Search found 31 matches
- Tue May 02, 2023 8:49 am
- Forum: Gameplay Mods
- Topic: Scavver's Paradise V3 Beta - A Survival Horror Mod
- Replies: 406
- Views: 142016
Re: Scavver's Paradise V2.3 - A Survival Horror Mod
Feedback from someone who played this mod for a few dozen hours this month: * If you have no ammo left in your magazine, drop the weapon and scrap it, you get a full magazine. Makes no sense, obviously. * Having scoped rifles without a headshot mod always weirds me, but I used mkcrits. * The ...
- Sun Mar 26, 2023 7:35 am
- Forum: Gameplay Mods
- Topic: Scavver's Paradise V3 Beta - A Survival Horror Mod
- Replies: 406
- Views: 142016
Re: Scavver's Paradise V2.3 - A Survival Horror Mod
Thanks a lot for this mod, really a great middle point between HD and vanilla. A little suggestion (might be a pain to do, though): have the item HUD thumbnail show in the PDA, for easy identification.
- Sun May 08, 2022 4:48 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 646535
Re: Ashes Afterglow TC - update and sterilized! Pg104
https://www.mediafire.com/file/dzyp44gxg573wff/Ashes2063Enriched2_23.pk3/file Ashes 2063 Enriched Edition V2.23 Episode One mod and maps. Includes a bunch of bug-fixes but I've probably forgotten a few :( Enriched v2.23: - Footsteps should correctly link to relevant textures and sound louder where ...
- Sun Apr 24, 2022 2:52 am
- Forum: Gameplay Mods
- Topic: Scavver's Paradise V3 Beta - A Survival Horror Mod
- Replies: 406
- Views: 142016
Re: Scavver's Paradise V2.0 - A Survival Horror Mod
Another problem I've encountered, the bandages say they take 4 bulk when I want to pick it up while full, but using it only decrease my bulk by 1. Never mind, this is not reliably reproducible.
- Sat Apr 23, 2022 11:10 am
- Forum: Gameplay Mods
- Topic: Scavver's Paradise V3 Beta - A Survival Horror Mod
- Replies: 406
- Views: 142016
Re: Scavver's Paradise V2.0 - A Survival Horror Mod
Thanks for the fast answers, good thinking about the weapon cycling thing; though a mechanism dynamically changing the weapon order the put the empty ones last may work. Another question, if you will, is it me or the hitscanners have an accuracy not affected by distance? They really seem to rarely ...
- Sat Apr 23, 2022 8:09 am
- Forum: Gameplay Mods
- Topic: Scavver's Paradise V3 Beta - A Survival Horror Mod
- Replies: 406
- Views: 142016
Re: Scavver's Paradise V2.0 - A Survival Horror Mod
Hello, congratulations on such a polished mod, its is one of my favourites (works well together with mk-crits) as a HD with a less "joke" difficulty. I particularly like the PDA, too. I've encountered some problems: * The TM-7 Nanoweave Battle Armor doesn't seem to work: if I use USE on it, it ...
- Wed Mar 02, 2022 11:46 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 646535
Re: Ashes Afterglow TC - V1.10 + Modpack 1/4 -weapons update
Recently replayed the first one with the Enriched edition and found a few problems: * In the level leading to the Temple of the Dollar, I couldn't find a way to reach the normal level end: both the metal doors leading to the remaining area were closed. * Missing texture in the bar in The City: http ...
- Sat Jul 10, 2021 3:05 pm
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 646535
Re: (WIP) Ashes Afterglow- DEFCON 5
Not sure what locational damage would add to the gameplay, it would mess with the moody B-movie 80's vibe to introduce over the top gore. Also those screenshots look juicy af, that shot of the stairs leading up to the mysterious trailer is doing things to my imagination. Cant wait! Personally ...
- Sun Mar 07, 2021 7:11 am
- Forum: Gameplay Mods
- Topic: La Tailor Girl v1.90 Plain Black [updated June 30 2024]
- Replies: 501
- Views: 357120
Re: La Tailor Girl v1.77 Sewie Cast Fist
Maybe it has already been proposed, but it'd be cool to have a 3rd upgrade for the nurse outfit when you reach 999 life.
- Mon Jul 13, 2020 8:51 am
- Forum: Closed Bugs [GZDoom]
- Topic: Vulkan crash on Gentoo Linux with gzdoom-4.4.2
- Replies: 5
- Views: 571
Re: Vulkan crash on Gentoo Linux with gzdoom-4.4.2
It worked, thanks for the tip.
- Mon Jul 13, 2020 8:44 am
- Forum: Closed Bugs [GZDoom]
- Topic: Vulkan crash on Gentoo Linux with gzdoom-4.4.2
- Replies: 5
- Views: 571
Re: Vulkan crash on Gentoo Linux with gzdoom-4.4.2
I see, didn't know glslang was that unstable. Will try with said PR as additional patch.
- Mon Jul 13, 2020 7:39 am
- Forum: Closed Bugs [GZDoom]
- Topic: Vulkan crash on Gentoo Linux with gzdoom-4.4.2
- Replies: 5
- Views: 571
Vulkan crash on Gentoo Linux with gzdoom-4.4.2
Hello, I finally updated to 4.4.2 and wanted to try Vulkan, but I get a segfault with it: ... Vulkan device: AMD RADV POLARIS10 (LLVM 10.0.0) Vulkan device type: discrete gpu Vulkan version: 1.2.128 (api) 20.0.8 (driver) Max. texture size: 16384 Max. uniform buffer range: -1 Min. uniform buffer ...
- Sun Dec 01, 2019 6:30 am
- Forum: Gameplay Mods
- Topic: Wrath of Cronos RPG V3A
- Replies: 1036
- Views: 237780
Re: Wrath of Cronos RPG V3A
Are the on screen message still cut off unless you run it in 16:9?
- Sun Nov 03, 2019 9:57 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Re: (wip) Ashes 2063 TC - THREAD EVACUATION
- Replies: 1374
- Views: 394242
Re: Re: Ashes 2063 TC - Thread migration soon.
Hello, I'm posting to say that I'm amazed by the quality of the gameplay there is in this mod. The scavenging, attention to detail and combat are very good to say the least. The only possible improvement I can see that's not just "moar please" (for now; I just started playing) would be a way to ...
- Fri Oct 04, 2019 4:56 am
- Forum: TCs, Full Games, and Other Projects
- Topic: IronTusks - Diablo3D V1.2.25 + Patch (Links UPDATED)
- Replies: 592
- Views: 145560
Re: IronTusks - Diablo 3D V4.3: Full Game + WEAPSWITCH HOTFI
Okay, found what's wrong. Replacing "-iwad diablo" with "-iwad Diablo.WAD" did the trick; the problem of [censored word] case insensitive filesystems.