Search found 89 matches
- Tue Sep 16, 2025 11:04 am
- Forum: Gameplay Mods
- Topic: Walpurgis 1.0A (For Doom/Heretic/Hexen) [FULL 1.0 Release]
- Replies: 1458
- Views: 343543
Re: Walpurgis 1.0A (For Doom/Heretic/Hexen) [FULL 1.0 Release]
Hello! BerserkDoomer here, I made a few weeks ago an Upscale for your sprites. Completely optional for "HIRES" enjoyers all credits to eharper256, I only upscaled his spritework. https://mega.nz/folder/VsgkEK6I#yXtcAaQ_kMsBV3TUjpNmBQ A preview of it can be seen here: https://www.youtube.com/watch?v ...
- Sat May 03, 2025 9:20 pm
- Forum: Graphic/Audio Patches
- Topic: NashGore NEXT v1.0
- Replies: 17
- Views: 18151
Re: NashGore NEXT v1.0
What you need is checking bludtype file inside Nashgore and write the actors from Project Malice to be overriden.Emperor Joker wrote: ↑Fri May 02, 2025 7:28 pm cool mod, but it doesn't work on some monsters from Project Malice
you can update with mod again, this time for custom monsters
- Sun Jun 30, 2024 11:29 pm
- Forum: Gameplay Mods
- Topic: Octane Violence v1 (First release 01/07/24)
- Replies: 21
- Views: 6246
Re: Octane Violence v1 (First release 01/07/24)
This looks pretty nice!
Ill be sure to check it out.
Ill be sure to check it out.
- Sat Feb 17, 2024 5:58 pm
- Forum: Shaders
- Topic: Lightning and Rage Shaders
- Replies: 2
- Views: 5604
Re: Lightning and Rage Shaders
I suppose these need to be adapted into gzdoom right?
- Sun Sep 10, 2023 1:28 am
- Forum: Gameplay Mods
- Topic: ReLite
- Replies: 274
- Views: 101495
Re: ReLite
Hype!!
The Features promise a lot!
The Features promise a lot!
- Mon May 29, 2023 1:23 am
- Forum: Levels
- Topic: [GZDoom] [WIP] Base Fehu ᚠ (OTEX textures)
- Replies: 1
- Views: 1683
Re: [GZDoom] [WIP] Base Fehu ᚠ (OTEX textures)
This looks pretty nice!
Looking forward to the release.
I see custom weapons and monsters, that means no compatibility with mods?
Looking forward to the release.
I see custom weapons and monsters, that means no compatibility with mods?
- Thu Mar 30, 2023 10:58 pm
- Forum: Graphic/Audio Patches
- Topic: Project Brutality 3.0 Neural Upscale Project (Completed)
- Replies: 8
- Views: 19551
Re: Project Brutality 3.0 Neural Upscale Project (Completed)
Hey, is there any way you might be able to mirror these on a cloud server other than Mega? Trying to download from there always freezes my PC for some reason. If not, I understand. I'm just in a weird situation of no home internet and downloading via bootable Lubuntu USB after my hdd crapped out ...
- Tue Feb 14, 2023 1:44 am
- Forum: Graphic/Audio Patches
- Topic: Project Brutality 3.0 Neural Upscale Project (Completed)
- Replies: 8
- Views: 19551
Re: Project Brutality 3.0 Neural Upscale Project (Completed)
Youre right, its been a long time since I updated the Thread.Void Warrior wrote: ↑Sun Feb 12, 2023 10:28 am BerserkerNoir, here is a normal link to your mod's files. The old link doesn't work.
https://mega.nz/folder/x1wDzCIZ#WKkQPLpgWgpKBpUzpSTMNg
Just posted the correct link, thanks for the reminder.
- Wed Aug 24, 2022 11:52 pm
- Forum: Levels
- Topic: The Killhouse R1
- Replies: 4
- Views: 2403
Re: The Killhouse R1
The Download link is down.
- Mon Jun 13, 2022 1:04 am
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 71189
Re: Enhanced E1 - now with Club Doom! - update 06/06
Oh nice!
Going to give it a run again, The Mixture of Colors look really nice.
Going to give it a run again, The Mixture of Colors look really nice.
- Thu May 26, 2022 12:52 pm
- Forum: Graphic/Audio Patches
- Topic: OldBlood - NashGore for Potato PCs (ZDoom 2.8.1 & Zandronum)
- Replies: 21
- Views: 4776
Re: OldBlood - NashGore for Potato PCs (ZDoom 2.8.1 & Zandro
nice!!
Slaughtermaps Friendly!
Slaughtermaps Friendly!
- Fri May 13, 2022 9:29 am
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 71189
Re: Enhanced E1 (Dynamic lighting, 3D floors etc) - update 1
thanks dude! Loving your screenshots, I hope you don't mind if I steal one or two of em for the OP. Yeah, unfortunately smothering everything with dynamic lighting like it's maple syrup was always gonna result in something of a performance hit - I do hope it's not too severe though. My toaster ...
- Thu May 12, 2022 8:21 pm
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 71189
- Tue May 10, 2022 12:05 pm
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 71189
Re: Enhanced E1 (Dynamic lighting, 3D floors etc) - update 0
cheers!! Another update is imminent (can't seem to stop fiddling with this thing lol) but if you're looking for something similar I recommend Hey Doomer's Relighting Doom mod viewtopic.php?f=43&t=74412 and HontE Remastered https://www.moddb.com/mods/honte-remastered, both incredible projects that ...
- Sun May 01, 2022 6:12 pm
- Forum: Levels
- Topic: Enhanced E1 - 30th anniversary bump 21/01
- Replies: 65
- Views: 71189





