Search found 7 matches

by Kuroii-iioruK
Sun Jan 13, 2019 7:29 am
Forum: Scripting
Topic: Scripts into decorate, archive name
Replies: 1
Views: 232

Scripts into decorate, archive name

Hi, everyone. I´m trying to make a player class that can get ammo everytime, but ineed scripts to make it. I have searched in the wiki,but i don´t find the name ofthe archive (like decorate´s archive, must be called "decorate", scripts´s archive must be called...).
Thanks
by Kuroii-iioruK
Fri Aug 03, 2018 1:08 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38033
Views: 4642515

Re: [SPRITES] Spriting Carnival!!

Mike12 wrote:Think i got some shading + animation issues sorted out.
[img]http://i.imgur.com/eGofE7o.gif[/img ]
are anywhere these sprites? :?:
by Kuroii-iioruK
Fri Jul 21, 2017 2:29 pm
Forum: Editing (Archive)
Topic: Does not pick up
Replies: 11
Views: 931

Re: Does not pick up

Thank you guys, finaly i fix the weapon. the problem was that i named wrong the sprites...
ty.png
Now the weapon works great
by Kuroii-iioruK
Wed Jul 12, 2017 7:10 pm
Forum: Editing (Archive)
Topic: Does not pick up
Replies: 11
Views: 931

Re: Does not pick up

Three options: 1) Give the weapon a Weapon.SlotNumber property, it should pick up then without replacing the player class 2) Replace the player class with a new one and add this shotgun into a slot 3) Add REPLACES so that it replaces the normal Shotgun, but I assume you don't want this so I'd try ...
by Kuroii-iioruK
Wed Jul 12, 2017 6:20 pm
Forum: Editing (Archive)
Topic: Does not pick up
Replies: 11
Views: 931

Does not pick up

I made some basic changes to a shotgun, but when i walk above it the doomguy don´t pick up the weapon. I tried (i think) everything but i can´t fix the bug. Here is the code ACTOR GoldenShotgun : Shotgun 6510 { Weapon.SelectionOrder 1301 Weapon.AmmoUse 1 Weapon.AmmoGive 4 Weapon.AmmoType " ...
by Kuroii-iioruK
Sun Dec 04, 2016 6:47 pm
Forum: Editing (Archive)
Topic: Polyobject
Replies: 3
Views: 419

Re: Polyobject

Gez wrote:There's one line in all that you've posted that is relevant:
SpawnPolyobj: Missing explicit line 1 for poly 5
Also Skulltag has been dead for years. Since June 2012 to be exact. Why are you using it instead of its successor [wiki]Zandronum[/wiki]?

Thank you! You opened my eyes!
by Kuroii-iioruK
Wed Nov 30, 2016 7:00 pm
Forum: Editing (Archive)
Topic: Polyobject
Replies: 3
Views: 419

Polyobject

I made a polyobject door and when i made a copy the copy have an error. I dont know what is wrong with this but i swear i did this with a copy. The error maybe is because i use Skulltag, but i dont think it. OS: Windows NT 6.1 (Build 7601) Service Pack 1 M_LoadDefaults: Load system defaults. W_Init ...

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