Spoiler:
Search found 87 matches
- Sun Mar 10, 2019 10:40 am
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7027
- Views: 1721063
Re: DoomRL Arsenal - [1.1] [MP-B7.0]
Found out last night the update dropped, and ended staying up WAY too late. But the update is solid, love just about every small detail that was added. Ya did good Yholl, very good job 
- Mon Dec 10, 2018 11:42 am
- Forum: Gameplay Mods
- Topic: Netronian Chaos V.3.57: The Final, Last, Concluding Update
- Replies: 622
- Views: 196933
Re: Netronian Chaos V.3.1: Project Manhattanova
Congrats on the Cacoward! I'll give this a download later on
- Wed Aug 01, 2018 10:34 am
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097970
Re: Hideous Destructor
Same, but easy way to get around that is to either use the 'map' or 'changemap' in console. Whatever spawns that causes the crash sometimes doesn't spawn at all, therefore loading the level correctly.
- Sat Jul 21, 2018 11:36 pm
- Forum: Gameplay Mods
- Topic: Ugly as Sin: A Hideous Destructor mutator pack
- Replies: 72
- Views: 47813
Re: HD-Scavenger - A survival mutator for Hideous Destructor
All of a sudden I feel paranoid about my survival chances because of food and thirst. Which is great, as with the whole Scarcity system. 3rd map on Plutonia, so far the system seems 'balanced'. Not too much, not too few per say. The sling is awesome, you're awesome. It's been bugging me about not ...
- Thu Jun 21, 2018 3:41 pm
- Forum: Gameplay Mods
- Topic: Ugly as Sin: A Hideous Destructor mutator pack
- Replies: 72
- Views: 47813
Re: HD-Scavenger - A survival mutator for Hideous Destructor
Oof, random temperatures sound brutal. Would prbly be a good idea to just kinda start the whole thing small, par Ghost's idea.
- Thu Jun 21, 2018 8:18 am
- Forum: Gameplay Mods
- Topic: Ugly as Sin: A Hideous Destructor mutator pack
- Replies: 72
- Views: 47813
Re: HD-Scavenger - A survival mutator for Hideous Destructor
Oof, heat/cold managment sounds interesting.
- Sun May 27, 2018 8:35 am
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097970
Re: Hideous Destructor [Release version 3.3.2.3.1]
I got the latest git last night, I grab the latest-latest and try once more in a bit EDIT: Went and tried multiple maps on Doom2/TNT/Plut. Would spawn just 1 archie. All times were a crash. EDIT2: I did a test and summoned just about every monster as allies to see if the game would crash, but I got ...
- Sun May 27, 2018 12:23 am
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097970
Re: Hideous Destructor [Release version 3.3.2.3.1]
Something still wonky going on with Archies. I spawn at least one friendly one on just about any map, and it's always crashed. I have no clue when, as the time it takes to crash differs.
- Thu May 24, 2018 11:03 am
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097970
Re: Hideous Destructor [Release version 3.3.2.2]
Just tried latest, and didn't get anything crash related (soulsphere or otherwise).
Pesky ammo boxes seem to not turn upside down. Been trying to disarm a good 3 boxes about 50 times each and nothin'
Pesky ammo boxes seem to not turn upside down. Been trying to disarm a good 3 boxes about 50 times each and nothin'
- Wed May 23, 2018 11:11 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097970
Re: Hideous Destructor [Release version 3.3.2.2]
Got another.
The 'Power coming out of you' thing has usually crashed my game when it happens. A CTD. I don't really know how or what triggers the crash itself, it just seems random.
The 'Power coming out of you' thing has usually crashed my game when it happens. A CTD. I don't really know how or what triggers the crash itself, it just seems random.
- Tue May 22, 2018 4:39 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097970
Re: Hideous Destructor [Release version 3.3.2.2]
Not really either, the whole engine freezes and windows asks to end GZ. 1st time for Vile rez, it was an imp. Other time was a couple of zombieman/shottys. EDIT: Summoned a Friend-Vile to roam E1M5, didn't crash for a good bit but did after a bit. Ammo box turns upside-down, but when I goto open it ...
- Tue May 22, 2018 2:33 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097970
Re: Hideous Destructor [Release version 3.3.2.2]
I'm diggin' the braced pivot movement, makes rounding corners in a ready position so easy. Encountered a crash with Friendly-Vile resing monsters (multiple times). And are ammo boxes filled with multiple traps? I've disarmed a few boxes at least 3 times with no payout.
- Sat Apr 28, 2018 9:24 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097970
Re: Hideous Destructor [Release version 3.3.0]
An update! Oh. . .
"Healer imps will actively seek corpses to raise."
How could you. . .
EDIT: Awesome looking update, can't wait to give it a run
"Healer imps will actively seek corpses to raise."
How could you. . .
EDIT: Awesome looking update, can't wait to give it a run
- Sat Apr 21, 2018 12:17 pm
- Forum: Abandoned/Dead Projects
- Topic: [minimod][v3.10.1] Weapon Menu +
- Replies: 160
- Views: 72991
Re: Weapon Menu [v1.14.1] (+ DoomRL Arsenal)
Wow, thank you for this, and a big thanks for the DRLA compatability! You're awesome
- Tue Apr 10, 2018 6:59 am
- Forum: General
- Topic: ZDoom Community Top Works of All Time
- Replies: 413
- Views: 172594
Re: ZDoom Community Top Mods of All Time
5 - Hideous Destructor
5 - Doom RLA
3 - Doom RPG
2 - Nameless Lite RPG Mod
5 - Doom RLA
3 - Doom RPG
2 - Nameless Lite RPG Mod