Search found 9 matches

by Flareblood
Wed Sep 27, 2017 12:22 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 899117

Re: The "How do I..." Thread

Is it possible to make skyboxes in GZDoom that don't have that stupid color gap at the top (and instead textures the entire sky), and is it possible to make skyboxes that don't repeat, and instead is just one texture on both sides?
by Flareblood
Sat Feb 18, 2017 11:31 am
Forum: Editing (Archive)
Topic: Rainy Weather (DOOM)
Replies: 15
Views: 3878

Re: Rainy Weather (DOOM)

Still don't have a special tab.
by Flareblood
Thu Feb 02, 2017 12:46 pm
Forum: Editing (Archive)
Topic: Rainy Weather (DOOM)
Replies: 15
Views: 3878

Re: Rainy Weather (DOOM)

You need to right-click on the rain object in GZDoomBuilder, and set the args in the "special" section. Those control the radius of the rain spawning thing. Make sure to read the instructions carefully for the particular one you're using. 8-) I don't have a "special" tab in the thing menu...
by Flareblood
Sun Jan 22, 2017 3:51 pm
Forum: Requests
Topic: Resource Request thread *Read 1st post*
Replies: 5973
Views: 664797

Re: Resource Request thread *Read 1st post*

Um, Steven Universe Gem sprites for Doom?

I want to add Gems as monsters in Doom, and all I need are animated sprites.

Please?
by Flareblood
Fri Jan 20, 2017 3:26 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 899117

Re: The "How do I..." Thread

I am still trying to resolve this bug [clikable video link] http://i.imgur.com/XE6w4Xp.png even a DEFBINDS solution would be good, but it doesn't work. The problem is that if you connect an xbox 360 gamepad (or a PS2 one or a Generic USB gamepad), then a new submenu appears in gamepad settings ...
by Flareblood
Fri Jan 20, 2017 3:22 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 899117

Re: The "How do I..." Thread

I want to make a WAD that by default includes the following mods built in:

1: viewtopic.php?f=19&t=45550
2: viewtopic.php?f=46&t=33079

How would I do this? Do I just add them into SLADE?
by Flareblood
Fri Dec 09, 2016 2:10 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 899117

Re: The "How do I..." Thread

I know this was already asked probably, but I'm too lazy to look through over 800 pages to find it.

How do I make it so that when someone selected a skill level, a text screen with custom text shows up, and then it goes to the actual map?
by Flareblood
Fri Jun 17, 2016 11:19 am
Forum: General
Topic: Doom 4 Maps In ZDoom?
Replies: 19
Views: 2477

Re: Doom 4 Maps In ZDoom?

Scaled wrote:I wouldn't want attempts at a 1:1 recreation, because that is folly and doomed to fail. However look at the new maps, look at what is liked about them and see what you can impliment as your own design based on that concept.
Alright, sounds good. It'll be like Doom 4 Classic Edition haha.
by Flareblood
Thu Jun 16, 2016 2:52 pm
Forum: General
Topic: Doom 4 Maps In ZDoom?
Replies: 19
Views: 2477

Doom 4 Maps In ZDoom?

I don't have a very good computer (I have a shitty HP laptop from Walmart). I'd like to play Doom 4, but my PC can't even run it. It doesn't even launch the game, it just displays an error message. That's why I began wondering if it'd be possible to have maps based on the layout of Doom 4 maps in ...

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