And that there was a nice touch i give ya that...I wanted to stick true to the sv_fastweapons effect
Search found 21 matches
- Fri Jul 29, 2016 3:52 pm
- Forum: Gameplay Mods
- Topic: Swift Slaughter (Updated 5-18-17)
- Replies: 9
- Views: 5586
Re: Swift Slaughter
- Fri Jul 29, 2016 3:44 pm
- Forum: Gameplay Mods
- Topic: Swift Slaughter (Updated 5-18-17)
- Replies: 9
- Views: 5586
Re: Swift Slaughter
THIS! THIS IS fucking amazing mate.
It's a simple version of Russian Overkill (and by simple i mean only vanilla weapons) but still it's so as said there "stress releasing"
PS:The SSG Firing actually made me laugh like a idiot for awhile
It's a simple version of Russian Overkill (and by simple i mean only vanilla weapons) but still it's so as said there "stress releasing"
PS:The SSG Firing actually made me laugh like a idiot for awhile

- Fri Jul 29, 2016 3:36 pm
- Forum: Gameplay Mods
- Topic: MetaDoom v7.1 "Ghost" - This Mod Has Moved. See OP for details.
- Replies: 1938
- Views: 418198
Re: [WIP] MetaDoom - Thank You For The Demon (Coming Soon!)
That there comrade is enough to make me hyped for it...a gameplay mod that attempts to merge in elements from every Doom game ever made
I suppose it's far from a "playable state" but how far is "far"?
- Wed Jul 27, 2016 11:26 am
- Forum: Gameplay Mods
- Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
- Replies: 452
- Views: 213511
Re: Brutal Wolfenstein v4.5[Update]
This mod kicks ass comrade it does the term "brutal" some justice in pure wolfenstein way The only thing I would like a bit of changing is the recoil in the MG42 (Kicking Hitler's ass with a jumping gun was hard :D),however if you want something more "realistic" of sorts you should follow the ...
- Tue Jul 05, 2016 8:42 pm
- Forum: Gameplay Mods
- Topic: [Weapon Mod] Mixed Tape Vol.3 (Released!)
- Replies: 99
- Views: 21494
Re: [Weapon Mod] Mixed Tape Vol.3 (Released!)
It's Simple,it's awesome,it's badass...
It's a fucking masterpiece let's face it
Thank you for another great mod Weasel! You're certainly getting rid of my spare time with this one comrade
(in a great way of course)
It's a fucking masterpiece let's face it
Thank you for another great mod Weasel! You're certainly getting rid of my spare time with this one comrade

- Thu Jun 16, 2016 7:45 pm
- Forum: Graphic/Audio Patches
- Topic: UndeadHUD
- Replies: 24
- Views: 11430
Re: UndeadHUD
TF2 inspired huh? I like the look of those you find in gamebanana where they are simple and right in the middle of the screen...
I just did not know they looked great with doom as well! nice one comrade, i like it!
I just did not know they looked great with doom as well! nice one comrade, i like it!
- Thu Jun 02, 2016 8:56 pm
- Forum: Abandoned/Dead Projects
- Topic: Dishonored [Full v0.0] [DISCONTINUED]
- Replies: 40
- Views: 13136
Re: [Update] Dishonored v1.0.1
The blade and other Dishonored-related weapons will probably be in the Original version which I have no idea when I'll release. The groundwork has been laid with the latest bugfix release, so I can begin the actual work on the Original version. Runes will be trickier as I have no idea how to make ...
- Wed Jun 01, 2016 5:31 pm
- Forum: Launchers
- Topic: [1.5] WMD - Wad Manager for Doom
- Replies: 34
- Views: 39092
Re: WMD - A Small Wad/mod manager for Windows
Great one mate it's good to get something different from Rocket Launcher (that is indeed a wad launcher like this one)
- Wed Jun 01, 2016 5:13 pm
- Forum: Gameplay Mods
- Topic: D4D - Announcement in 1st post (Jan 4th 2017)
- Replies: 2116
- Views: 318291
Re: DOOM(4) for DooM (D4D) - Rocket Launcher prev pg5
The hype...It's real SEND HELP!!
Also will it have glory kills? May sound like a pain in the ass but will they happen?
Also will it have glory kills? May sound like a pain in the ass but will they happen?
- Mon May 30, 2016 5:17 pm
- Forum: Abandoned/Dead Projects
- Topic: Dishonored [Full v0.0] [DISCONTINUED]
- Replies: 40
- Views: 13136
Re: [Update] Dishonored v1.0.1
Mixing two of my favorite games ever...sounded like a bad idea at first I gotta be honest but it's actually really fun to blink around and kill demons The only thing I would like are stuff like: More powers,runes (upgrade the powers,of course) and maybe Corvo's Blade because...well its Dishonored ...
- Mon May 23, 2016 6:37 pm
- Forum: Gameplay Mods
- Topic: D4D - Announcement in 1st post (Jan 4th 2017)
- Replies: 2116
- Views: 318291
Re: DOOM(4) for DooM (D4D) - WIP
Looks promising...I'll wait paciently for this
- Sun May 22, 2016 12:02 pm
- Forum: General
- Topic: ZDoom project ideas you have
- Replies: 5360
- Views: 691167
Re: Just Straight out a Wolfenstein The New Order Weapon Pac
The development forums are not the place to request mods! Project ideas should go in this thread instead . Well I did such and my request got here still...also the link you gave me loops to back here...The fuck is happening? Your post was originally in Feature Suggestions; I moved it here. I ...
- Sat May 21, 2016 7:15 pm
- Forum: General
- Topic: ZDoom project ideas you have
- Replies: 5360
- Views: 691167
Re: Just Straight out a Wolfenstein The New Order Weapon Pac
Well I did such and my request got here still...also the link you gave me loops to back here...The fuck is happening?NeuralStunner wrote:The development forums are not the place to request mods!
Project ideas should go in this thread instead.
- Sat May 21, 2016 6:39 pm
- Forum: General
- Topic: ZDoom project ideas you have
- Replies: 5360
- Views: 691167
Just Straight out a Wolfenstein The New Order Weapon Pack
Well as you may have read in the title it is simple as that... And well as i don't have a idea of how to make one i would like to see anyone of our greatest mod makers in zdoom to make one...and yes i know it isn't easy it needs a helluva lot of work and i don't want to look like a complete ass-hat ...
- Fri May 20, 2016 7:01 pm
- Forum: Gameplay Mods
- Topic: Responsive Weapons + Faster Weapon Switching
- Replies: 61
- Views: 46983
Re: Responsive Weapons + Faster Weapon Switching
I got killed a bunch of times because i was holding a rocket launcher after firing long range,then a pinky/imp came up at me and either i killed myself or did not have time to change weapon
You sir solved my problem there thanks!
You sir solved my problem there thanks!