Search found 37 matches
- Fri Dec 31, 2021 12:03 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Compendium - Classic Megawad Compilation
- Replies: 170
- Views: 152109
Re: Compendium - Classic Megawad Compilation
The images on the OP are not only broken, likely due to the site that was hosting them being bust, but they also cause my antivirus to get alerted. specifically about an attempted outward connection to "i.cubeupload.com" if the OP is still active, I ask to replace the broken images or just edit ...
- Thu Dec 09, 2021 11:21 am
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158626
Re: Brutal Doom Platinum v1.1 release! GZ focused brutal for
Why both ?EmeraldCoasttt wrote:Zandronum can be a bit of a nightmare to develop for, and it's incredibly unlikely that gz and zandronum will merge or anything like that
- Tue Dec 07, 2021 7:55 pm
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158626
Re: Brutal Doom Platinum v1.1 release! GZ focused brutal for
[...] Honestly? There's already enough Brutal Doom versions that are Zandronum centric. Having one to add to the small pile of GZdoom focused ones won't hurt. Besides, ZScript allows for a lot more flexibility with the code, and can make Brutal Doom's notorious bad performance on big mapsets a ...
- Mon Dec 06, 2021 9:06 pm
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158626
Re: Brutal Doom Platinum v1.1 release! GZ focused brutal for
Lack of Zandronum support is the deal breaker, so I wish Zandronum devs would get the thing on the same line as GZD. They're working on it as evident on the SVN, but it's so slow to get a new release. Honestly? There's already enough Brutal Doom versions that are Zandronum centric. Having one to ...
- Sun Dec 05, 2021 11:44 am
- Forum: Gameplay Mods
- Topic: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!
- Replies: 145
- Views: 158626
Re: Brutal Doom Platinum v1.1 release! GZ focused brutal for
Lack of Zandronum support is the deal breaker, so I wish Zandronum devs would get the thing on the same line as GZD. They're working on it as evident on the SVN, but it's so slow to get a new release.
- Sat Dec 12, 2020 12:35 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3052
- Views: 894188
Re: The Guncaster - 3.777a
You won't get an argument from me.Toumal wrote:Heya, I know you're probably getting this all the time but... man I wish this would support online coop or would work on other engines *hint hint*
- Tue Dec 08, 2020 1:33 am
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3052
- Views: 894188
Re: The Guncaster - 3.777a
In case it's somehow relevant or reveals anything about the problems I'm running into: Guncaster 3.6 (and 3.666) won't even boot up for me when running only the core mod and DOOM II in GZDoom 4.5.0. The log presents the following errors after it tries to load the older file. Script error ...
- Mon Nov 09, 2020 9:10 am
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3052
- Views: 894188
Re: The Guncaster - 3.777
I dunno about healing pots cause they look normal here, but will fix the rest. As for the removal of the Powersuit Autocannon, would you consider repackaging it as a universal addon, compatible with vanilla Doom/other Iwads/other mods? As redundant as it is in Guncaster, I still thought it was cool ...
- Thu Oct 01, 2020 9:39 am
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3052
- Views: 894188
Re: The Guncaster - 3.666
That's for the Player to decide by enabling a setting.KeksDose wrote:Glory kills would just make you watch a cutscene that prevent you from doing these things. You end up playing the game less...
- Thu Oct 01, 2020 2:18 am
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3052
- Views: 894188
Re: The Guncaster - 3.666
Completely diff experience.Starman the Blaziken wrote:You are better off playing Brutal Doom or Project Brutality Instead if you are looking for those experiences instead.
- Sat Sep 12, 2020 3:57 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3052
- Views: 894188
Re: The Guncaster - 3.666
True that.wildweasel wrote:The forums literally have a spoiler tag.
Spoiler: You can even label the buttons.
- Sat Sep 12, 2020 3:01 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3052
- Views: 894188
Re: The Guncaster - 3.666
Is there a changelog? I do have an internal changelog, but... if I'd link to it, then that'd spoil incoming stuff. I should probably make a separate file for OP that I'd just update after each, well, update. If something would spoil something, you could prefix the lines with something like " " and ...
- Thu Aug 06, 2020 8:07 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3052
- Views: 894188
Re: The Guncaster - 3.666
Obviously you didn't even try checking the datesThe Red Key wrote:This mod is 100% unable to run for me, i have no clue why. I've tried every load order, every engine, every loader, nothing works. It seems this mod is now unsupported and dead. GG

- Tue Jul 28, 2020 11:08 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Compendium - Classic Megawad Compilation
- Replies: 170
- Views: 152109
Re: Compendium - Classic Megawad Compilation
Unfortunately mega seems to be getting stuck at 5mb when I try to download this, using the app and Chrome / Firefox. Can someone mirror this somewhere else? I'd really like to give this a try. Mega doesn't allow you Download a lot of data unless you have an Mega acount, so its better to use one ...
- Sat Jul 18, 2020 6:00 pm
- Forum: Gameplay Mods
- Topic: The Guncaster - 3.888b
- Replies: 3052
- Views: 894188
Re: The Guncaster - 3.666
If you drag drop, the file you dragged will always load first, then the other files in, I assume, how they are sorted in the folder, so likely alphabetically. Nah, it's not ABC, it's seemingly based on pure luck even if you clicked the same files in the same order. In other words: drag-drop of ...