Search found 45 matches
- Thu Oct 07, 2021 7:23 am
- Forum: Graphic/Audio Patches
- Topic: [WIP] cotton_disciple's HUD edits
- Replies: 35
- Views: 69157
Re: [On hold] cotton_disciple's HUD edits
Hey! An update to the latest build of BD which is continued by BloodWolf: https://github.com/BLOODWOLF333/Brutal-Doom-Community-Expansion I got two errors, regarding inventory items not defined right. Removed those and it's working OK now. Tested with the test map, and I have no errors with images ...
- Wed Sep 22, 2021 7:56 am
- Forum: ZDoom (and related) News
- Topic: GZDoom 4.7.0 released
- Replies: 126
- Views: 57804
Re: GZDoom 4.7.0 released
Thank you for updating and keeping up with latest technology features for GZDoom!!




- Sun Aug 29, 2021 5:33 am
- Forum: Graphic/Audio Patches
- Topic: [WIP] cotton_disciple's HUD edits
- Replies: 35
- Views: 69157
Re: [On hold] cotton_disciple's HUD edits
It's been almost a year and I'm glad I posted this fixed hud since I need it for returning to playing yet again for the 1million time now

thanks Cotton for the HUD again

hope all is well and you are fine


thanks Cotton for the HUD again


hope all is well and you are fine
- Sun Nov 22, 2020 6:16 am
- Forum: Graphic/Audio Patches
- Topic: [WIP] cotton_disciple's HUD edits
- Replies: 35
- Views: 69157
Re: [On hold] cotton_disciple's HUD edits
Hey! After some tinkering with the HUD, got the mod working 100% for the latest BD build which is continued by BloodWolf: https://github.com/BLOODWOLF333/Brutal-Doom-Community-Expansion the HUD was working fine, but the keys won't shown on HUD when picked up... that was fixed and here is the fixed ...
- Fri Nov 20, 2020 3:08 am
- Forum: Graphic/Audio Patches
- Topic: [WIP] cotton_disciple's HUD edits
- Replies: 35
- Views: 69157
Re: cotton_disciple's HUD edits
Yo cotton!
Is the HUD for BD discontinued or something? or I am not looking in the right page?
Cheers!
Is the HUD for BD discontinued or something? or I am not looking in the right page?
Cheers!
- Mon Aug 24, 2020 10:35 am
- Forum: Off-Topic
- Topic: WAD file question
- Replies: 17
- Views: 1658
Re: WAD file question
no, not that
thanks, nevermind then... I will handle without
thanks, nevermind then... I will handle without
- Mon Aug 24, 2020 4:32 am
- Forum: Graphic/Audio Patches
- Topic: [WIP] cotton_disciple's HUD edits
- Replies: 35
- Views: 69157
Re: cotton_disciple's HUD edits
OK no problem man! thanks 

- Mon Aug 24, 2020 3:24 am
- Forum: Graphic/Audio Patches
- Topic: [WIP] cotton_disciple's HUD edits
- Replies: 35
- Views: 69157
Re: cotton_disciple's HUD edits
Hmm, when I load the BD hud with latest BD gold, just like the label Project Brutality in the bottom right side, there is no label for BD..
https://i.imgur.com/S2C256T.png
https://i.imgur.com/S2C256T.png
- Sun Aug 23, 2020 11:37 pm
- Forum: Off-Topic
- Topic: WAD file question
- Replies: 17
- Views: 1658
Re: WAD file question
Hey there! Don't want to open another thread since it's another question regarding WADs. Is there a mod/tool to display ingame/externally the current completion status of played WAD/pack? ingame is ingame of course, and externally is by analyzing a save file. Nope, you're going to have to derive ...
- Sun Aug 23, 2020 1:22 pm
- Forum: Gameplay Mods
- Topic: Nobody Told Me About id - We've Moved!
- Replies: 449
- Views: 170256
Re: Nobody Told Me About id v0.4.7 - A Build Engine-styled m
This is nothing short of amazing!
I'm so glad I browsed through the gameplay forums
Will check it out soon...


I'm so glad I browsed through the gameplay forums


Will check it out soon...
- Sun Aug 23, 2020 11:45 am
- Forum: Off-Topic
- Topic: WAD file question
- Replies: 17
- Views: 1658
Re: WAD file question
Hey there!
Don't want to open another thread since it's another question regarding WADs.
Is there a mod/tool to display ingame/externally the current completion status of played WAD/pack?
ingame is ingame of course, and externally is by analyzing a save file.
Don't want to open another thread since it's another question regarding WADs.
Is there a mod/tool to display ingame/externally the current completion status of played WAD/pack?
ingame is ingame of course, and externally is by analyzing a save file.
- Sun Aug 16, 2020 5:14 am
- Forum: Graphic/Audio Patches
- Topic: [WIP] cotton_disciple's HUD edits
- Replies: 35
- Views: 69157
Re: cotton_disciple's HUD edits
Hey man! long time ah... just wanted to say I'm back into doom classic, and your mods will star in my setup
Take care


Take care
- Mon Nov 04, 2019 3:10 am
- Forum: Graphic/Audio Patches
- Topic: Simple HUD Add-ons [Updated July 2, 2025]
- Replies: 267
- Views: 265318
Re: Simple HUD Add-ons [Updated September 5, 2019]
Great addon, simple and informative!
- Fri Nov 09, 2018 9:04 am
- Forum: Graphic/Audio Patches
- Topic: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and more)
- Replies: 195
- Views: 166788
Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
Back in June i see, so... what about now?
- Thu Nov 08, 2018 11:16 am
- Forum: Graphic/Audio Patches
- Topic: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and more)
- Replies: 195
- Views: 166788
Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo
been a while but no one answered... is this thread being maintained still?