Thanks. :) I did not palette them. The originals weren't Doom paletted and I liked the colours. So I just kept them as they were. True, I just checked my PSDs: I did not pallete them XD Honestly, these days I often don't even consider the Doom palette. Too many years of seeing graphics crucified by ...
Decided to do a bit of doodling based on these trying to keep to Doom proportions and style as much as possible, but still being true to the originals as well. Some worked out better than others but the effect in game is pretty good for the ones that worked out. Those are great! Did you palette ...
Testing stuff... py8GmjxlH3k Also, I really liked that other vision, the really good one, that seems to be absent now. Can you bring it back, or at least make an optional patch (or menu option) with it? Yes, I can ;) (it's GZDoom only though; wouldn't play it in any other port anyways though) Thanks ...
Did you notice the chainsaw bug? When you collect it, it screws the weapon cycling up. I fixed it with a quick patch but I think you might want to know that. Ups sorry, I hardly use the scrollwheel. It's fixed (just had to add the chainsaw to a slot in the player class) -> file replaced, same link ...
Here's a quick update: https://www.mediafire.com/file/eroj9qjdkfwo0nb/%255BMOD%255DJudgment_Doom_alpha_034.pk3/file I put in the SPAS12 sprite by YukesVonFaust for the time being (it's a bit too big for my liking). Other than that: The scan lines could be keep for few seconds, when you change the ...
OMG... I just saw all the posts. Sorry guys for being silent, I just didn't get much done during the last year of the pandemic (mostly active on Discord). I'll try to get some updates out this weekend - it's not discontinued, I'm just really really slow cause RL and other commitments. Also, somehow ...
I'd really like to playtest this haha... but I know, I just don't have the spare time.
Honestly, I'm more excited about Ashes than anything on my wishlist or in my backlog... maybe it's the age... or bitterness . Anyways, I'm eager - this needed to be said
That's lovely! Is it hand-drawn? Also, nice map and great use of the red display. Very atmospheric! By this point, yes. But it started as a rip :D It's just a one-frame thing though... no tilted reloads and stuf :/ The map is only a corridor to test the "bright map" overlays and the floor fog ...
YES!!! I WAS WAITING FOR THIS CURSE! So far haven't noticed more than what RedDead stated, but i don't mind the ammo drops. One question, though: What am i taking credits for? there are a few decorate actors from you and willkuer that i've been using for a while, mostly from the "casings.dec" file ...
Willkuer isn't going to be happy about :shrug: Only the idle frame needs extension, all other weapon states get snapped back to neutral position. I'm might not be happy because my spare time is rather limited :? But if it's just the idle frame... I strained my 9 hour-screen-worker eyes for another ...