Search found 9 matches
- Tue Feb 02, 2021 7:40 am
- Forum: Gameplay Mods
- Topic: Avarice Coins (mini mod)
- Replies: 15
- Views: 7863
Re: Avarice Coins (mini mod)
Omg it's like Doom Chips mode. You will just want more and more with each one.
- Wed Dec 02, 2020 5:22 am
- Forum: Resources
- Topic: converting 3d rips to Blood style art?
- Replies: 1
- Views: 1579
Re: converting 3d rips to Blood style art?
Only suggestions i can give to you is to add alittle "noise" to them and dull out the bright parts, also try to use only color range for blood weapons, not the whole palette(hands colors+tommygun colors for example) Also sharpen the sprite edges by hand and also details that needed "clarifying ...
- Mon Nov 30, 2020 1:34 am
- Forum: Resources
- Topic: [Resource][Weapon][Rip] Fighting Fantasy DS
- Replies: 0
- Views: 936
[Resource][Weapon][Rip] Fighting Fantasy DS
Hello. I've ripped all the weapon animations from Fighting Fantasy The Warlock of Firetop Mountain and decided to post it there. It contains ~50 weapons in Hexen\Heretic kinda style. Resolution of DS is a bit smaller, but i think generally it will fit 320x200 grid somewhat close. But keep in mind ...
- Tue Oct 06, 2020 5:49 am
- Forum: Levels
- Topic: Penumbra (Hexen megawad) - released
- Replies: 13
- Views: 5224
Re: Penumbra (Hexen megawad) - Beta
Hello. We got stuck in multiplayer in checkerboard world, on 2nd portal from room with stone, where you have to put gems there is room with 5 pillars (sadly no screenshot), i suppose they should lower but they didn't. Is this mod not so friendly with multiplayer? Tried to puke scrips with no success ...
- Thu Sep 17, 2020 9:27 am
- Forum: Gameplay Mods
- Topic: Walpurgis 1.0A (For Doom/Heretic/Hexen) [FULL 1.0 Release]
- Replies: 1457
- Views: 340314
Re: Hexen: Walpurgis 0.88 (Doom, Heretic, Hexen)- New vids!
I don't know if it's actually morphs class into another actor, but i'm suggesting using A_Morph if it isn't. Implying it's a warg i think i'll be more fitting to shrink down actor height alittle, lower POV and widen maybe, also maybe play with speed\mass.
Awesome mod right here, keep it up!
Awesome mod right here, keep it up!
- Fri Jan 04, 2019 9:08 pm
- Forum: Gameplay Mods
- Topic: Cronos Unleashed for Hexen | v1.1.1
- Replies: 19
- Views: 10246
Re: Cronos Unleashed for Hexen
First thing, great mod! I really love those little balance changes, they heavily refresh, extend and compliment original gameplay. I've only started, but I wanna point out something that seems a bit... concerning with the mage, and I have experienced right off the get go; Why remove the Sapphire ...
- Wed Jun 22, 2016 3:01 pm
- Forum: Gameplay Mods
- Topic: [RELEASE] Heretweak v0.5 RELEASED! Now with Altfires!
- Replies: 7
- Views: 3192
Re: [RELEASE] Heretweak v0.5 RELEASED! Now with Altfires!
!!!Subjective opinion alert!!! You just buffed everything, and that ruined the game balance, and makes everything blend and boring. Think about keeping weapon balance. For example, make powerful attacks slower and more ammo-consuming, or make player lose some health to unleash a powerful blast. I ...
- Mon May 16, 2016 6:07 am
- Forum: General
- Topic: ZDoom project ideas you have
- Replies: 5360
- Views: 691264
Re: ZDoom project ideas you have
You're talking about Serpent:Resurrection? Hm, never thought about it, I'll look into that, thanks for the tip.4thcharacter wrote:The Ultimate DooMer mingles with Hexen stuff and has created something that's similar to yours. Maybe you two can collaborate?
- Sun May 15, 2016 5:21 pm
- Forum: General
- Topic: ZDoom project ideas you have
- Replies: 5360
- Views: 691264
Re: ZDoom project ideas you have
I have a project rotting in my dropbox for awhile(3-4 years maybe). It supposed to be hexen-mood rpg with 4 mana types and 6 playable heroes, there was one episode for each character. Levels are pretty shitty, decorate is crappy too. It has some good potential, got storywriting, world map, 3 ...