Oh jeez, forgot about this thread.
The thing got released. Hopefully it functions well enough, now.
Search found 16 matches
- Sun Feb 19, 2017 3:25 pm
- Forum: Levels
- Topic: Disjunction - RELEASED ( also on /idgames )
- Replies: 8
- Views: 2898
- Wed Jan 25, 2017 10:59 am
- Forum: Gameplay Mods
- Topic: [3.4!] FINAL DOOMER +
- Replies: 1203
- Views: 451458
Re: [V1] FINAL DOOMER
Really nice set of weapons - I love them. Really visceral and satisfying, with well-chosen sound-effects and enough recoil to give them feeling of punch. I am particularly more towards the Plutguy's weaponry, although from TNTguy's arsenal I'd prefer the shotguns. The BFG of TNTGuy seems bit weird ...
- Tue Jan 24, 2017 12:27 pm
- Forum: Levels
- Topic: Disjunction - RELEASED ( also on /idgames )
- Replies: 8
- Views: 2898
Re: Disjunction, small mapset project - beta build 1b
Thanks for trying it out.
CruX, sorry to hear that you didn't like map02 track - although I must admit, I think it is pretty weak choice. Might replace it for RC ( whuch might be inbound this week / next week )
CruX, sorry to hear that you didn't like map02 track - although I must admit, I think it is pretty weak choice. Might replace it for RC ( whuch might be inbound this week / next week )
- Mon Jan 16, 2017 10:37 am
- Forum: Levels
- Topic: Disjunction - RELEASED ( also on /idgames )
- Replies: 8
- Views: 2898
Re: Disjunction, small mapset project - beta build 1b
Yup. 02 is Lambda ( toned down a bit ) and 5th is Felt.
- Mon Jan 16, 2017 10:22 am
- Forum: Levels
- Topic: Disjunction - RELEASED ( also on /idgames )
- Replies: 8
- Views: 2898
Disjunction - RELEASED ( also on /idgames )
http://i.imgur.com/AYiPJia.png Tidings. During this summer I got suckered into working on Dump 3, which led into me getting really into mapping. It so happened that during this free time I had, I produced a number of maps, which I intent now to smash into a small 11 map set. All maps in the set! 11 ...
- Tue Dec 20, 2016 8:24 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191475
Re: DUMP Episode 3: BFG Edition [Map build released]
Oh, didn't quite get time to play properly yet, but noticed that my map ( map65 - Electron ) uses old version, while newer one was submitted. My fault for not pinging it earlier, and at this point it would be big bother to probably fix such thing. Looking at the original link, it's dead, so here's a ...
- Mon Jul 18, 2016 12:55 pm
- Forum: Gameplay Mods
- Topic: D4D - Announcement in 1st post (Jan 4th 2017)
- Replies: 2116
- Views: 318534
Re: D4D - Released! (Download 1st post)
Enjoying the mod. Some notes I made: * If you swap weapon during Gauss Cannon's siege mode, your movement speed will remain hobbled. Fixed if you go back to Gauss Cannon, use siege mode and release it. * Voxel settings are not saved between sessions. * Grenades seem to get confused - on one of my ...
- Mon Jul 11, 2016 12:01 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191475
Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]
Players don't seem to spawn with fists, just throwing it out incase it slipped from you. They are sorta required for some ammo-management / Tysoning - or are they gonna get replaced with something? Nevermind, just found about the knife. But anyway, loving lot of the weapons. Gonna play it some more ...
- Fri Jul 08, 2016 5:53 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191475
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
Well, good that I returned to do some fixes to my Electron.wad map then! https://my.mixtape.moe/zcgtuv.zip Not final version by all means, but some adjustments I made: - Small texturing fixes - Finale completely redone. Hopefully not horrible. Hopefully horrible enough. - Removed arch-vile spinroast ...
- Tue Jun 21, 2016 6:01 am
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191475
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
Oops, I have to push a fix to my previous submission.
my.mixtape.moe/xmtmzm.zip
Basically just makes it bit more sure that you can kill every monster in the map. There was accidents where chaingunners fell into a pool and became unshootable essentially.
Updated previous link.
my.mixtape.moe/xmtmzm.zip
Basically just makes it bit more sure that you can kill every monster in the map. There was accidents where chaingunners fell into a pool and became unshootable essentially.
Updated previous link.
- Mon Jun 20, 2016 7:14 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191475
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
I got the third one sort of ready, for better or worse. http://i.imgur.com/EhjHSw6.png http://i.imgur.com/KBQQ1Q8.png Link: my.mixtape.moe/xmtmzm.zip - Name: Electron - Credits: Map: floatRand Textures: cc4tex, compiled by Esselfortium ( see cc4-tex.txt for info ). Midi: Journey To Silius ( stage 1 ...
- Wed Jun 15, 2016 11:29 am
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191475
Re: DUMP Episode 3: BFG Edition [Deadline extended to 20th!]
Extended deadline? Might as well make another map now that I don't have much better things to do - although I don't know if I'll finish it by new deadline.
Spoiler:
- Sun Jun 12, 2016 5:37 pm
- Forum: Gameplay Mods
- Topic: [A.1x1 released] - Nightmare of the Sin (NotS)
- Replies: 53
- Views: 20685
Re: [CV Gameplay Mod - A0.88] - Nightmare of the Sin (NotS)
The mod feels really good, although wee bit overpowered compared to regular arsenal - which is not a bad thing necessarily, since it does kinda meet up the challenge provided by some tougher mapsets. I had short run-through of my Dump3 map with it, and was really pleased by it. Although Ricochet ...
- Sat Jun 11, 2016 2:32 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191475
Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]
Oomph, I did some alterations to my map.
https://my.mixtape.moe/mrutvb.zip
( new version ), also updated the previous link.
Mostly fiddling around with ammunition and increased a brightness wee bit.
Also changed some monsters - it still shouldn't too difficult map.
https://my.mixtape.moe/mrutvb.zip
( new version ), also updated the previous link.
Mostly fiddling around with ammunition and increased a brightness wee bit.
Also changed some monsters - it still shouldn't too difficult map.
- Sat Jun 11, 2016 9:19 am
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191475
Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]
http://i.imgur.com/Hw5xpJ7.png - https://my.mixtape.moe/nuvcrf.zip - https://my.mixtape.moe/mrutvb.zip ( new vers. ) - Name: Lambda Base - Credits: Map: floatRand Textures: cc4tex, compiled by Esselfortium ( see cc4-tex.txt for info ). Midi: Submarine ( Sparkster [SNES]), sequenced by Matmax14 ...