 11:26 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 296930
Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th
I have a bug to report. If I load this mod with doom_complete, the sky is wrong in the introduction map and some actors are missing? The Red diamond with the ! shows up. But even with Doom 1 wad, a couple of textures would show up missing. I notice this with GZDoom 4.6 beta builds. Thanks for the ...
- Tue Feb 09, 2021 9:54 am
- Forum: Levels
- Topic: Dark Universe part 1 released
- Replies: 32
- Views: 12862
Re: Dark Universe part 1 released
I just wanted to take the opportunity to say that I very much enjoyed this project as well and look forward to part 2! Thanks! I'm getting back to mapping for Part 2 this week. Gonna have to live up to the first one so I'm putting a lot into early planning of map layouts and set pieces and combat ...
- Thu Jan 14, 2021 9:36 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 296930
Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th
Didn't know there had been an update. Just downloaded it to try it out. Still works fine in GZDoom 4.5.0 64-bit, with no errors and a working flashlight, loading ALIENS_ERADICATION_TC.pk3 and then ERADICATION_MAPSET.wad. Anyway, what happened with the view bobbing? It now feels as if I'm bouncing ...
- Thu Jan 14, 2021 9:15 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Aliens: The Ultimate Doom
- Replies: 2137
- Views: 296930
Re: [NEW Aliens: Eradication ] -Aliens: The Ultimate Doom Th
I just booted it up in GZDoom 4.5.0 64-bit and the flashlight works fine. In fact, no errors at all. I'm loading KKALIENTRILOGLYRC2.pk3 and then ALIENSERADICATIONRC2.wad. The issue I'm having is not knowing what to do. I spoke to the guy on the monitor then went outside to investigate. I found and ...
- Thu Jan 14, 2021 6:08 am
- Forum: Levels
- Topic: Dark Universe part 1 released
- Replies: 32
- Views: 12862
Re: Dark Universe part 1 released
Not at the moment. I took a detour while working on the Aliens: Eradication mod and haven't started back on it yet. I'll get back to it soon and will be starting a new thread here on these forums. Thanks again.
- Wed Jan 13, 2021 5:43 am
- Forum: Levels
- Topic: Dark Universe part 1 released
- Replies: 32
- Views: 12862
Re: Dark Universe part 1 released
eLeR wrote:Hello, I recently downloaded and played Dark Univerese using the Project Malice mod and Doom Incarnate. Great level! I was playing really well. In the video below you can see how I prepared a space horror.
That's great work. Thanks for featuring this on your channel. Now to watch them all
