Search found 393 matches
- Sat Sep 22, 2018 4:46 am
- Forum: Off-Topic
- Topic: Cyberpunk 2077
- Replies: 45
- Views: 7588
Re: Cyberpunk 2077
Is it sad that I've watched the 45 min Cyberpunk gameplay footage like 3 times now lol? If you're living in some kind of poverty and having troubles getting the newest games movies etc. then not, I remember watching all these e3 videos of assassins creed, watch dogs and all these let's plays over ...
- Sat Sep 22, 2018 4:29 am
- Forum: Off-Topic
- Topic: Episode list help?
- Replies: 7
- Views: 1027
Re: Episode list help?
I'm not sure if I'm really understanding what you want, what I'm understanding is that you want to put freedoom and chex quest in one (i)wad. That's kind of pointless, don't waste too much time with this, if you're new here it would be more useful to spend a little more time with actual modding I ...
- Fri Sep 21, 2018 4:09 am
- Forum: TCs, Full Games, and Other Projects
- Topic: [release] SoD Extreme (1) - Eisenfaust Edition released!
- Replies: 11
- Views: 3530
Re: [release] SoD Extreme (1) - Eisenfaust Edition released!
I'm fucking [censored word] then.
shouldn't you be moving this to projects?
shouldn't you be moving this to projects?
- Fri Sep 21, 2018 3:19 am
- Forum: Off-Topic
- Topic: New Member Introductions
- Replies: 794
- Views: 203169
Re: New Member Introductions
You created a new account because you forgot the password of your old account? I hope you know that you can click on that "forgot password" link to reset your password securely.
btw nice profil picture, have been listening to that album recently, with that name you're likely a death fan.
btw nice profil picture, have been listening to that album recently, with that name you're likely a death fan.
- Thu Sep 20, 2018 10:14 am
- Forum: Scripting
- Topic: (Zscript) using a non static function outside the class
- Replies: 3
- Views: 626
Re: (Zscript) using a non static function outside the class
anyway arround it then? The information for the parameters it requires can only be found in the DrawStatusBar class (CPlayer.mo. and something like that)
- Tue Sep 18, 2018 10:54 am
- Forum: Scripting
- Topic: (Zscript) using a non static function outside the class
- Replies: 3
- Views: 626
(Zscript) using a non static function outside the class
I want to use LineTrace() from the linetracer class in the DrawStatusBar class() or a class inherited from DrawStatusBar to be exact and I still have no idea how I'm supposed to do that. I tried creating a static function but I get an error telling me "non static function called in a static context ...
- Tue Sep 18, 2018 10:03 am
- Forum: Off-Topic
- Topic: Is it ok to create commercial game with ZDoom?
- Replies: 43
- Views: 8453
Re: Is it ok to create commercial game with ZDoom?
I put the unity comment in brackets with a "kind of"
- Tue Sep 18, 2018 2:13 am
- Forum: Technical Issues
- Topic: Multiplayer hosting issues
- Replies: 9
- Views: 1997
Re: Multiplayer hosting issues
in case you're not playing lan, do that instead. I have tried it out with the other kids in the class when we get into the computerroom, worked just fine and (I at least had a lot of fun beating them).
- Tue Sep 18, 2018 1:52 am
- Forum: Off-Topic
- Topic: Is it ok to create commercial game with ZDoom?
- Replies: 43
- Views: 8453
Re: Is it ok to create commercial game with ZDoom?
Sry if this bugs you. I was just trying to argue the "there are mods so let's not buy games" point. the realm667 assets were just one type of mods I mentioned and I'm not necessarily saying they're bad, I'm just saying that they're not nearly as good as full games like ion maiden.
- Mon Sep 17, 2018 10:22 am
- Forum: Off-Topic
- Topic: Is it ok to create commercial game with ZDoom?
- Replies: 43
- Views: 8453
Re: Is it ok to create commercial game with ZDoom?
Why should I, as a consumer, pay money for your game if it's no better than all the mods I can play? you're thinking too good about these mods, the fun part of mods to me is seeing what creative ways people can come up with to enhance an allready finished game but I wouldn't consider any of them as ...
- Mon Sep 17, 2018 9:58 am
- Forum: Off-Topic
- Topic: Is anyone good at like ... finding stuff on the internet?
- Replies: 4
- Views: 879
Re: Is anyone good at like ... finding stuff on the internet
can't do it right now, I don't know how you're supposed to get the beer to germany but I will try it later
User was warned for this post: JadedLexi(Continuing to make pointless posts)
User was warned for this post: JadedLexi(Continuing to make pointless posts)
- Mon Sep 17, 2018 9:46 am
- Forum: TCs, Full Games, and Other Projects
- Topic: [release] SoD Extreme (1) - Eisenfaust Edition released!
- Replies: 11
- Views: 3530
Re: [release] SoD Extreme (1) - Eisenfaust Edition released!
this has been on of topic for a whole month now
- Mon Sep 17, 2018 9:44 am
- Forum: Off-Topic
- Topic: EU Parliament Passes Articles 11/13
- Replies: 122
- Views: 11486
Re: EU Parliament Passes Articles 11/13
sounds like censorship but I fucking hate these cringy memes everywhere and would be glad if they did get rid of them
- Sun Sep 16, 2018 7:48 am
- Forum: Mapping
- Topic: Button to open and close PolyObject door.
- Replies: 9
- Views: 1558
Re: Button to open and close PolyObject door.
that's something I didn't knew about and really helped the map I'm working onramon.dexter wrote:Instead of delay() use tagwait() with the corresponding tag. The delay can and will cause problems.
- Sun Sep 16, 2018 7:35 am
- Forum: Mapping
- Topic: Is "conditional exit" from a level possible?
- Replies: 3
- Views: 701
Re: Is "conditional exit" from a level possible?
The wiki has everything you need, except there's a lack of information about zscript.
There are lists of all functions in decorate and acs. here's what Diode mentioned: SetLineSpecial Exit_Normal
but I'm not sure if that's very usefull without global variables you might also need global scopes
There are lists of all functions in decorate and acs. here's what Diode mentioned: SetLineSpecial Exit_Normal
but I'm not sure if that's very usefull without global variables you might also need global scopes